My Red D Wins

Modern icehippo

SCORE: 56 | 85 COMMENTS | 13820 VIEWS | IN 22 FOLDERS


ceji3 says... #1

If you are playing Wild Nacatl, it should be a four of, or a none of... Also, swiftspear can be infinitely better than Goblin Guide at times. It is hardly ever worse.

My recommendations
- If your D is red, see a doctor, you could be having an allergic reaction to the lotion you used last night
- 4x Swiftspear, Guide, Nacatl, Eidolon
- 1-2x Grim Lavamancer
- 4x boros charm...
- 1-2x Searing Blaze in the main, get at least 3 total throughout the 75
- 4x Atarka's command, the ability to turn 3 kill is extremely strong, and you are already green devoted for Nacatl.
Sideboard
- Ensnaring Bridge is very good against eldrazi and will likely win you the game. If eldrazi is left unbanned, you should definitely get some bridges.
- I've personally always preferred Destructive Revelry over ancient grudge, or even Smash to Smithereens. Ancient grudge is a good card, those are just my preferences.
- More Kor Firewalker in the board. By playing nacatl, you are strengthening some matches, and weakening your burn matchup immensely.
- I also don't agree on 4 paths. What do you bring in 4 against?

February 22, 2016 1:40 p.m.

icehippo says... #2

The sideboard reflects the meta being over saturated with Eldrazi and Affinity. It's a bit of an over correction but given the tier 2 meta on MTGO it seems fine. Nothing is set in stone of corse. 4 Paths is mainly for Eldrazi, it helps against Affinity as well. It's decent to bring in against burn but not so many people are on burn anymore and I can see why. I always preferred Drev as well but have just recently made the switch over to grudge.

As for the main board: 3 Charms because not being able to target creatures hurts in such a heavy aggro meta. Same logic with Command. That's why I'm using Helix and 3 Blaze main board. I really like Volley so cutting a couple creatures was the best way to fit those in. When it comes to Volley, I will never understand why people don't play it.

February 22, 2016 3:50 p.m.

JohnnyBaggins says... #3

I like your title. 10 points to Griffindor!

March 5, 2016 3:34 a.m.

How do you like having 2x Grim Lavamancer vs 1? Have you had any pitfalls with running 2? Seems like it could be an issue if you have one out that is eating your graveyard already.

May 11, 2016 3:53 p.m.

icehippo says... #5

Having two is great. It is such a big problem for so many decks that they try to kill it instantly. Being able to draw another or have another as back up is wonderful. Unless your meta is combo heavy, I wouldn't go less than two.

May 11, 2016 5:38 p.m.

In both Modern and Legacy, Lavamancer eats removal. If it sticks, it can do some awesome work (cough, Affinity), if it gets the axe it serves the purpose of letting other critters stick. Two is definitely best in Modern. I've toyed with two main and one in the side for Legacy, which is wholly meta dependent.

Although I do suppose that if your meta is heavy on Aggro like Zoo, Affinity, and so forth, siding an extra Lavamancer couldn't be all that bad in Modern.

May 11, 2016 6:03 p.m.

Okay, cool. Thanks for the input!

May 11, 2016 6:18 p.m.

Tyrannosary says... #8

You should try adding Wild Nacatls they are amazing and help give you a reason to play naya burn, if you want to see what my deck looks like check out my profile.

May 16, 2016 1:46 p.m.

Tyrannosary says... #9

A staple for any burn creature base is 4 Goblin Guide, 4 Monastery Swiftspear, 4 Eidolon of the Great Revel and 2 Grim Lavamancer. If you play naya burn then you'll also want 4 Wild Nacatl

May 16, 2016 1:48 p.m.

Nixin72 says... #10

Don't play Wild Nacatl.

May 16, 2016 7:11 p.m.

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