Sideboard


The deck play-style is pretty straight forward. I'm looking for feedback on the content of the deck. Please leave comments and suggestions! Anything from making it more consistent to personal opinion on why to run (or not run) a card over another.

Unique cards of the mainboard: Skarrg Guildmage, generally speaking, would stay in my hand for a while because I think of it as an alternative win (standing up lands to attack or block) or to break a deadlock with trampling creatures.Yeva, Nature's Herald because flashing in a Ruric Thar or Kalonian Hydra would be great. But on its own it's a 4/4 with flash for 4 which is good to disrupt an unsuspecting attacker.Firemane Avenger is here because a) I don't have many flyers, b) battalion triggers are easy to get by turn 4 or 5 and c) because there's will lifegain or spot removal I wanted something that could do that but was still a creature.

For the sideboard:Scavenging Ooze goes in against reanimator and decks that rely/utilize heavily flashback and Snapcaster Mage.Boros Reckoner and Boros Charm/ Aurelia's Fury go in against Selesnya/Gruul/Monored/any other Aggro decks. Aurelia's Fury would be cast during their upkeep dealing 1 to them and the rest to their creatures, hopefully clearing enough of the board to do some sizable damage to them because they'll be unable to cast more creatures that turn. Ruric thar would be taken out because he's less helpful and slower against creature heavy decks.Acidic Slime for 5 color decks and for heavy D-Sphere/O-Ring type.Ruric Thar goes in against any control decks or midrange that uses many non-creature spells. Especially if they didn't see any of the mainboard Ruric Thars. Sometimes against Reanimator too.Angel of Jubilation goes in primarily against Junk Aristocrats because it stops their regenerating/sac engine in it's tracks and pumps all my creatures too. Getting WWW is the only issue that may arise, particularly if I have to mulligan a few times but so far it hasn't caused too much trouble in testing.

Any comments and suggestions would be greatly appreciated!

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 2 Mythic Rares

31 - 9 Rares

6 - 4 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 3.14
Tokens Elemental */* GW, Emblem Domri Rade, Knight 2/2 W w/ Vigilance
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