Mwonvuli Takeover (old)

Modern StoryArcher

SCORE: 3 | 5 COMMENTS | 937 VIEWS | IN 2 FOLDERS


clayperce says... #1

StoryArcher,
First, the deck looks really fun. A few thoughts though, in no particular order:

  • Land Destruction is not a wincon. If it's working for you, that's awesome. But I worry that 1x Thrun, 1x Nissa, and 1x Strombreath may not be enough to actually close out the game.
  • Your mana- and dork-base would benefit a little from -3x Forest, -1x Birds of Paradise, +3x Green Fetchlands (Windswept Heath are the least expensive, but any of them are fine). Because the Fetches allow us to grab Stomping Ground as well, they give us a slightly better chance of getting the 2R we need to cast Blood Moon on Turn 2, which would allow you to drop a Bird for something better in the late game. Here's a piece on our Ponza Mana Simulator if you'd like to play with the numbers yourself.
  • I like Ancient Grudge better than Artifact sweepers, personally. But if your meta demands sweepers, Shatterstorm is strictly better than Creeping Corrosion.
  • Unless your meta is just overrun with Tron and Titanshift, 4x Crumble to Dust may be excessive. Surgical Extraction is another similar(ish) option, which is great in other match-ups as well.

Also, I TOTALLY get the desire to make a deck competitive "without necessarily carbon copying someone else's card list", but I always recommend starting with other lists and then tweaking (sometimes drastically) to fit our meta and playstyle. If you haven't already, I'd strongly recommend looking at these:

Good luck (and good skill) with the deck!

September 13, 2018 5 p.m.

clayperce says... #2

StoryArcher,
Sorry for the double-post, but I forgot to mention: Michael Neilson did a Q&A on his Stampeding Serow deck over here.

September 15, 2018 2:24 p.m.

StoryArcher says... #3

clayperce, Never apologize for offering helpful insight.

I've been playing around with a version of that deck myself (located here - Mono-Green Control) and I'd appreciate any insights you might have to share. I'm still leaning pretty hard towards Gruul, but you can't argue with results and I tend to much prefer both mono-green and fringe deck types.

As I look at cards like Inferno Titan and Walking Ballista, I'm considering replacing Serow/Wildebeests with Roaring Primadox so that I'm not limited to bouncing green creatures, should that come up.

September 17, 2018 10:41 a.m.

puroki says... #4

If you play Tireless Tracker, you should run more fetchlands, great synergy

September 19, 2018 2:41 p.m.

StoryArcher says... #5

puroki, Generally that might be true, but in this particular instance Blood Moon renders fetch lands no different than basic lands and I tend to want to get that out as soon as possible - in addition to that, I need Forests a lot more than I need Mountains, so I'm pushing it a little as it is. As an interesting aside, once when I noticed that I had three fetch lands and two Trackers in play with a Blood Moon, I used Primal Command to bounce Blood Moon back to the top of my deck and then sacked all the land to Investigate six times. I then used a Clue token to draw back the Moon and played it again.

September 19, 2018 4:27 p.m.

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