Mushroom Hunting: Slimefoot, the Stowaway

Commander / EDH Matrixxx999

SCORE: 140 | 71 COMMENTS | 12961 VIEWS | IN 49 FOLDERS


mahdik says... #1

Is it me or there's actually no reliable and (more importantly) easy way to go infinite mana? Sure Necrotic Ooze shenanigans, and there's a bunch of crazy mana enabler don't get me wrong, but with all the tutor you have you can easily integrate easy and cheap combo in your deck (Basalt Monolith + Rings of Brighthearth to name a few) as plan B. A cute Swords to Plowshares and you're down for some turns in other cases. You should diversifies your combos.

I suggest Umbral Mantle; on ANY of your heavy mana producer is an infinite combo (works with Priest of Titania, Arbor Elf, or even Necrotic Ooze in some extend). That's mostly if you stay with the enchanted land plan (which I wouldn't do but we're all different player, do what you like).

If money isn't your problem (I don't think it is), you should also consider Doubling Season, or even Parallel Lives, or moreover Primal Vigor if you don't mind helping others. They are just crazy unabler for token decks. Any of these with Ashnod's Altar (I'll talk about that card in a minute) is infinite mana with your commander in play; don't need Necrotic Ooze, don't need Devoted Druid, just an easy infinite combo that wins the game.

But the important part; play some sac outlet. Relaying on others board wipes is just dangerous (relaying on others at all is). I know the deck has A LOT of tutors and way to get your combo out; Protean Hulk and Razaketh, the Foulblooded are crazy tutor target/combo unabler, but a Path to Exile can kill the deck if you can't protect them .Spawning Pit, Viscera Seer, Ashnod's Altar will work (the 2 last ones are my favorite). Protects your saprolings against mass-bounce/exile/flicker which would make them disappear without killing them (Evacuation and Cyclonic Rift will kill your combo). You can also kill your board in response to a Decree of Pain or even a Living Death for max value. I can't say it too much, you NEED sac outlet for your combo, it's necessary.

And just because I love this card: Conspiracy. It changes the creature type of all your board to saproling (in your case); gives a lot of reach to your deck. But it might be underwhelming. Arcane Adaptation is all around way better, but ya know... blue.

There's some card that just wouldn't make the cut if I was you. Dark Confidant, Reassembling Skeleton, Bloodghast and Abrupt Decay are just underwhelming in commander IMO. Cabal Therapy and Collective Brutality (unless you intend to target yourself as a way to discard prematurely for a surprise win) are just REALLY underwhelming. Target discard in commander is no legacy.

All the cards I proposed don't go out there way off of your play style, so I hope you take it greatly :D

August 9, 2018 1:12 a.m.

SynergyBuild says... #2

mahdik Actually this deck runs Razaketh, the Foulblooded, and enough tutors to hand to to the graveyard + reanimation to commonly plop him out near turn 4. Using him you can have him be a sacrifice outlet and a way to find the Necrotic Ooze combo to make infinite mana.

This means you can pay 2 life to sacrifice a creature, gaining you 1 life (net loss of 1 total) and dealing 1 to each opponent. Since you keep tutoring and have infinite mana, fetching Blood Artist allows you to Pay 2 life, gain 2, deal one to each opponent, and one more to a target opponent. At that point you win the game.

It is pretty consistent too, winning turn 5 most of the time, occasionally slower turn 6-7 wins, or faster 3-4 wins. He doesn't go over this line, but I think it is the most consistently fast line there is in the deck, it is the following, and needs total:

Step 1: Get Razaketh, the Foulblooded onto the battlefield with at least 2 creatures other than him.

Step 2: Sacrifice both and fetch Buried Alive and Shallow Grave.

Step 3: Cast Buried Alive, stacking Necrotic Ooze on top of Devoted Druid and Channeler Initiate

Step 4: Cast Shallow Grave targeting Necrotic Ooze, and make infinite mana by switching between Devoted Druid and Channeler Initiate's abilities.

Step 5: Make infinite tokens with Slimefoot, the Stowaway, then sacrifice one to Razaketh, the Foulblooded, and fetch Blood Artist.

Step 6: Cast Blood Artist with your infinite mana, then repeatedly sacrifice 40 of your infinite tokens, and win the game!

August 9, 2018 7:52 a.m.

mahdik says... #3

SynergyBuild You're telling me you need 2 creatures on the battlefield even before Razaketh, the Foulblooded is in play? That's a stretch on it's own but it's not the worst part, you can easily pull this off. The problem is, considering the plethora of target removal, the fact that Razaketh, the Foulblooded needs to be alive while both his sac ability are on the stack (whether they are distinct or simultaneously), and that he still needs to be alive after the infinite mana combo to sac all the token?

