Naya Hexproof Enchantress

Modern RosalieW

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nygaard says... #1

Hammerhand is nice for speed but I'd consider Dragon Mantle for the card draw.

November 6, 2014 9:33 a.m.

RosalieW says... #2

artome, which cards should I take out then? Thanks for your suggestion!!

November 7, 2014 7:27 a.m.

xiao.wen says... #3

Kor Spiritdancer is strictly better than mesa. the only playable modern enchantress really. should really probably consider Ethereal Armor Dragon Mantle maybe even Gift of Orzhova too on the aura end if you havent already. Hammerhand is the slot id point to. that card is annoying and rude, but i feel modern is too powerful that youre way too likely to just get 2-for-1ed on it so often that the bonuses you get for landing it half the time or something dont work out numbers-wise in the end. especially with the low number of creatures you are running. the selesnya aura blitz that resembles this a bit relies on the hexproof aspect of the creature bodies to prevent spot removal creating 2 and 3 for 1s.

as a strategy, its a brutal cannon when it fires, but its vulnerable enough stacking all those permanents on the board that alot of the competitive boros stuff always retreats a bit into burn.

theres another way to go with this that ive tinkered around with a bit that might have some ideas for you to consider too: Fencing Ace Boros Swiftblade and Mirran Crusader. they leave open a bunch of really degenerate things you can do with weird tools like Scorchwalker (cant be countered) and some of the swords and utility lands. dont forget your lands! Slayers' Stronghold is fantastic in this boros blitz!

November 10, 2014 9:16 a.m.

xiao.wen says... #4

November 10, 2014 9:20 a.m.

xiao.wen says... #5

being that you are so heavy in white, why apostles over Gods Willing ? is the ability to sometimes cast it for R and phyrexian better than scrying every time?

i really like the emerge unscathed here, spot removal + next turn unblockable seems pretty sweet, especially with the prowess theme.

November 10, 2014 9:25 a.m.

RosalieW says... #6

xiao.wen I have made some serious changes to this deck because the previous build was very vulnerable to spot removal. So I chose this Naya build.

What do you think of this?

Many thanks for your excellent suggestions!!!

November 13, 2014 9:50 a.m.

BlackyMTG says... #7

4x Dryad Arbor instead of four other lands as 12 creatures, although hexproof, is still very slim.

November 13, 2014 10:23 a.m.

xiao.wen says... #8

hey, rosalie

yea, now youve moved most of the way towards the selesnya aura hexproof reid duke ran at the world championships last year. im guessing from the way this list looks now youve already seen it, but heres a link just in case

http://archive.wizards.com/Magic/magazine/article.aspx?x=mtg/daily/eventcoverage/wc13/video5

i think if you are going to go for the super low creature count and get ready to mulligan into them like this, im a bit suspicious of even leaving red around at all. dragon mantle gets pretty suspect when running three colors probably. madcap is still great though, and boros charm is probably super useful against sweepers.

the other reason to question the red now is my own experience playing my own modern naya hexproof. its super budget and not particularly strong at the moment, and one of the problems i keep having with it is just mana. in order to try to swing with the big boys in modern, naya hexproof seems to really need a very strict mana deployment: FIRST green to get body down, THEN hard whites and reds right away to get the auras on. not drawing either aspect of the mana right away totally scuppers the entire game. your manabase here is much less budget than the deck sitting on the shelf next to me though so it might not be so much of an issue. However, if you are brewing in hypotheticals here, maybe think about some filter lands? they might work pretty well juggling the mana requirements back and forth on turn 1 and 2. maybe even Gemstone Mine or City of Brass ?

aside from that, the lands themselves look a bit un-tuned in their numbers (4x 4x 4x 4x) probably over the course of a few dozen games and you will get a feel on which to move to 3x and maybe where there are slots for some utility lands. same thing with the auras themselves. my gut reaction is that you are undervaluing rancor and courage. Alpha Authority i think might not be aggressive enough, though im guessing you are worried about the enchantress' vulnerability. thats what the totem armors are for usually though. other than that it looks good! good luck with naya hexproof. i certainly like running naya, though if you are trying to bash some spikes at the local shop, the sleeker 2 color selesnya build might still be more likely to get in there.

November 13, 2014 10:24 a.m.

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