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'"Naya' business, bra"

Standard Aggro RGW (Naya)

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Naya Aggro build for standard. Featuring a possible turn 3 victory!

Elvish Mystic + Akroan Line Breaker + Temur Battle Rage + Titanic Growth = 20 damage turn 3. GG?

The biggest opposition I've found so far is against burn decks. This deck is built around creatures so when you're running short of them, not much can be done. The Valorous Stance and Dromoka's Command in the side board helps against these decks to keep creatures in the fight. A shift is made from using primarily the Line Breaker to Seeker of the Way so that life isn't something you run short of. Life's Legacy will come out since creatures become much more precious commodities. Aegis of the Gods can prevent getting smacked straight in the nose by their burn and will draw the attention away from your better death dealers. Barrage of Boulders helps the Line Breaker power though even against a horde or red weenies.

Another big opposition is control. Against either U/B or Esper, speed is essential. Side in the Monastery Swiftspear in order to lower the curve a skosh. Bring in Aegis of the Gods in order to help against cards like Thoughtseize and Foul-Tongue Invocation. And ALWAYS continue to use Akroan Line Breaker in order to mercilessly pound those control freaks uninhibited. Seeker of the Way is of little use against these decks since often you're not losing life terribly quickly. Not to mention, Ashiok, Nightmare Weaver can snag a Seeker and counteract your fast paced Aggro action with a little unwanted lifegain.

I appreciate any comments or feedback! Thank you.

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FNM - 15 May 2015

Although the deck ended up going 2-2, the highlight of the evening was taking down Esper Dragons.

My opponent did his best to keep threats off the field but it just wasn't enough. All the Thoughtseize, Foul-Tongue Invocation, Bile Blight, and Dissolve couldn't keep the threats from ultimately making their presence known.

Game 1 - I started off strong with my Swiftspears. I had two out by turn 2 and kept poking at face few a couple a turn. Bile Blight ended their lives shortly after leaving only a Seeker in play. Foul-Tongue took care of him the next turn and helped to move the life gap with a showing of Ojutai. Dragonlord Ojutai dropped after that and I popped out the Line Breaker (my opponent seemed very unfamiliar with him which fueled his hubris). Left unchecked, the Line Breaker pumped to 10/7 with intimidate thanks to Become Immense for the win.

Game 2 - There was a similar start to game 1 with a Swiftspear out flying. Thoughtseize removed a Line Breaker turn 2 for my opponent. A Mystic joined the Swiftspear turn 2. Ashiok, Nightmare Weaver came out for my opponent and started lowering my deck count. Ashiok was able to pop out a Swiftspear and a Seeker. This game went wrong fast due to flooding on my part and a lack of pumps in my opener; not to mention the small yet consistent lifegain my opponent was yielding from the Seeker during continued control of the board state. Loss.

Game 3 - It was all on the line now. I sided out my Seekers so that my opponent wouldn't be able to obtain any extra lifegain and swapped in my Den Protectors to maximize the number of unblockables I had on hand. Just like the other two games, Swiftspear came out turn 1. My opponent did a pretty great job of murdering off or countering most of my creatures. I was sinking quicker than I would have hoped. Ojutai was out, I dropped a Line Breaker. Thoughtseize took my Titanic Growth as I waited off summoning sickness. All I needed was to push through another 6 damage! Luckily, Become Immense was waiting for me. Just like that, Akroan Line Breaker swinging for 10 and unblockable to the 'Grand" Ojutai to the great displeasure and astonishment of my opponent.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

25 - 7 Rares

8 - 5 Uncommons

23 - 3 Commons

Cards 65
Avg. CMC 2.12
Tokens Morph 2/2 C
Folders Insperation, To Make, G/R, Rotated Standard
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