Nobody has the intention of building a Wall

Commander / EDH K4m4r0

SCORE: 486 | 314 COMMENTS | 57485 VIEWS | IN 251 FOLDERS


Iron_eye2 says... #1

I absolutely love this idea! Amazing execution of this card's ability. I'm impressed

June 24, 2018 5:01 a.m.

K4m4r0 says... #2

Iron_eye2 Thank you for your kind words and the +1. I also like the idea and immediately loved Arcades :)

June 24, 2018 5:40 a.m.

Dumgoldfish124 says... #3

Great deck! Might I suggest Disallow instead of Voidslime?

June 24, 2018 8:41 a.m.

K4m4r0 says... #4

Dumgoldfish124 Of course you can! Thank you, that is a good one. I'll change this!

June 24, 2018 9:28 a.m.

Jouke58 says... #5

How about [Tetsuko Umezawa, Fugitive] to make all of your walls with power 0 unblockable? Same goes for [Sidar Kondo of Jamuraa].

Also for boardwipes I would pick ones like [Fell the Mighty] and [Dusk]

And [Meekstone] is also a strong card to abuse the low power of your walls.

June 24, 2018 11:59 a.m.

Jouke58 says... #6

Oh, sorry that I failed to make links for the cards, let me try that again:

Tetsuko Umezawa, Fugitive

Sidar Kondo of Jamuraa

Fell the Mighty

Dusk

Meekstone

June 24, 2018 12:35 p.m.

K4m4r0 says... #7

Hi Jouke58, thank you for the suggestions. Tetsuko Umezawa, Fugitive is already in the list under "Support". Dusk and Meekstone wouldn't do much in my meta since there are a lot of 1/1 2/2 token decks. Fell the Mighty has a high cmc but it would fit very well in this deck. I'll try it in the next games! Same goes for Sidar Kondo of Jamuraa. Very interesting card! Thank you :)

June 24, 2018 1:40 p.m.

plasmor99 says... #8

Wall of Kelp is amazing and a neccessity for any arcades list.

June 24, 2018 4:01 p.m.

DanteGrey says... #9

Wave of Reckoning is a good boardwipe.

June 24, 2018 9:07 p.m.

Jouke58 says... #10

K4m4r0

Sorry, I hadn't seen it.

Glad I could help!

June 25, 2018 1:16 a.m.

K4m4r0 says... #11

plasmor99 I don't see the value in Wall of Kelp. It has a very high cmc for it's value and also the 2 Mana for 1 Token per round isn't that good in my opinion. It could be viable when you happen to not have any other defenders in your hand or in late game when mana is not an issue anymore. For 2 cmc I can get defenders with 0/4 - 0/6 so it didn't make the cut.

DanteGrey Amazing card, I'll playtest it! Thanks!

Jouke58 No problem and thank you!

June 25, 2018 1:49 a.m.

DanteGrey says... #12

Happy to help!

June 25, 2018 5:54 a.m.

plasmor99 says... #13

Howling mine is 2 mana for a card a turn for every player.

With arcades out, wall of kelp is 2 mana for a card a turn and a chump blocker.

June 25, 2018 9:48 p.m.

Bxbx says... #14

Hi,

I like your take on Arcades, the Strategist as an aggressive tempo-deck!

To make it even more explosive and because you're probably drawing a lot of cards during the game you could consider Burgeoning and Exploration. But you'd have to up your land count by 1 or 2 then.

I also have the feeling that you could increase the amount of walls in your deck even further. While goldfishing there were situations where I played walls on turn 2 and 3, turn 4 Arcades, the Strategist and no walls to follow up on turn 5 to cash in on his first ability.

Because the deck is built around Arcades, the Strategist you might also include Lightning Greaves to keep him alive if you play him on turn 4 with no counter backup.

I'd also recommend to try Wall of Kelp out because in goldfishing i was sometimes running out of walls too quick and this creature will really help to refill your hand at a very efficient cost.

You could maybe cut 1 or 2 of the buffs.

That's all. Have fun!

June 26, 2018 4:49 a.m.

Darkshadow327 says... #15

Giving your walls vigilance is somethings that is a must with these decks I feel like. While Arcades allows your walls to attack with awesome power, we still can't forget one thing: Creatures with defender are some of the best blockers out there. For this I'd recommend cards like Brave the Sands, Oathsworn Giant, Heliod, God of the Sun, and Serra's Blessing (you could also do Akroma's Memorial if you are feeling extra mean).

