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Need some help!

I think this deck has some potential but I need some help fixing the mana... Shock lands, Fetch lands, other Nonbasic lands, I'm clueless

Any and all thoughts would be GREATLY appreciated, Thank you! :)

Idea Behind The Deck

The main thing to mention here is that our highest CMC is 2... yes only 2, we always want to be able to cast answers and never fell cornered!

-Quickly cast spells to flip Thing in the Ice   as well as protect it with Mana Leak/Remand and Boros Charm if need be.

-Burn our opponent to death with Lightning Bolt,Lightning Helix,Boros Charm with help from Deflecting Palm.

-Having Serum Visions, Opt and Remand helps us from burning out too fast.

-Gaining life with Soulfire Grand Master helps us stay alive while we focus on burning and flipping Thing in the Ice  .

Snapcaster with 1 and 2 drops

Snapcaster Mage with

Serum Visions, Opt and Remand To gain card advantage.

Mana Leak, Remand To counter spells.

Deflecting Palm To buy time and help up our burn.

Lightning Bolt, Lightning Helix, and Boros Charm To burn again.

Synergy

Snapcaster Mage helps flip Thing in the Ice   and when it flips it sends Snapcaster back to our hand to cast again.. He synchronizes pretty well with just about everything in our deck. Also worth mentioning Soulfire Grand Masters mana ability to save a spell

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Revision 6 See all

(4 years ago)

-1 Arid Mesa main
-1 Flooded Strand main
-1 Gold Myr maybe
+1 Hallowed Fountainfoil main
-1 Iron Myr maybe
+1 Remand main
+2 Sacred Foundryfoil main
-1 Scalding Tarn main
-1 Silver Myr maybe
+1 Steam Ventsfoil main
Top Ranked
  • Achieved #34 position overall 4 years ago
  • Achieved #1 position in Modern 5 years ago
Date added 5 years
Last updated 2 years
Legality

This deck is Modern legal.

Rarity (main - side)

16 - 0 Mythic Rares

9 - 0 Rares

12 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 1.72
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