Perplex
could be a fun card to use, they'll always have a hand due to Forced Fruition
.
Wrench Mind could be a good discard spell
July 29, 2014 8:51 p.m.
Hmm, interesting idea here. I still feel like Waste Not belongs more in an 8-rack deck, but I'd be willing to see if this works. I don't think Polymorphist's Jest is worth it though. Are you sure you have enough counters and whatnot to last until you can play Forced Fruition ? Oh, that Spinoza guy created another account to back himself up in case you didn't notice. Pathetic really.
July 29, 2014 8:58 p.m.
AlphaAuthority says... #4
Wrench Mind is to expensive compared to my curve, and seeing that t2 should be used on counter/bitter/waste not.
Perplex is an interesting card for sure, but I'm almost certain that I would need the scry that Dissolve offers me.
Frayace, do you have any feedback regarding the composition of the deck, or was it only to suggest two cards, with no suggestion for cards to swap with ?
July 29, 2014 9:08 p.m.
AlphaAuthority says... #5
xzzane, so he made 2 multi accounts name ? the first multi account wasn't enough ?? lawl.
Well, I still haven't playtested this brew. So no, I'm not 100% certain I have enough control, but I still have a lot of force in pure tokens, creatures and disruption. I believe I would manage. Polymorphist's Jest is an interesting card, I like the ability and safety, setback and countermeasure that it gives me. But as I stated, I'm still unsure on weather to replace it or not, just don't know with what atm. I have no other cards in mind atm, it's too late. It's 3am.
July 29, 2014 9:16 p.m.
Wasn't aware you knew of his wizard account. Nah, he didnt create a third account...that I know of. Wouldn't put it past him to be honest. And I see what you mean about Wrench Mind . If you want to playtest this thing someday, I'd be glad to help you out if I'm free.
July 29, 2014 10:22 p.m.
mateobadajoz2 says... #7
Really nice deck! +1
but a little bit risky, i think
Forced Fruition makes opponents draw a lot cards, witch may include enchantments and creature removal.. before they can discard them at the end of their turn, you are lost if they get rid from your Waste Not and Chasm Skulker , that last one a very nice guy.
July 31, 2014 1:42 p.m.
AlphaAuthority says... #8
mateobadajoz2, thanks. Your +1 didn't go through though :-)
Risky, well, that's why I need feedback on weather I'm secured enough, or I'm lacking a bit of counters. Although I believe in going balls deep or don't go at all! ;)
Feel free to playtest it and give me the results. Post the deck you playtested it with, and I'll take a look and +1
July 31, 2014 1:48 p.m.
I would say for anti removal maybe Mizzium Skin for your creatures and if you want to splash green or run a land that makes any color for Simic Charm .
July 31, 2014 7:41 p.m.
AlphaAuthority says... #10
raven1man, I don't think I need more anti removal than I already got. I wont splash any other colors just yet, but I won't rule that out. Thanks for the +1 :-)
August 1, 2014 8:53 a.m.
Arne_Treholt says... #11
I really like the direction this is going in, I think the Forced Fruition + Waste Not combo is interesting. It actually curves into Wit's End ! Haha (Oh the humanity)
Maybe switch out the Polymorphist's Jest for Damnation ? (Assuming you aren't keeping this budget of course!) It could wipe your opponents board and potentially set you up to take victory with Chasm Skulker and Bitterblossom tokens.
August 3, 2014 11:45 a.m.
AlphaAuthority says... #12
Arne_Treholt, thanks for the +1 bud!
Damnation is a bit to high on the curve for my liking, and I don't believe I would benefit that much from it, tbh. I would really like if you could playtest it though!
August 3, 2014 12:52 p.m.
You probably want some removal for the spells that'll inevitably slip by.
August 3, 2014 12:54 p.m.
AlphaAuthority says... #14
zandl, you're absolutely right. So I made these changes, how do you like it now ? :-)
August 3, 2014 7:56 p.m.
Myogenesis says... #15
I would agree that Damnation would perform better than Black Sun's Zenith ...if you don't want to have such a pricey card, you could also think about Mutilate since you run Urborg, Tomb of Yawgmoth
August 4, 2014 1:12 p.m.
