v.2 of OG mono-white Akroma, Angel of Wrath plays slightly different than the original OG Akroma EDH. We can still turbo out our commander using mana rocks; however, in the early to mid-game we now look to drop other threats more consistently. Two major additions are Sacred Mesa and Karn, Silver Golem. Both help us keep pressure on opponents and waylay opposing threats. Add to the mix Glorious Anthem and Divine Sacrament and we create a clock using a go-wide strategy. Being less reliant on Akroma, Angel of Wrath means we can now play her when it is more convenient. The hope is by the time she hits the board, we have already forced our opponents to use their resources. Moreover, believe it or not, we have increased the creature count and lowered the avarage creature cost by letting go a few instants.

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This deck was fine but trying to be too cute. Getting a little more practical and sticking with the "Moat plan" means staying in the air and holding on for dear life. Added in more cards to delay opponents and (looking at you Intrepid Hero) provide more value over the course of the game.

Comments

95% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

43 - 0 Rares

22 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.57
Tokens Angel 4/4 W, Morph 2/2 C, Soldier 1/1 W
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