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This is my current EDH deck that I use in a 6 person multiplayer group. My goal is to get out a decent amount of mana and start pumping out dragons late game. With that, I want to try and knock people off with the use of dragonbuff non-target abilities, double strike, and or a second combat phase. There are some control cards and board wipes as they are needed to keep other commanders down and blow up enchantment-based decks (pillow forts / life link).

This deck is not meant to ramp too quickly as that person gets heavily focused before decks get going. It is difficult early game to have a dragon on the board without it getting swiped before your next turn. The keys of this deck are to use three different methods to attack with.

Method 1: All creatures gain haste Akroma's Memorial ; Karrthus, Tyrant of Jund ; Dragonlord Kolaghan Method 2: Control cards to get yer dragons back Dragonlord Silumgar ; Fractured Identity ; Confiscate Method 3: A second attack phase if haste is not on the board. Aggravated Assault, Wasitora, Nekoru Queen

There are three fetch cards used as needed. If all is going well I will use a fetch to get conflux and set up an end game or hyper defense.

All in all, the balance seems to work in 6 person multi. I do feel that an additional artifact and or enchantment that helps with an end game assault may be helpful.

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Date added 6 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

43 - 5 Rares

16 - 1 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.91
Tokens Bird 2/2 U, Cat Dragon 3/3 BRG, Copy Clone, Dragon 5/5 R, Dragon 6/6 R, Treasure
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