My main standard deck from 2016-2018 Until Kaladesh rotated out.
Deck is listed as Budget, Just buy the non-foil version of the cards and it IS a budget deck.
Also you can replace the 4x fatal push for any R/W/B card with 1CMC cycling and it runs as smooth as butter , cast out being a good choice.
*****The One Hit Kill******
Youre opponent mana is tapped out? You have a Noxious Gearhulk on the field and only 1 avalaible blocker for the enemy?
Onward // Victory is your best friend for a glorious 20 damage.
*****Mardu Majesty Reanimator******
If the deck is good enough to be added to your folder, please leave an upvote!
--------------------------------Intro to originality------------------------------------------------------
Normally, This is where I Brag about my decks being so original, Sadly in standard there's hardly much place to create anything new. So Let's skip to the next point.
--------------------------------The GearHulks-------------------------------------------------------------
I always wanted to build something around the gearhulks, they're original, fun and oppressive.
The main problem is their mana cost in a format dominated by aggro decks. So let's try it out!
-----------------------------------The Cards--------------------------------------------------------------
Card draw: Cathartic Reunion & Tormenting Voice (discard those Gears)
Control: Fatal Push - Sweltering Suns - Duress - Noxious Gearhulk - Cataclysmic Gearhulk
Wincon: Noxious Gearhulk - Combustible Gearhulk - Cataclysmic Gearhulk
Reccursion: Refurbish - Supernatural Stamina - Liliana, Death's Majesty
--------------------------------How to refurbish that used Gear------------------------------------------
Turn 1-3:Early: There are 2 goals here, Control & setting it up. Cathartic Reunion - Tormenting Voice - discard the Gearhulks!
Turn 4-5:Midgame: This is where you shine, Get those gearhulk outs with Refurbish, Madcap Experiment
& Liliana, Death's Majesty
Turn 6+:lategame: You draw tons of cards, and can pretty much play a gearhulk every turn.
----------------------------------------Exemple-----------------------------------------------------------
Turn 1: or - Fatal Push or cycle Winged Shepherd
Turn 2: - Cathartic Reunion or Tormenting Voice & discard gearhulks
turn 3: - Any turn 1-2 options works.
turn 4: - Refurbish or Madcap Experiment
turn 5: or - Refurbish or Madcap Experiment or Liliana, Death's Majesty or Cataclysmic Gearhulk
Turn 6: more Gearhulks!
----------------------------------------Weakness----------------------------------------------------------
Every deck as weaknesses and this one is no exception.
Aggro deck needs to be contained if you don't draw sweltering or fatal push, you probably won't be going far past turn 4.
Control deck can make this really annoying, So you gotta hope the opponent runs out of counterspells before you run out of fuel. Get in the kambals and brawlers for an more aggressive gameplan.
----------------------------------------Strength----------------------------------------------------------
The biggest strength of this deck is the ability to cycle through to whole deck pretty fast, so if you sideboard in a few cards against a specific deck it will be really easy to reach it.
Draw/Cycle: Winged Shepherd - Cathartic Reunion - Tormenting Voice Combustible Gearhulk
------------------------------------------The End--------------------------------------------------------
I playtested this deck alot, Consistency feels really good as well as the mana base.
You can pretty much drop a gearhulk turn 4 80% of the time.
Deck win ratio is really good against any non-control deck.
Good matchups: GB delirium / servo-throne / ramunap red(after sideboard)/ mardu vehicules / zombie / constrictor / rg ramp
Bad Matchups: Temur Energy (RIP) / blue-red control / white-blue monument
Feel free to throw suggestions in, Improvements are always welcome!