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Naya Enchantment

Standard BRGW

Twitch0426


Sideboard


Maybeboard


Ok this deck is designed for people who are tired of getting their stuff removed from the game and like big fatties. this main idea behind this deck is to play hexproof creatures and put awesome enchantments on them.

Creatures:

Witchstalker - your main boat. step one play him. step two give him pants and attack for a ton.

Boon Satyr - either a 4/2 flash for three (and counts as an enchantment) or awesome combat trick for 5 mana during combat

Fleecemane Lion- a back up to Whitchstalker. give hime pants whens he is ready or if you feel like risking it do it turn three for maximum damage.

Sylvan Caryatid- hexproof mana production. helps get to 4 and 5 drops quicker and can tap for red mana if needed. oh and did I mention it has 3 toughness so it can block too!

Spirit of the Labyrinth- is good against any deck that trys to draw a bunch of cards, is and enchantment creature, and is a 3/1 for 2.

Eidolon of Countless Battles - almost always play for bestow cost. this thing is pretty much Ethereal Armor on drugs. it gives +1/+1 for each arua and each creature?!?! this deck plays a ton of both so getting to a 15/15 is not very hard with him out.

Enchantments:

Ethereal Armor- the best way to get a creature huge quickly. even the Enchantment Creatures feed into this ability. Oh and on top of that the Creature gains first strike. like its isn't already good at one mana

Unflinching Courage gains you a lot of life and gives trample to get the damage in.

Gift of Orzhova Secaond to Courage. Good Against any deck without flying, or reach, and it also gives lifelink.

Blind Obedience- this card does work! gets rid of haste all together, can extort wit extra mana and makes potential blockers not be able to block the turn they hit.

Assemble the Legion- An under rated card. This card can win a game all buy itself. every turn after you get value. the tokens feed into Eidolon and have haste.

Instants:

Selesnya Charm - so much utility!. gives a boost and trample to get damage in, gets rid of huge treats, and protects from sac effects.

Boros Charm another utility card. gives every thing indestructible for protection, gives double strike to end games quickly and deals 4 damage to the play to just finish them off. a great reason to play red.

Side Board

four one of's I already have in the deck just incase I really need more of them.

Ajani, Caller of the Pride- most have just for flying and double strike. he ends games. (and makes for awesome top deck stories)

Pacifism - put in for creature ''Removal''

Centaur Healer - good against agro and helpful in you just need more things on the board (might want another card in this place any ideas?)

Unravel the Aether pretty straight forward removal for any Enchantment (Gods)

That's what my deck does any suggestions?

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Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 2 Mythic Rares

30 - 3 Rares

15 - 3 Uncommons

5 - 7 Commons

Cards 60
Avg. CMC 2.47
Tokens Cat 2/2 W, Knight 2/2 W w/ Vigilance, Soldier 1/1 RW
Folders get, ukh
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