The focus of this deck is to create many 0/1 or 1/1 Eldrazis to either sac for Call for Unity or otherwise kill by attacking with them to buff your other creatures like Solemn Recruit or one of the other big boys you got. Attack with these and with Cultivator of Blades to buff them even more during combat. Use Meadowboon to give all your creatures +1/+1 creatures. Get Eldrazis out with Growth Spasm, Spawning Bed, or Nest Invader. Use Eldrazi Displacer to exile then bring back a creature (preferably a Burning-Tree Emissary which is sideboarded or Meadowboon for more mana or +1/+1 counter, respectively) which will activate Call for Unity.
IF GOING AGAINST STRONG BURN, SIDEBOARD WITH THESE:
Get both Anointer Priest and Darien, King of Kjeldor out as fast as you can. Before you do this, get as much life as possible with the other cards you have - preferably with Anointer Priest. Use the Animation Module to get the life.
Anyway, once you have both Anointer Priest and Darien, King of Kjeldor out the other player can only kill you by life if they hit you for your life total in one turn since whenever you take damage, you create that many soldiers, and when you get a soldier you gain that much life. If you have both Anointer Priests out, you double life every time you take damage!
IF GOING AGAINST STRONG FLYING, SIDEBOARD LIKE THIS:
Switch out both Adamant Will cards with Mighty Leap.
IF YOU NEED TO BE FASTER, SIDEBOARD LIKE THIS:
Replace Nest Invader with Burning-Tree Emissary
---v3.0 changes---
Evolving Wilds added to get a permanent to leave the battlefield if needed.
Call for Unity added because it's amazing and you can combo off of it very easily!
Growth Spasm added for mana ramp and permanents leaving the battlefield.
Blighted Steppe added because if you have A LOT of tokens, that's a lot of life!
Oracle's Vault added because just read it...
Armillary Sphere added for mana ramp.
---v4.0 changes---
Blighted Steppe removed for change of focus from pure tokens to sacking for buffs
Oracle's Vault removed. Necessary sacrifice. "I'm sorry, little one."
Armillary Sphere removed... unfortunately there were too many cards for it to stay...
Name of deck changed from "Ajani's Boys" to "Oath and Unity" to more reflect the theme.
---v5.0 changes---
Eldrazi Displacer added for counter and mana gen
Burning-Tree Emissary added in sideboard for combo with Eldrazi Displacer
Nest Invader added for combo with Eldrazi Displacer
Ajani, Valiant Protector removed; doesn't quite fit the deck theme anymore...
v5.1 Changes>>>
Adamant Will sideboarded and replaced with Cloudshift