Sideboard


Focus:

  • Get Narset out ASAP

  • Stall the game with extra turns/taking opponents turns to widdle down their life total

  • Keep most CMC's high for Interpret the Signs

Core:

  • Narset, Enlightened Master this is the enabler, she is basically a one card combo in this deck however you can still exile 3 lands and a gen servant and be left with basically nothing

Win Cons:

  • Interpret the Signs + Master the Way can easily win a game, scrying Temporal Trespass and 7 cards in hand is 16, 17, or 18 damage depending on which cards (if any) you exiled with Narset

  • Ugin, the Spirit Dragon will end games. Granted your opponents don't have any spells above 7 CMC it's a huge boardwipe that exiles cards. Even when you have Narset out, wiping 5 CMC and lower will wipe their field nine times out of ten. After that you can hit them for 3 damage per turn until they die.

Ramp:

Turn Denial:

  • Worst Fears at worst it's drawing a card, at best you empty a burn player's hand on their life total

  • Temporal Trespass Less powerful Worst Fears but the 13 CMC can really do wonders with Interpret the Signs . Delve is helpful with all the extra cards you will have to discard.

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Revision 8 See all

(5 years ago)

Date added 10 years
Last updated 5 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

18 - 0 Mythic Rares

14 - 15 Rares

20 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 5.41
Tokens Morph 2/2 C
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