AlphaAuthority says... #16
Myogenesis, the reason why I will never use Damnation is because it lacks the ability to get rid of anything. Zenith does that for me, and I don't necessarily have to kill my own creatures. And damnation is a 4 drop, which isn't a good thing in this deck, it messes up my curve :-)
Mutilate is wrong on the curve once again, it would defo not be bad here, but if creatures don't die from it, I'm screwed next turn, where with Zenith it's the same.
August 4, 2014 3:54 p.m.
other then Black Sun's Zenith the only thing I can think of is Drown in Sorrow 1 less colorless then black sun for the -2 and a scry but its limited to no use on larger creatures. Maybe side it in if you run into small creature swarm.
August 6, 2014 6:28 p.m.
AlphaAuthority says... #18
raven1man, the ting about creature removal cards, is that you want the creature gone. Not just weakened, for them to whack you next turn. I'll gladly invest a little extra mana in Black Sun's Zenith to get rid of the threat, or permanently weaken them. You got to remember that Zenith dmg creatures in form of -1/-1 counters, not just attack/toughness decrease till end of turn :-)
August 6, 2014 7:33 p.m.
Huh? I understand what the difference is between the 2 cards I'm not a moron. I was merely saying since you only have 8 cards in the sideboard that if you come to face a fast aggro deck type like RDW's, Merfolks, or even Affinity that a one turn difference to make a creature dead can turn the game.
When you say "the thing about creature removal cards, is that you want the creature gone. Not just weakened, for them to whack you next turn." Weakening them is pretty much what you are doing if you cast Black Sun's Zenith on turn 3 (or with your 3rd land drop) giving all creatures -1/-1 counters which will weaken any creature that is greater then a 1/1. If that Black Sun's Zenith was a Drown in Sorrow you would be killing those 1/1's and 2/2's. You would have to wait until you get a 4th land drop to get the same effect out of Black Sun's Zenith as you would with Drown in Sorrow with only 3 lands. Now after your 5th plus land drop is where Black Sun's Zenith will do more then Drown in Sorrow but that, as I tried to explain earlier is the difference between the 2 cards, and why I said it could go into the side for deck types I mentioned above.
I'm sorry for making this very wordy as I guess I didn't explain my point for the card well enough in my last post.
August 6, 2014 9:34 p.m.
AlphaAuthority says... #20
raven1man, I didn't intend to offend you or anything. Nothing like it at all, just to be clear on that :-)
I understood your point very well the first time. Drown in Sorrow is just not good enough to earn a position in my 75. It's only good if you can afford to throw it down early or to back up your own creatures in a beat-down type deck. I need a card which have purpose throughout the entire match, which Black Sun's Zenith has. It might be a turn behind, but the effect is well worth it.
And if early creature presence gives me trouble I have my Thoughtsieze + Surgical Extraction combo to take out early threats. Be it creatures in aggro, combo pieces or key spell cards. Or even a Path to Exile /Hero's Downfall total removal to secure my Phyrexian Obliterator then so be it. I just need to survive the early game, and take them by storm in mid :-)
August 7, 2014 5:19 a.m.
AlphaAuthority says... #22
ColeyPTrain, that might actually work better yes - thanks for reminding of that :-)
August 7, 2014 5:59 p.m.
I don't play modern a ton, so take any comments/suggestions of mine with a grain of salt, or two. That being said, what about Archive Trap ? They crack a fetch turn 1, you blast that, then Surgical Extraction to remove a potent threat for the rest of the game.
August 7, 2014 8:40 p.m.
AlphaAuthority says... #24
casey, that's a really interesting card indeed. I really didn't know of that one. What would you suggest it would replace ?
August 8, 2014 6:49 a.m.
Honestly, when I was looking at your deck I think I was more in the "mill" mindset, not so much the discard set. So I'm not sure that Archive Trap is actually that great a card for you. Unless you were trying to mill them out, as an alternate win-con. But it doesn't really seem as if you're trying to go that route.
AlphaAuthority says... #1
xzzane, take a look on this will ya.
July 29, 2014 8:46 p.m.