When it came to the new commanders from Dominaria, Jodah, Archmage Eternal stood out as the one I was most excited to build. I had already been kicking around a deck that sneaked big spells into play, and he seemed the perfect fit. While brainstorming, I started surfing the net looking for some fun ideas. I stumbled across this deck tech at (http://www.starcitygames.com/article/36797_Jodah-Go-Big-Or-Go-Home.html). It captured all I was looking to accomplish with the deck and added a few elements I hadn't considered (such as the non-land fixing and Jodah backups). I made some minor tweaks, removing cards that I don't typically play with for philosophical reasons (looking at you card:Blightsteel Colosus or cards I felt were better alternatives. I look forward to smashing faces with this deck soon.

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Both of these drops and adds are linked. After wiffing with Narset, I realized there was too few instant and sorcery spells to get the most out of her. Looking over the deck, I noticed Taigam was similarly underwhelming because of this. So I dropped them and started looking for options on my opponents' turn. The Orrery gives all my big creatures flash and allows me to better time my spells. The Muse is back to allow me to abuse the Orrery as much as possible.

Moved some lands from other decks to support mana base.

Let's face it, Greaves are better. This was just an oversight on my part when looking at original deck list.

Picked up a Plate. I felt the Protector was a pit too fragile so I am sticking with my Champion's Helm for now.

I can't seem to find a Heart right now, and the deck was having some issues with card draw. Nezahal is a nice way to fill up the hand and has some built in protection.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

72 - 0 Rares

8 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 5.30
Tokens Eldrazi 10/10 C, Elephant 3-3 G, Insect 1/1 G w/ Flying, Deathtouch, Wurm 5/5 G, Zombie 2/2 B
Folders Commander
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