There's also the fact that you can easily exile his grave while Shallow Grave is on the stack, killing the deck which is empty of plan B.

You should also consider that each sac effect cost 2 life, and gives back only one with Slimefoot, the Stowaway in play (and a forced tutor but that's not a problem, unless your opponent has infinite life, which doesn't really happened a lot on turn 4). The only way to counter the life loss is to play Blood Artist, which make the life loss null. ALL THIS because you didn't play a secondary sac outlet like Ashnod's Altar to protect everything/finish the combo?

Do I need to say Razaketh, the Foulblooded can't sac itself for protection?

My point is, if at any time the opponent has a target removal the deck is easily slowed down, even killed in the case of an exiling one. A secondary sac outlet would give protection (for each creature he plays independently of the board state) and would also contribute to the combo, neglecting entirely the usefulness of one card in particular in the deck (giving a slot back). You can EASILY integrate Ashnod's Altar in it, the deck would be undeniably better, not by much, but better.

Putting all your deck around a single card that can't protect itself split-second fast is just way too risky. Playing Plan B is necessary in a graveyard combo deck. Crop Rotation into Bojuka Bog is a easy one green mana win condition if you ask me.

August 9, 2018 1:30 p.m.

Matrixxx999 says... #4

Hi, SynergyBuild! Thank you for your help in explanation and for detailed description of Razaketh’s role in the deck. It is my fault that I didn’t devote enough time to a detailed description of the combo lines. One day I will find some free time for it.

Hi, mahdik! Let me thank you, for showing interest in the deck and for upvote! Honestly, most of the cards you mentioned were used in the original version of this deck, and I think they would shine in most midrange decks. First, I want to say that for now I'm trying to avoid cards that are useless outside of combos, or too slow for winning the game in the range from turn 3 to 5, as SynergyBuild quite correctly noted, this deck should win during these turns.

  1. Basalt Monolith + Rings of Brighthearth – while Monolith was not bad in tests (but still I think it is slower than most green ramp spells), Rings of Brighthearth was often a dead draw.

  2. Umbral Mantle is even more dead card outside of combo than Rings (Though I love using this card in my more midrange Rhonas deck). And It is usually requiring a numerous creature presence (at least 3 elves with Priest of Titania for example) and preferably with haste.

  3. Doubling Season, Parallel Lives, Primal Vigor, Ashnod's Altar – in original, midrange version of this deck I used Parallel Lives + Ashnod's Altar + Slimefoot, the Stowaway combo to kill the table and I found it very slow. It requires for Parallel Lives + for Altar + for Slimefoot (it is already 10 mana) + it may require you to have additional to create 1 saproling with Slimefoot if you don’t have other creature in the moment you go off. The other two enchantments are even slower.

  4. About sac outlets – as SynergyBuild is already said, most of the time, the only one needed sac outlet in this deck is Razaketh, the Foulblooded, I cut all the others for more consistency, I very rarely wanted to play Ashnod's Altar, much more often I needed a tutor, mana dork, or reanimation spell. We usually race for summoning Razaketh on turn 3 to 4 and then win, so spell with cmc 3 must be very useful for this pupose.

  5. About protection against exile effects you mentioned (Swords for example) – for now for protection I use Contamination, Cabal Therapy, Collective Brutality, and considering adding things like Hope of Ghirapur and Defense Grid. Actually Razaketh can protect itself (for example by tutoring in response things like Culling the Weak, Tragic Slip or reanimation spells). I'am considering right now using Sylvan Safekeeper, he can be used for protection even from the library at instant speed with Chord of Calling, and it can be used by Ooze from GY to protect itself. And I really like Viscera Seer you mentioned, I will try it in tests, thanks!

With Razaketh the way to victory is limited only by our imagination, that’s why it is so interesting to play with it in the deck, here is just an example of one of many lines:

  1. Start – 2 mana dorks and three lands, turn 3 (5 mana, we need only 4 to start)

  2. Play Buried Alive -> Necrotic Ooze, Protean Hulk, Razaketh, the Foulblooded

  3. Play Reanimate -> Razaketh, the Foulblooded is on the field

  4. Sacrifice tapped dork - > tutor for LED, play it

  5. Crack LED in response to Raza’s ability, sacrifice the second tapped dork - > tutor for Life, floating -

  6. Play Life for and reanimate Protean Hulk, crack Hulk with Raza’s ability, tutor for Shallow Grave, and drop Dryad Arbor (for free), Channeler Initiate, Devoted Druid, Apprentice Necromancer

  7. Sacrifice Channeler Initiate, Devoted Druid, Apprentice Necromancer (on the top of the pile), tutor for anything

  8. Play Shallow Grave for and reanimate Apprentice Necromancer, use the last to reanimate Necrotic Ooze with Apprentice Necromancer’s ability – win.

