Sideboard


This is pretty much the board I'm going to be using. I've adjusted the side and main-boards as I see fit. Corrupted Crossroads doesn't have much of a place in the deck so it's been removed for Evolving Wilds. Warped Landscape has pretty good effects, being able to tap for colorless as well as crack for a basic, and they both go to the graveyard for Traverse the Ulvenwald's delirium effect.

The idea is to get out as much mana as possible and then drop down the big bads. All the Eldrazi cards have some sort of effect that just makes life hell, and their toughness is usually good enough to keep them alive through most forms of control.

In the case that I run into someone running a lot of kill-control, I have some Ever Afters in the sideboard. The rest of the sideboard is targeted at spot removal of my own. Exiling creatures and such.

Warping Wail seems like it could be a real fun time, I'm a little iffy on how often I would use it. For now, it's a good sorcery counter with the option to remove a weenie, and feed some more cards into exile.

If anyone has any suggestions, I'm still looking to optimize the deck for FNM. I think my biggest fear right now is control, but it's all about waiting for them to think I have nothing, and dropping Kozilek, the Great Distortion on their faces.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

24 - 5 Rares

0 - 6 Uncommons

13 - 4 Commons

Cards 60
Avg. CMC 3.94
Tokens Eldrazi Scion 1/1 C
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