My Golgari Deck is Original (New and Improved!)
Standard*
SCORE: 20 | 60 COMMENTS | 41254 VIEWS | IN 6 FOLDERS
BamaMagic52 says... #2
I play a creature/graveyard deck myself and let me say that I didn't want Kessig Cagebreakers in my deck because of the high mana cost. I have won nearly 80% of my games because of it though. once you get 7-15 creatures in the graveyard that is tons of 2/2 wolves coming your target players way and they pretty much kill off other creatures so your big Splinterfright can do work!
September 30, 2012 11:57 p.m.
Jarrheadd0 says... #4
@user:MTGNooB52 You make a good argument for the card, but I still don't think it has a place here. Possibly as a sideboard option if the games are dragging on too long, but they usually wrap up pretty quickly. I have used Kessig Cagebreakers in a deck before and know that it's a great card, it just isn't right for this deck.
@zandl Purely personal preference. I like 61 cards.
October 1, 2012 10:59 p.m.
Your personal preference is hurting you.
http://www.starcitygames.com/magic/standard/12478_61_Cards_Magic_Russian_Roulette.html
Read and be enlightened. 60 is the only number of cards you should be sleeving up.
October 2, 2012 1:11 a.m.
Jarrheadd0 says... #6
I read it. Most of his numbers are based on speculations and assumptions, and the little difference it may make equates to one loss per 10 tournaments. I think I'm pretty safe.
October 2, 2012 4:13 p.m.
Speculations and assumptions? Oh, you must mean math and raw numbers.
Your number (1 loss out of 10 tournaments) seems to be baseless speculation. Do you have the math-work to back up that claim?
October 2, 2012 7:20 p.m.
Jarrheadd0 says... #8
It's a quote from the actual article, smart guy.
The average tournament has 9-10 rounds counting Top 8, meaning an unnecessary loss every 10 or 11 tournaments, just for not being disciplined.
Also, some form of the word "assume" appears four times in the article.
The word "simplified" (simplicity in one instance) also appears four times. I could quote the specific instances in case you don't believe these words are relevant in their placement, but I assure you they are.
October 2, 2012 10:20 p.m.
Good for you. I'll play with 60 and you play with 61, then.
There's a difference.
October 2, 2012 10:37 p.m.
You forget about sewer shambler. Toss for a lotleth counter use his scavenge
October 6, 2012 2:12 p.m.
Personally,I prefer to play with 62 cards. I've always done better with 62 card decks than 60, so no worries for me
October 6, 2012 5:14 p.m.
Jarrheadd0 says... #13
Sewer Shambler is nice, but I don't know if there's anything I'd want to take out for him. Suggestions?
October 6, 2012 9:26 p.m.
don't, if your opponent isn't playing black, he suddenly barely does anything and is not worth dropping cards from your current deck for
October 7, 2012 7:59 a.m.
MonkeyDerp says... #15
not sure if mentioned, but if you sac Lotleth Troll to Disciple of Bolas you cant regenerate him.
October 10, 2012 5:21 p.m.
The update section has a nice feature that allows you to hide old comments I'd suggest using it whenever you do changes to your deck or you end up with a good 20 or so comments.
October 11, 2012 9:41 p.m.
Three-Left-Feet says... #18
I'd say get rid of Grisly Salvage and Splinterfright , because having cards in your grave can be good, but you don't want to mill yourself out. If you were gong to keep Splinterfright in, you NEED Elixir of Immortality . I'd say switching out Grisly Salvage for either Murder or Ultimate Price will do you wonders. Since you only have one Deathrite Shaman , you can't rely on him. I'd say either take him out, or make more, Veilborn Ghoul is definately overpriced as a creature, but i do like the combo with Lotleth Troll , so honestly, you could take out 2 and do just peachy. If you take out two Veilborns, and even some of the others i mentioned, i'd say add Corpsejack Menace for up to 3. Imagine having a Lotleth Troll and Corpsejack Menace on the feild, and a Swamp and a Veilborn Ghoul in your hand. Discard Veilborn, Lotleth gets 2 +1/+1 counters, play swamp and sac Veilborn again, for 4 +1/+1 counters all together. And this isn't needed, but if you take out 1 Swamp and 1 Forest , you can put in 2 card:Rogue's Passage, making a beefy Lotleth Troll unblockable. Primordial Hydra is also an option when you throw in the Corpsejack Menace . With a Beefed up Hydra and either Jarad, Golgari Lich Lord or card:Rogue's Passage, you have almost nothing to worry about :) hope this helps
November 22, 2012 1:06 p.m.
