HarbingerJK says... #7
The only things I'd say are to trade out the Mutavault for 2 more Faerie Conclave and 2 Drowned Catacomb for 2 more Secluded Glen . Never really dabbled in tribal decks myself, so I don't have too many suggestions as far as faeries goes, but +1
February 3, 2014 5:08 p.m.
Personally, I think Mutavault and Creeping Tar Pit are your best options for manlands. Creeping Tar Pit helps beat the Bitterblossom mirror. And the activation cost of Mutavault is much to enticing. It lets you do some some-what tricky stuff like tapping a Mutavault to animate itself and flashing in a powered up Spellstutter Sprite .
Cryptic Command is basically your best card, I'd greatly advice running all 4.
February 3, 2014 7:37 p.m.
Thanks for all the suggestions! Should I look at upping Mutavault to a 4 of? And i'll definitely add in Creeping Tar Pit
February 3, 2014 7:40 p.m.
4 Mutavault and 3 Creeping Tar Pit would not be a bad place to start considering it was just about the standard for the older Faeries list.
February 3, 2014 7:43 p.m.
Any room to put in Oona, Queen of the Fae , All around awesome card
February 3, 2014 10:24 p.m.
Is Snapcaster Mage worth it with so few instant flashback targets? I'd have to be splashing red for Lightning Bolt to consider him, personally.
February 5, 2014 9:45 a.m.
I have been asking myself the same question! The answer so far has been more testing.
If I take him out, those slots will be replaced by another Inquisition of Kozilek and Cryptic Command
February 5, 2014 9:47 a.m.
Though your most expensive spells costs 4, I feel like 25 is a little too much, so I would try cutting 1-2 basics. Also you could use Darkslick Shores to have better mana fix. Remand seems like a really good add too, since a hand filled with flashy faeries is a healthy hand. Finally, Vapor Snag could also be good, gaining some tempo + hurting your opponent, though it's, in my opinion, a more meta-dependant card.
February 8, 2014 4:54 p.m.
I have 25 lands because I want to be able to consistently cast Cryptic Command on turn 4. With less, it becomes difficult.
Remand was in the original list, but it is really tempo oriented while this deck is taking the form of an aggro then control deck. (which is differant from tempo). It becomes more attrition. The card draw is really nice though and i'll be testing it both ways.
February 8, 2014 5:29 p.m.
How is Sword of Shadow and Light? I Currently use Feast and Famine main, but am tossing between Shadow and Light, War and Peace, or Batterskull for matchups that I want life gain.
February 22, 2014 7:45 p.m.
@knapp42:
Sword of Light and Shadow is amazing! The 3 life swing is absolutely fantastic. And I have recycling more than one Vendilion Clique and Spellstutter Sprite with it.
I decided to mainboard a Sword of Feast and Famine as well and cut the Scion of Oona 's. I played another tournament tonight and the swords totally outshined the Oona's, which never work for me.
I don't like Sword of War and Peace at all. We have troube with cards in hand, so it isn't nearly as reliable.
Batterskull is totally an option! However, I like to cast a sword one turn and equip the next to keep counters/kills up. plus the swords give other very useful advantages.
Sword of Fire and Ice works well here, but I like the other two better.
BrennanM says... #6
Have you considered Creeping Tar Pit ? it provides fixing and a difficult to answer threat not to mention its popularity back in extended faeries. Cool deck though. +1
February 3, 2014 5:06 p.m.