GeminiSpartanX says... #2
Since you have a control-oriented build around your polymorph deck, why not add a few Quicken to cheat out your huge creature at the end of your opponent's turn? That way it will have pseudo-haste & your opponent will have less time to respond to it before it destroys 6 permanents. Maybe trade out 1 staff for the 4th polymorph and add the quickens in place of a land and a counterspell of your choice? I just think it will help since you can't take advantage of the casting trigger when you polymorph Emrakrul into play.
August 14, 2014 7:42 a.m.
I love this deck really nice job, definitely a +1 from me. I'm trying to make an artifact show and tell deck that uses some of the same "show and tell" methods as yours here, as well as cards like Kuldotha Forgemaster , Tinker , Master Transmuter . any suggestions?
August 14, 2014 10:35 a.m.
Tinker is banned in Modern for one good reason - Ornithopter into Blightsteel Colossus .
August 14, 2014 11:03 a.m.
Femme_Fatale says... #5
Kuldotha Forgemaster and Master Transmuter are a few turns too slow to be effective in modern carysh. It means that you'll only be attacking on the 6th turn in a goldfish run. I probably guess that for it you will maybe be running a Dimir build, with Fabricate as the tutor, and full of counterspells and spot removal and Thoughtcast for draw. OR you could be putting in Mox Opal , Springleaf Drum and Etherium Sculptor for ramp with Ornithopter s and Memnite s, but people would then say for you to just go regular affinity aggro with Etched Champion , Arcbound Ravager and Cranial Plating .
August 14, 2014 4:14 p.m.
Femme_Fatale says... #6
Quicken is NOT a card you want to be using in modern GeminiSpartanX. Why make a single turn faster play, when A) I can control my opponents board to prevent them from disrupting me B) The Eldrazi are very difficult to remove in the first place, C) Removing lands and counterspells drastically reduces my deck's resilience and effectiveness, D) I currently have a two card combo which is much easier to rely on than a 3 card combo, and E) I'm not actually generating a play that is a turn faster, as I need 5 lands to be able to Quicken my Polymorph , so the net worth is actually negative.
August 14, 2014 5:54 p.m.
GeminiSpartanX says... #8
Dang, no need to rage at me Femme_Fatale. I was only making a suggestion that doesn't give your opponent an extra draw step or another turn to respond after Emrakrul hits the table. You're not changing it to a dedicated 3-card combo deck, as your original 2 card combo is still in there. It just gives another option, or (as a control deck) gives you something to cycle through your deck faster as you currently have no other forms of card draw. I mean, if you're playing the 'control' role in the match, what's an extra turn to you before going off? There are cards that take care of a resolved Emrakrul if you're unlucky enough to face a deck that uses them, such as Ensnaring Bridge or Executioner's Capsule to name a few, so giving your oppenent less chance to respond between the time the big Em. comes out and the time he attacks can't be all that bad. All I was trying to do was add another dimention your deck could work from, and only as a 2-of (you definatly don't want the full set, of course). If your deck is in fact a 2 card combo deck, maybe some Serum Visions could help find those pieces a little faster.
August 15, 2014 1:39 p.m.
Yeah, maybe it's not such a good idea. Also in your budget section, why do you not list Marsh Flats at $30 each?
And shouldn't you be running 4 of polymorph and 4 proteus staff? Makes the comboi more consistent.
August 15, 2014 5:39 p.m.
Femme_Fatale says... #10
Not raging GeminiSpartanX, I'm listing all the reasons to not run Quicken . You have to compare the benefits of one card to the benefits of the other. Does Quicken benefit me more than any card I'm currently using? No, it doesn't. It relies on another card to be useful, and as such would only be a dead card in a lot of situations. Why run Quicken when I can run counterspells or removal that have a LOT more relevancy against any deck? There is a reason why Quicken is not good for modern. Far too lack luster when compared to any other card. Hence why it is a junk 75 cent rare.
As for Serum Visions , I don't run it for the reasons shown in my description. I'm just glad I bought those before they rised to $6.50 ... yikes.
Because that is a list of cards that you won't be using in the budget alternative carysh However, to be competitive in modern as a budget version, you still need to spend money on that mana base. Not as much money, but still a lot. As such, Arid Mesa is a 4 of in my budget alternative, because you HAVE to have them to make the deck consistent. And I think it is better, because that way you aren't cramming in 12 of the other (check, filter, scry) lands that you can't guarantee they are gonna come in untapped turn one.
Also, having 6 cards to proc my combo is definitely enough, because imagine having your opening hand have 3 of them, taking up the space for lands, counterspells, discard, removal, and tokens that are also very important. I have just set myself at 6, because that means I'm guaranteed to get one, and have room to discard others and come back if the original fails.
