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Ochran Assassin Pauper EDH

Pauper EDH*

skrarl


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Maybeboard


This deck is all about using decoys to tie up and sometimes wipe an opponents creatures while pushing large amounts of damage past them.

The green ramp helps ensure this happens pretty fast (for pauper edh anyway -- usually dishes out fatal damage between turns 6 and 10).

While this in itself is pretty effective, it's a little narrow. Therefore I've added some control in the form of duress, distress, etc, to fend off problems preemptively. I also chose as many applicable cards as possible that have cycle, landcycle or transmute to keep options open.

This used to be mono green (with Golgari Decoy as the commander), and so far the addition of black seems to have improved the deck a TON.

Let me know what you think. So far it's only been tested in 1v1, would love feedback on good multiplayer additions.

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Date added 5 years
Last updated 5 years
Legality

This deck is Pauper EDH legal.

Cards 100
Avg. CMC 3.11
Tokens The Monarch
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