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My Little Robot Army

Standard* Tokens WB (Orzhov)

joha5943


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I was originally toying around with some ideas, but I really like the way this deck has turned out. The game plan is to swarm with Servos, especially since they can get so much help from so many different cards. Metallic Mimic pumps our servos a bit, and helps provide triggers for Animation Module. T1 Module, T2 Mimic, into a Servo Exhibition and using your remaining 1 mana to activate the module puts 6 power, 8 including Mimic, onto the board on turn 3! If you're lucky enough to have Sram's Expertise and draw into a Trinketeer/Chief (or vice versa), you'll have 6 3/3 Servo's, 1 3/2 Mimic, and 1 2/3 or 3/2, for a total power of 23/24 on turn 4! Sure that's the mother of all nut draws, but it's still pretty cool. There are also multiple anthem effects (7 total) in Master Trinketeer (which becomes an amazing mana sink late game), Chief of the Foundry, and Angel of Invention.

I added Collective Effort after watching Strictly Better MTG's Mono White Servo Combo video, it's a great card I completely forgot about. Expertise into this, then tap down the Servo's you just made to activate the other modes! You can potentially make 3 2/2's, blow up a creature with power 4+, AND blow up an enchantment all for 2WW. There are lots of relevant targets for the Enchantment removal too, such as Thopter Arrest, Stasis Snare, Consulate Crackdown (which will probably be sided in against the deck), and Mechanized Production.

Syndicate Trafficker and Yahenni, Undying Partisan help add some resilience to the deck. I can keep sacrificing Servos to dodge board wipes, and they both get bigger over time. They also help trigger Ani-Mod, as well as Hidden Stockpile. Stockpile helps us set up our draws, which is important since the deck has no card advantage in the main board. We can combo it with Trafficker as well, sacrificing a Servo to put a counter on him which then triggers both Ani-Mod and Revolt, so we get our little friend back at the end step. If we manage to get two Stockpiles out, you get 2 Servos every turn instead, which is pretty sweet.

A lot of the power comes from seeing particular cards together, such as Trafficker/Mimic+Ani-Mod, so we can keep generating tokens. Hence, the deck does lose a lot of power if we don't end up seeing these combos, but there are enough anthem effects and ways to generate Servos to at least buy some time to help minimize this. Weaponcraft Enthusiast does a nice job of this; he makes 2 servos, then serves as a chump blocker or fodder for Yahenni.

I know it's a silly little brew, but suggestions would be greatly appreciated!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 2 Mythic Rares

24 - 6 Rares

14 - 5 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 2.67
Tokens Servo 1/1 C
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