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Enchantment (1)


Nath's Infection

A trial build I made that pumps out creatures at a steady pace and is able to defend/ramp and wins by infecting hopefully, with the ability to pull creatures from graveyard via Ciphering and spells. Any advice is requested as I'm new at this game type.

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Date added 10 years
Last updated 10 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

11 - 0 Rares

22 - 0 Uncommons

32 - 0 Commons

Cards 100
Avg. CMC 3.17
Tokens Elephant 3/3 G, Elf Warrior 1/1 G, Human 2/2 G, Wolf 2/2 G
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