DeletedNow4ever says... #2
The 12 post thing won't go away even if I delete it, the others I just forgot about.
January 26, 2015 12:14 p.m.
DeletedNow4ever says... #4
@Kjartan but your manabase is more hurtful and just plain not as good. Flashback is 99% irrelevant when it costs that much.
January 26, 2015 12:46 p.m.
If you play against control, you are gonna pay flashback pretty much every single game.
January 26, 2015 1:33 p.m.
DeletedNow4ever says... #6
Except that Grim Lavamancer is one of the best cards against control MUs making Bump in the Night still not worth it. Boros is simply better than Mardu builds.
January 26, 2015 2:28 p.m.
AngryTeaKettle says... #7
I playtested it a dozen times. You need more Sacred Foundry if you're going to run 4x Boros Charm. I was not able to cast Charm 5 out of the 5 times I drew it. I burned enough without it 3 of those times. The other 2 times I was stuck with it in my hand and needed it to be something I could cast.
Really good deck. A couple of turn 3 wins.
January 26, 2015 3:14 p.m.
I never said anything about grim lavamancer being bad.
January 26, 2015 3:46 p.m.
DeletedNow4ever says... #9
@AngryTeaKettle I've been playing this deck a long time, and 2 Sacred Foundrys and 10 fetches has been the sweet spot for me. Sometimes you just fetch for a Foundry turn 1 even if you don't have Boros Charm in your opener. There are 20 lands in the deck, 12 get you white mana, and only 4 cards in your 60 need that white mana. The ratio seems to be right where it needs to be. I could always put more in, but I haven't had to up to this point.
January 26, 2015 4:28 p.m.
SasukeUchiha says... #10
Would Path to Exile be useful here? It would be good for creatures like Tarmogoyf or other hard to burn creatures. Also with Golgari Grave-Troll being unbanned it might be useful to have some graveyard hate in your sideboard. Some people think G/R Tron might start to be on the rise, but I guess it probably isn't a problem for RDW. Would Blood Moon have any place in the sideboard? It does greatly slow down any multi-colored deck or decks that rely heavily on non-basic lands, like Scapeshift, Tron, and B/G/x.
January 29, 2015 2:35 p.m.
DeletedNow4ever says... #12
@SasukeUchiha those cards all slow Burn down. We want to be proactive rather than reactive. Each card in the side is either there for matchups we are most likely to see, or for the toughest mstchups. Goyf really isn't a big problem since we can chump him and do more damage with burn spells to his controller than he is going to do to us.
January 29, 2015 3:50 p.m.
SasukeUchiha says... #13
That is kind of what I figured, but since I really don't play burn I don't know what cards really fit well in the sideboard. I quite like how the deck runs, it is particularly fun to goldfish.
January 29, 2015 5:28 p.m.
I really won't call Burn a Tier 1 deck anymore, maybe a Tier 1.5 at best. Yes it has a great GBx, Affinity, and sometimes Twin matchup with those decks come RG Tron and URW Control. Those deck prey on Burn very nicely.
January 29, 2015 10:57 p.m.
DeletedNow4ever says... #17
@NateJH RG Tron can be beaten easily, UWR control is like 40/60. Last GP before Khans had two Burn decks in the top 8 and one of them won the whole thing. The deck is even better now after Khans even with TC banned. So yes, I'd say it is still Tier 1.
January 29, 2015 11:04 p.m.
Tron is weak against burn yes, but UWR control is not anymore.
January 30, 2015 4:48 a.m.
DeletedNow4ever says... #20
@Kjartan UWR is a hard matchup for sure. Winning the die roll is big in that match. You need early creatures and time to save up enough burn spells to beat counters. You have to bottle neck their mana and use the Patrick Sullivan strat against them. Skullcrack vs Lightning Helix is what it comes down to a lot.
January 30, 2015 9:56 a.m.
ConBurnMadMan exactly, that sums up the match pretty well. And they're a bit harder to beat after sideboarding as well. But I think it's a pretty fair game, with a pretty skill-tsting outcome.
January 30, 2015 10:26 a.m.
DeletedNow4ever says... #22
@Kjartan yea, that matchup will test your game skill for sure. On the other hand though, sometimes it's just a dumb easy game for either side. Sometimes Burn is too fast and sometimes UWR gains a million life, usually its grindy but it can happen this way from time to time.
January 30, 2015 4:38 p.m.
That's just from my experience and MTGSalvation skimming, it was Tier 2 before Khans so only time will tell. :/
DeletedNow4ever says... #1
(continued) I'm not saying he is the best, that honor still lies with Goblin Guide, but people would still say it. It's the reason you run Eidolon of the Great Revel in burn. Virtual card advantage in the form of 2 damage burn spells.
The meta is going to be much like it was pre-Khans, except we are a better deck because of Monastery Swiftspear. Take a look at the top 8 of the last GP before Khans. You'll find two Burn decks there, one of which placed first. You'll notice both are Boros, and the winning deck list is running 3 Grim Lavamancers.
Having a bunch of bolts is awesome, but top decking a fetch a being able to win off of it because it gave your Grim Lavamancer enough fuel to go to the face is much better. Card advantage is what Magic is all about, card advantage that does damage is what Burn is all about.
Tarmogoyf is a $200 card that eats removal most of the time he is cast. So why do so many people play him?? Because when he sticks he wins games. Samething Grim Lavamancer does for our deck.
January 26, 20
January 26, 2015 12:12 p.m.