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Nissa Causes the Great Aurora and Everyone Dies

Commander / EDH Mono-Green

bigmoe797


One of my first commander decks. The idea was to get value from Landfall abilities but it ended up being a combo deck with lots of shenanigans involving The Great Aurora, Temur Sabertooth, Tooth and Nail, and untappers.

The typical play pattern for the deck is ramp and play a token payoff like Beacon of Creation. Then, there are multiple ways to win. One is draw a bunch of cards with cards like Shamanic Revelation. Hopefully, a land untapper like Early Harvest is drawn. Infinite mana can be obtained with Temur Sabertooth, Eternal Witness, and an untapper. Alternatively, after the token payoff, cast The Great Aurora, which will include the tokens for number of cards you draw (they still get "shuffled in" even though they cease to exist after the Aurora resolves). You can usually find a way to win from there. Akroma's Memorial is used to win the turn you do all of this nonsense.

If a card fulfills multiple categories above, it's listed in each it belongs to. Also, the number of effective cards in each category is increased by some of the tutors. For example, Woodland Bellower (among other things) is card draw since it can get Fierce Empath, which can get Regal Force.

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90% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

30 - 0 Rares

16 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 4.16
Tokens Ashaya, the Awoken World, Beast 3/3 G, Beast 4/4 G, Clue, Elemental 2/2 G, Elephant 3-3 G, Elf Druid 1/1 G, Emblem Nissa, Vital Force, Emblem Nissa, Who Shakes the World, Human 2/2 G, Hydra */* G, Insect 1/1 G, Plant 0/1 G, Wolf 2/2 G
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