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Creature (1)

Sorcery (1)


The object of this deck is to make it impossible or very difficult to be attacked, which in conjunction with the monarch, gives us more card advantage than the other players.

Total Combat Damage Prevention

  1. Solemnity and Delaying Shield
  2. Guardian of the Gateless/Hundred-Handed One + anything that gives protection from creatures/indestructiblity
  3. Blazing Archon + anything that gives hexproof, shroud, or hexproof

Wincons

  1. Approach of the Second Sun: Self-explanatory
  2. Master of Cruelties + unblockability (Rogue's Passage, Whispersilk Cloak, Glaring Spotlight
  3. Skyline Despot:Amass a large amount of dragons, then swing for the kill

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Revision 1 See all

(6 years ago)

+1 Approach of the Second Sun main
+1 Archangel of Tithes main
+1 Aurelia's Fury main
+1 Blazing Archon main
+1 Bloodfell Caves main
+1 Boros Garrison main
+1 Boros Signet main
+1 Command Tower main
+1 Crackling Doom main
+1 Delaying Shield main
+1 Diabolic Tutor main
+1 Dragonskull Summit main
+1 Dreadbore main
+1 Eerie Interlude main
+1 Evolving Wilds main
+1 Foreboding Ruins main
+1 Garrulous Sycophant main
+1 Ghostly Prison main
+1 Gift of Immortality main
+1 Gisela, Blade of Goldnight main
and 65 other change(s)
Date added 6 years
Last updated 6 years
Exclude colors UG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

29 - 0 Rares

28 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Assassin 1/1 B w/ Haste, Dragon 5/5 R, Spirit 1/1 WB, The Monarch
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