Dazzling Ramparts is a good way to tap down dangerous creatures/commanders.

Bant Charm is also good. It can tuck a commander, counter a spell, or take something out. Insidious Will is also good. You have the option of countering something, or even better (by better I mean hilarious), turning someone's removal spell targeting Arcades or something like that and taking out their commander.

Just some of my thoughts.

June 26, 2018 2:26 p.m.

Darkshadow327 says... #16

Giving your walls vigilance is somethings that is a must with these decks I feel like. While Arcades allows your walls to attack with awesome power, we still can't forget one thing: Creatures with defender are some of the best blockers out there. For this I'd recommend cards like Brave the Sands, Oathsworn Giant, Heliod, God of the Sun, and Serra's Blessing (you could also do Akroma's Memorial if you are feeling extra mean).

Dazzling Ramparts is a good way to tap down dangerous creatures/commanders.

Bant Charm is also good. It can tuck a commander, counter a spell, or take something out. Insidious Will is also good. You have the option of countering something, or even better (by better I mean hilarious), turning someone's removal spell targeting Arcades or something like that and taking out their commander.

Just some of my thoughts.

June 26, 2018 2:26 p.m.

Darkshadow327 says... #17

Um . . . it posted twice for some reason. Sorry

June 26, 2018 2:27 p.m.

Eerie Interlude and Ghostway can be great cards to avoid mass removal and capitalize Arcades's ability.

June 26, 2018 7:03 p.m.

why no Fog Bank?

June 26, 2018 9:48 p.m.

maybe Spidersilk Armor? reach is strong

Urza's Incubator and Kindred Discovery naming walls might be good,too!

June 26, 2018 9:52 p.m.

you could use a lot more ramp for a green deck, ramp such as Birds of Paradise, Sylvan Caryatid, Azorius Signet,Selesnya Signet,Simic Signet, Talisman of Progress Talisman of Unity,Prismatic Lens for mana fixing, all the artifacts are mainly good cuz u can turn 1 them with sol ring and mana crypt/vault so they're a lot more fair in a meta without those, they all let you do something for 4 mana on turn 3,including your commander!

June 26, 2018 10:04 p.m.

Darkshadow327 says... #22

goblinguiderevealpls

Walls generally don't cost very much CMC wise. Herald's Horn is probably a better choice over incubator.

Also Teferi's Protection is good against mass removal.

June 26, 2018 11:55 p.m.

K4m4r0 says... #23

Bxbx Thank you for your suggestions. I haven't had the feeling that I may have too many lands on my hand, yet. But I will definitely pay more attention to this issue during my next games! I'm very torn because of Wall of Kelp. Like plasmor99 said. it isn't a bad card but it never brought me any value ehen I tested it. I'll probably give it some more chances.

Darkshadow327 Thank you for your suggestions. That's why I have Masako the Humorless in the Deck. She gives great value for her cmc and also has flash. I've removed Oathsworn Giant from the list due to his high cmc but he will probably make a return some day. Also maye one of the enchantments you suggested. Dazzling Ramparts is also not in here because of it's high cmc, but I'll add it to suggestions. Bant Charm is a great card as you mentioned it and I would also advise it to everybody, but we agreed to not use cards like this who put Commander on the bottom of our Decks in our playgroup. I'll add it to the primer though.

manticoreknightThank you for your suggestions. I haven't been in the situation where I couldn't have countered a critical boardwipe. But I will keep your cards in mind!

goblinguiderevealplsThank you for your suggestions. There aren't many flying creatures in my playgroup, that's why I didn't add Spidersilk Armor and rely only on the defenders with flying. I don't use normal "tribal" cards like Urza's Incubator, Kindred Discovery or Herald’s Horn because only around half the creatures with defender are Walls. I wouldn't get that much out of the cards, being mostly a semi-dead card. As you are darwing a lot of cards and due to the low mana costs of defenders and the other cards in general, I renounced of the mana artifacts since I never had a lot of trouble. But I'll add Sylvan Caryatid to the primer under the "Fast Mana Base" tab, since I overlooked her and it's a great suggestion.

June 27, 2018 1:48 a.m.

Darkshadow327 says... #24

LOL, there goes my dreams of giving my Arcades deck some sort of rank.

June 27, 2018 2:32 a.m.

rewwer says... #25

i immediately thought of Conclave's Blessing when i saw this commander.

June 27, 2018 3:04 a.m.

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