feyn_do_alduin says... #3
It kinda makes me wonder what kinda shenanigans their gonna bring with theros when it drops,... what do you think Deathless?
July 25, 2013 9:56 a.m.
A very nice and solid Sliver Deck...i made one on my own just cos i love slivers XD +1 four your build
July 25, 2013 10:04 a.m.
I think Theros will have a heavy legendary focus (hence the new legendary rules). I know we'll get some crazy creatures, but I personally want to see multi-ability slivers. I'm gonna be a sad panda if these are all the slivers we get.
July 25, 2013 10:06 a.m.
True! I like the inclusion of Fog here, I'm going to steal that, already had the charms, but I need to keep my sinewy babies alive so they can eat more faces.
July 25, 2013 10:14 a.m.
I dont think we get slivers on theros...just dont go well whit the heros vs. mith monsters theme...but we can all keep our hopes high :P.
July 25, 2013 10:36 a.m.
HappehNinja says... #12
Not too shabby. Try to acquire Sacred Foundry and change Fog with Rootborn Defenses . I can't seem to put a finger on Gruul Charm ... if it works keep it, if not look for a replacement. The sideboard looks like it should have more improvement. I consider you run Savage Summoning and Naturalize on the sideboard. Don't think about running Galerider Sliver since the only window opportunity to play it is only with Manaweft Sliver which is too risky a play.
1+. Feel free to check out my sliver deck, although mine's Bant (Green/White/Blue): http://tappedout.net/mtg-decks/slivers-are-on-a-running-riot/
August 7, 2013 11:55 a.m.
feyn_do_alduin says... #13
Gruul Charm is for its Seismic Stomp ability as well as the fact that it counters all attempts to steal my creatures, as a bonus it also screws Lingering Souls tokens.
as far as Fog goes, I would much rather keep it. it costs less, its easier to cast in play testing, and i'm not running tokens.
Savage Summoning and Naturalize are solid suggestions.
i would like to point out that with Verdant Haven , i can run Galerider Sliver s and Syphon Sliver s even if i don't have a Manaweft Sliver on the field. that said, it is likely that i'm replacing him with Pithing Needle s
August 8, 2013 7:55 a.m.
feyn_do_alduin says... #14
it sucks but i'm missing these cards to complete this deck:
2x Sacred Foundry s
4x Stomping Ground s
1x Boros Charm
2x Gruul Charm
August 8, 2013 8:04 a.m.
HappehNinja says... #15
No biggie, you can try to fetch 'em at a easy pace, just try to get 'em before Theros shows up. Also, I didn't notice Verdant Haven , my bad, but still...
I'm glad to help in any way possible.
August 8, 2013 2:47 p.m.
kandamancer2403 says... #16
Remove Into the Wilds and put 2more Bonescythe Sliver
August 11, 2013 9:08 a.m.
HappehNinja says... #17
When Cavern of Souls rotate you could add Savage Summoning to your sideboard. You don't need Verdant Haven when you can put down a Striking Sliver followed by a Manaweft Sliver . Replace Fog with Shock , you will definitely need to wipe out some pesky early drops. Consider adding Ready / Willing . It works mighty well with Manaweft Sliver , specially if there's a Sentinel Sliver on the field.
August 17, 2013 2:30 p.m.
feyn_do_alduin says... #18
as mentioned in the most recent update, Savage Summoning is mostly a dead draw unless i run 3-4 of them, so thats a no go here. Verdant Haven is there primarily because of Slaughter Games if my opponent decides to name Manaweft Sliver , then i would be screwed.
I am considering Ready / Willing , it would work pretty well. I am also considering burn / exile removal in place of Fog in the main-board like Shock or Oblivion Ring .
it seems that the only thing i can do is add stuff for my lands and Descendants' Path but there are NONE available right now in my local area. if any come up, most ppl ask for cards that are worth 3-4 times as much.
August 17, 2013 4:54 p.m.
feyn_do_alduin says... #19
I just got a CRAZY idea. Unexpected Results !!!! it would be so broken in this deck!!!!!
August 17, 2013 4:56 p.m.
HappehNinja says... #20
Which is why you should put Savage Summoning on your sideboard against control... You should be able to slap down a Manaweft Sliver or two before any Slaughter Games take place, besides after seeing that it's a sliver deck, they'll most likely name Predatory Sliver (if none of them have touched the field), Bonescythe Sliver or Megantic Sliver .
Unexpected Results is a game of Russian Roulette most of the times...
August 17, 2013 5:06 p.m.
feyn_do_alduin says... #21
As far as Slaughter Games goes, B/R/x control is pretty uncommon ATM. Given how most ppl are mostly unprepared for bant hexproof. A lot of ppl are trying to play that build or trying to counter it. Using builds Like esper cancel/mill for example.
Since two thirds of my deck is non-land stuff, and if I draw a creature of any kind I still come out on top, as such I would LOVE to run Unexpected Results , I would run like three of them! They are kick ass in aggro and ramp decks.
August 18, 2013 11:03 a.m.
HappehNinja says... #22
You're still betting four lands in the process... there's no Royal Flush guaranteed.
August 18, 2013 11:20 a.m.
feyn_do_alduin says... #23
if i get a land, its no big deal, i get a free spin.
gambling in mtg, whoda thought?
August 18, 2013 10:02 p.m.
feyn_do_alduin says... #24
also, i would like to add that there are only SEVEN spells i don't want to pull from that, that said, my chances are pretty good.
ScoffMathews says... #1
Seems pretty solid, I'd appreciate if you told me how it worked when you get to play it at a your local store, I'm going to keep working on the G/W version until theros is out and we get new playthings.
+1
July 24, 2013 5:40 p.m.