Anyway mahdik, I was already looking for additional protection, to add in to the deck without losing the speed and consistency, so thanks! You convinced me of this even more!

August 9, 2018 2:34 p.m. Edited.

SynergyBuild says... #5

While yes, you are right, I didn't make the deck and simply found the fastest line I could given the current list. I wasn't saying the combo was perfect, it was just the best I found when looking through the list. K?

August 9, 2018 2:36 p.m.

Matrixxx999 says... #6

Sure! Thanks for the help and your feedback!

August 9, 2018 2:53 p.m.

SynergyBuild says... #7

Oh, I meant to comment that to mahdik, not you Matrixxx999! I didn't even see your comment! Now that I see it, all of this makes more sense, how has the list been doing for you?

August 9, 2018 3:34 p.m.

mahdik says... #8

Matrixxx999, preemptively targeting discard as protection is not a bad idea, but that only works in 1v1 (which I suppose you mostly do); needless to say this strategy gains a lot I must admit. I too myself like some 1v1 competitiveness but I will always defend commander as a multiplayer format, so easy for me to think of protection over protection over protection... Especially agaisnt W/U stax decks -_-

And while naming a few infinite combo wasn't my principal point, you made clear you combo is your true plan A, so easy too see big-plan-B ain't the objective. Sincerely, the suggestion I gave you weren't the best.

But at least my suggestion for more protection wasn't unheard :D

And SynergyBuild, you look a bit on defense, was I too harsh? If so I apologize, wasn't my intention at all. We're here to discuss politely and friendly anyway amirite :)

August 9, 2018 3:45 p.m.

mahdik says... #9

This is becoming confusing :|

August 9, 2018 3:47 p.m.

SynergyBuild says... #10

mahdik Yeah... you being confused has me being confused. Also I am commenting on like 12 forums at the same time, and conversing with 2 friends online as well... so I have so many levels of confusion...

I am not offended by anything, if that was a question? Whatever it is, I don't think anything is harsh on this page.

Giant confused face:

(@ ~ @)

August 9, 2018 3:58 p.m.

mahdik says... #11

SynergyBuild kek

Whatever xD

Have a great day! And hope your deck goes better Matrixxx999!

August 9, 2018 4:18 p.m.

Matrixxx999 says... #12

mahdik Thanks!

SynergyBuild well, in general, the deck is pretty fast and stable, and due to the large number of nonland ramp it circumvents many stax effects, but like all the similar decks it is quickly run out of gas, and may become unable to recover after a few well timed counterspells. So I considering to add Defense Grid or/and Sylvan Safekeeper and maybe Yawgmoth's Will for more recursion and card advantage

August 9, 2018 6:15 p.m.

SynergyBuild says... #13

Note that Yawgmoth's Will will stop Slimefoot, the Stowaway's death trigger, as the tokens never hit the yard and instead are exiled, and promptly erased from existence.

August 9, 2018 6:37 p.m.

Matrixxx999 says... #14

Well, maybe I am wrong, don't sure for 100%, but YW saying "CARDS". And I suppose tokens are not cards. Correct me if I'am wrong?

August 9, 2018 6:59 p.m.

SynergyBuild says... #15

Looked up rulings, you are right, I never knew that... wow.

August 9, 2018 7:24 p.m.

willis1234 says... #16

Ashnod's Altar combos with slimefoot

August 10, 2018 5:57 a.m.

Psychic says... #17

I'm impressed. +1

August 22, 2018 1:34 a.m.

Matrixxx999 says... #18

Thanks! Glad you enjoyed it!

August 22, 2018 3:55 a.m.

Permafrost says... #19

+1 for the Harry Potter-esque font!

August 22, 2018 1:20 p.m.

Matrixxx999 says... #20

Permafrost Thank You! XD

August 22, 2018 6:04 p.m.

sagramore says... #21

Came for the Slimefoot, stayed for the best customisation I've seen on the site so far (I need to learn me how to do this....)

+1!

August 23, 2018 10:58 a.m.
  1. Deck is awesome and I love it.

  2. Where can I learn how to format like this? This customization is absolutely gorgeous and I'm super jealous over it.

August 23, 2018 11:36 a.m.

Amyas says... #23

Awesome the page looks amazing! I am still tinkering around with this guy myself.

August 23, 2018 3:35 p.m.

Matrixxx999 says... #24

Thank you all for the upvotes and your kind words!!!

BigBuddy I began studying coding and page customization on tappedout with these articles:

  • https://tappedout.net/mtg-decks/user-page-beginner/
  • https://tappedout.net/mtg-decks/user-page-advanced/
  • https://tappedout.net/mtg-decks/username-and-profile-customization-tutorial/
August 23, 2018 11:17 p.m.

JHowlett says... #25

See you, space fungus

August 24, 2018 7:04 p.m.

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