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Norin and Company

Modern

MoMo_Jones


Sideboard

Planeswalker (2)


Maybeboard


What started out as an attempt to brew a quasi-playable Modern deck featuring my favorite card (Norin the Wary!!!) turned into a Human-synergy oriented Collected Company deck. RWG is my favorite 3-color group in Magic, but I have gravitated much more towards WG as I looked for humans that could be snagged by my CoCos.

-Both Thalias seem very synergistic and both are great options. Just a matter of finding an open spot.

-Should I run more control/interaction. Obviously with CoCo the goal is to run low spells and high creatures, but currently playing R and W, I have access to Path and Bolt. Seems a waste to leave both of those options completely in the sideboard. I lean more towards including Path as I feel that surviving a turn or two would allow my creatures to start ramping hard, making Bolt's option for face damage a non-issue. Do I need to splash for B or U?

-Aggro decks can thrive with little interaction however, but they need to be fast and unforgiving. My creatures don't currently have access to trample or flying, leaving me exposed to chump blockers or threats attacking me over the top. Again, this might just be a job for Lingering Souls (pushing me more towards Black).

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 2 Mythic Rares

49 - 3 Rares

5 - 0 Uncommons

Cards 60
Avg. CMC 2.17
Tokens Clue, Emblem Arlinn Kord, Human 2/2 G, Human Cleric 1/1 BW, Wolf 2/2 G
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