Jarrheadd0 says... #19
I see no reason to take out Grisly Salvage and Splinterfright . I'm never come even close to milling out. That also makes Elixir of Immortality completely unnecessary. I have enough removal in the form of 4x Tragic Slip and 4x Abrupt Decay . Murder would be okay if I needed more removal, but Ultimate Price is just a bad card. The majority of the useful cards in the current meta are multicolored. The Veilborn Ghoul s are necessary combo pieces while the Corpsejack Menace is useless. My deck is too fast to make any good use of the Menace. By the time it gets out, I want to be winning. card:Rogue's Passage is not an option. I need to get the Troll out turn two, and I can't do that with colorless lands. Besides, Splinterfright and Lotleth Troll both have trample, making the heavy-costed unblockability unneeded. Your suggestions seem to be geared towards more of a midrange deck, while I want to be moving much quicker. I appreciate your input.
November 23, 2012 7:48 p.m.
I'm currently running a counter-centered deck that revolves around Lotleth Troll , Corpsejack Menace , Scavenge and Hunger of the Howlpack and a fair bit of removal. You have an interesting idea here, which actually makes much better use of Jarad than my deck does. What I'd consider if I were you is Wreath of Geists and perhaps card:Ranger's Guile instead of the artifact with hexproof. Yes, it is a one-time use spell but it's much cheaper and provides a small p/t boost. You only have to be afraid of Unsummon or -X/-X spells with the troll anyway, he couldn't care less about destruction or damage spells.Tragic Slip is very nice but situational, I'd suggest diversifying your removal by adding Murder or Abrupt Decay to the main deck. I personally run 2 of each of the 3 spells. Remember that Morbid only works if a creature dies, so milling or discards don't trigger it. I realize the Veilborn Ghoul is part of your combo, but 4 of such an overpriced creature seems overkill. I'd stick at 2 or at least 3.Also, 23 lands for such a cheap (mana cost wise) deck seems excessive. I successfully run such decks with 18-20 mana.
November 26, 2012 5:57 p.m.
In addition to my previous comment:Having 1 card in a deck with so little Tutor and "return to hand" effects is kind of pointless imo. The Deathrite Shaman just seems to be taking up a spot, it's unreliable. It's not part of some super combo either, so I really see no point in having one. I'd take it out.
Cards I think you could consider sideboarding/playtesting:Disentomb (just for that troll or splinterfright that you lost) or Treasured Find (this one is multipurpose, can bring back a non-creature card like a removal spell, card:Jarad's Orders, Wreath of Geists or card:Ranger's Guile in a pinch).
Also, consider this when thinking about removal: currently standard has a metric crap ton of it. If you're playing against other creature decks, you're going to have a race going on - who can remove the most enemy creatures while keeping as much of their own on the board. If they manage to "outremove" you, your only answer outside of Treasured Find and Disentomb is Jarad, which isn't going to do much if you're opponent has a game finisher like Niv-Mizzet, Dracogenius with a ton of untapped mana on the table. I'd suggesting starting with a diverse removal set like the one I mentioned in my previous post and then sideboarding according to the circumstances.
November 26, 2012 6:12 p.m.
It is a nice combo Veilborn Ghoul and Lotleth Troll , but won't be that easy to return Veilborn Ghoul from your graveyard to the battlefield since there are only 8 swamps in the deck. Using simple statistics means that the chance to play a swamp is 13% minus those swamps you have already played or put into graveyard when playing Grisly Salvage that decrease the chance in a significant way.So I must agree that you have to replace it with a different card, probably one with scavenge ability.My opinion is that Hunger of the Howlpack would help and agree in putting Corpsejack Menace in the deck. Don't forget that his ability is cumulative, which means 2 of them would result in double counters and 3 of them would result in 8 +1/+1 counters. I think it is a good back up plan just in case the aggro strategy won't work. And...because MtG is a game where chances count, I think you should decrease the cards from 61 to 60.All in all, I like your deck. One vote from me.
December 2, 2012 7:43 a.m.
Dillonlee92 says... #24
+1 from me. Alot of people have hate for you having 4 Veilborn Ghoul but they don't seem to understand that if you have all four in the the graveyard that combo is a killer. It's essentially a +4 for every swamp you have. I love it. Good use of the ghoul.
December 4, 2012 1:08 p.m.
Dillonlee92 says... #25
But I would like to note that while your deck is fast it's not a turn 4 win fast in my opinion unless it's a perfect world. So having a Corpsejack Menace wouldn't hurt. You could take it and trade it out for your Deathrite Shaman It seems to fit more in my opinion. But of course I've never played this deck and would not know. Still a really nice one.
Jarrheadd0 says... #1
Whoops, there's an error in my last post. I don't have any Golgari Charm s mainboarded, sorry. There's just really nothing I want to take out for Abrupt Decay . I want to keep this creature heavy, again for the troll.
September 27, 2012 6:28 p.m.