August 16, 2014 3:56 a.m.
sergiodelrio says... #11
+1 I wish I could afford this :D
@carysh If you're interested in a Master Transmuter deck check out Soulswap.
August 16, 2014 1:10 p.m.
Femme_Fatale says... #13
Thanks for the +1 sergiodelrio, cooldude145 and Teleshar.
My nick is usually just Femme.
If you are on a budget, look at the budget alternative I have listed. It is only at $430 instead of $1,050. And if you notice, my budget version also has a perfect mana base :D
August 16, 2014 4:12 p.m.
Why not take Disenchant out for Sundering Growth ? As you play with tokens... the double-white manacost hurts?
August 16, 2014 5:49 p.m.
Femme_Fatale says... #15
ooo Sundering Growth , good idea lil_cheez! And I've got 8 white mana sources plus fetches for them, so I don't have much of a problem on that.
August 16, 2014 9:56 p.m.
you have nice cards, but you would lose before you could ever reach 8 mana, You have so much loss of life cards, and too many big creatures. You wouldn't stand a chance against a goblin deck. let alone the many other decks i've seen. still very nice. you should find ways to gain life, to counter loss of life cards, and give you more time to bring out your game winners. and even then, you must consider, What if somehow last enough to get 10/11 mana and they just counter it.? you should possibly consider all aspects of what your opponents may bring back at you.
I know of someone who plays with 3 creatures 17 lands, and the rest of the cards are counter spells. deck as simple as that, would defeat yours. just be cautious, You have the right idea, But you should find cards that reverse loss of life. or such. or possibly things that threaten the opponent so much that they won't want to attack you.
August 17, 2014 3:21 p.m.
Tragic Slip ? Unlike Slaughter Pact it hits black creatures, and the Morbid requirement can easily be met with Polymorph .
August 17, 2014 3:26 p.m.
Femme_Fatale says... #19
xGeneralx, you are kinda missing the point of the deck. It is called cheating the win cons into play with Polymorph . Which means, I win on turn 5. As for loss of life? No I don't. I actually have a little bit less than the modern norm. Go look at my deck The Grim Reaper is Stalking Us .... and say that this esper Polymorph build has a lot of lifeloss.
And goblins are a weak fringe modern deck. They are easy to beat, all I have to do is side in Lingering Souls , Intangible Virtue and Sundering Growth . The discard and early counterspells followed by later removal really slow down goblins.
And I have actually plenty of life gain, in the form of Timely Reinforcements . Very potent card as it can be used in numerous situations, and 6 life is a really big deal when that is all it takes to let me win the next turn.
August 17, 2014 3:32 p.m.
Three things. One, cool deck.
Two. For me, I'm not sure how much white adds to the build. Yes the Timely Reinforcements are a well balanced card in the deck but the Bitterblossom gives you the tokens you need and the life gain could be offset/accomplished better by something like Elixir of Immortality . The exile effect of Path to Exile is helpful but you have more then enough removal/counter/discard to make up for losing it. If you dropped white you could streamline even more without losing all that much.
And three. Why not run Damnation , Supreme Verdict , Wrath of God ? If nothing else they would slot into the sideboard for heavy creature builds. I know the hit your 2 mana of one color and/or muti-colored restriction, but I would have to think they would help more often then not.
August 19, 2014 10:12 a.m.
Question:
If I target one of my creatures with Proteus Staff to place it on the bottom of my library, can my opponent use an instant (bounce or kill spell) and make the ability fizzle? I'm not totally sure because Grim Lavamancer 's ability can't be stopped.
August 19, 2014 11:54 a.m.
@Cyrk Yes. Because of the way the stack works, the last ability resolves first. In your example though, you can save your creature if it is targeted with Grim Lavamancer first by activating the Proteus Staff , because the staff's ability will resolve first and the creature won't be there for the lavamancer to burn.
August 19, 2014 12:32 p.m.
Femme_Fatale says... #23
OR, you could just proceed to slaughter his Grim Lavamancer with a kill spell (considering all my kill spells can be done with 1 cmc and under) after he procs his ability.
August 19, 2014 2:03 p.m.
MirrodinMan says... #24
I love the amount of discussion this deck has generated you've clearly come up with a cool build but the more I think about it it's to easily shit down. Illness in the Ranks , Ratchet Bomb or any kill spells to remove your tokens and this deck has no way to win. Cool idea but a one trick pony worth a grand seems a bit crazy
August 19, 2014 4:20 p.m.
@MirrodinMan The spells you mentioned have to resolve before they can shut anything down.
Teleshar says... #1
I love your decks, Femme(Fatale? How do I call you in a short?), and this one is no exception. I was testing a similar one, but our decks have many differences. When I'm back home, I'll surely playtest both and see which one goes better.
Here goes the +1, finally someone who plays Polymorph -style decks.
August 14, 2014 6:51 a.m.