MirrodinMan - You have looked at the decklist, right? Don't you see all the disruption? If any sideboard card from any deck has any chance of sticking, it would have to survive discard, resolve, and be relevant at the time.
August 19, 2014 6:01 p.m.
MirrodinMan says... #3
Yes I have, remand, thoughtseize and mana leak are the only cards that could deal with illness in the ranks that are in the mainboard. A grand total of 9, not insignificant i grant you but not garunteed. Thoughtseize is the only one that could be played one turn on like illness in the ranks, you can't counter it once its in play. I'm not saying this deck isn't good I'm just saying there are cards that would destroy its chances of winning. Being a rogue deck it would probably steal some wins but I wouldn't expect to see it in the top 8 at any bigs tournys was my point. There are decks for half the price you do see go that far
August 19, 2014 6:11 p.m.
sergiodelrio says... #4
Every deck has a weak spot or a bad matchup, if they didn't, everyone would be playing the invincible deck and Wizards would be pulling the bangun.
August 19, 2014 7:13 p.m.
The deck is kinda a one trick pony but the tokens aren't it. Bitterblossom makes a token every turn. are you going to cast Illness in the Ranks every turn? The tokens are just a tool to get to the end game, and one that is extremely resilient. To stop the deck you need to stop the polymorph effects and finish the game before a hard cast emrakul hits the table. Killing the tokens is not the way to stop the deck
August 19, 2014 8:23 p.m.
Femme_Fatale says... #6
@ Miraxis, Illness in the Ranks is an enchantment. Also, Elixir of Immortality is meant for a Sphinx's Revelation build, which this is not. I don't need "just" the lifegain, I need the tokens, and the fact that Timely Reinforcements provides tokens plus an additional benefit is bonus. As for white, you are forgetting about my sideboard. Aven Mindcensor and Sundering Growth are both very potent. And then the complete game change with Lingering Souls and Intangible Virtue mainboarded to deal against creature heavy builds. I removed the wraths because of Intangible Virtue 's powerful effectiveness, but if need be, they can be put into the sideboard again at a later date.
@ MirrodinMan, Creeping Tar Pit mainboarded x2, and Intangible Virtue sideboarded x3. More often than not, I win by sacing my Creeping Tar Pit , because they spend their removal on my tokens, because those are the main threat.
Beyond that, Illness in the Ranks and others like it can get Sundering Growth 'd or Sadistic Sacrament 'd.
August 20, 2014 12:16 a.m.
My Comment will prob get lost in the vast ocean of them, but, I just wanted to say that I remember a similar deck from the Zen era of standard and other then Caw-Blade, it was one of my favorite decks to play with. This is certainly getting up voted by me! :D
August 20, 2014 10:45 p.m.
Femme_Fatale says... #8
Oh hey! Polymorph is M10! That would have been a really fun deck to play at the local FNM. Not much chance against Cawblade, but still pretty cool.
August 21, 2014 3:03 a.m.
I noted that you mentioned no tutors, and the last thing I'd want to do is suggest destabilizing your mana base, but would Tolaria West be worth considering? At worst it's a tap land. But if needed, it's your man-land for polymorphing or your slaughter pact in a real pinch.
I looked and read over everything, and really that is the only thing I would want to suggest.
August 22, 2014 4:40 p.m.
Femme_Fatale says... #10
Urg ,,, no. While I understand the sentiments behind Tolaria West Ixyao, I feel that it would just slow this deck down. Searching for a man-land is not ideal, as trying to get it sooner wouldn't really mean anything as I need 6-7 mana to use it for the Polymorph . I'm considering inevitability, something that is a really strong factor in the current Azorious control in standard, and the reason for all their one ofs. Basically, thanks to the control nature of this deck, I can draw out games for a really long time. And in that time my chances of drawing both of my win-cons becomes higher in each and every turn. This is what inevitability is, as the games go on for longer, it is inevitable that you will draw a particular card. I have 6 Polymorph effects and 8 Polymorph targets. That sense of inevitability is high enough to happen on the opening hand, so increasing those 8 targets to 9 or 10 at the cost of my mana base (2 etbt lands is generally as far as I will go), is really not something I want to be doing.
Now for the Slaughter Pact tutor, that is a nice idea, IF transmute was an instant effect. As it stands, the purpose of Slaughter Pact is to surprise kill one of their creatures the moment it enters the battlefield when I'm tapped out, and I can't do that with transmute. I'm also showing them what card I'm searching for, so the surprise factor with Slaughter Pact is effectively eliminated.
August 22, 2014 4:57 p.m.
Little question, why did you remove Boseiju, Who Shelters All ? Isn't it useful to let you play your Polymorph in a safe way?
September 2, 2014 5:19 a.m.
Femme_Fatale says... #12
I didn't like feel of them anymore. No other reason.
September 2, 2014 5:30 a.m.
Femme_Fatale says... #13
Hmm, I guess I can mainboard them without messing up my mana pie. I shall do that.
September 2, 2014 5:31 a.m.
Thoughts on Inquisition of Kozilek?
On a side note from what I've observed Sadistic Sacrament wouldn't be needed to deal with many hate cards, due to the banning of Birthing Pod sideboard cards like Grafdigger's Cage just ain't played anymore. I actually think some deck like this could get somewhat far as a kinda "Surprise motherfucker" deck, no one's really preparing for it.
Would highly recommend Damnation or Supreme Verdict if you're in the colours for them.
I have a feeling this is gonna play like Scapeshift (A control deck with a combo finisher)
Hopefully this was kinda helpful or gave you any good ideas. :)
February 2, 2015 6:15 a.m.
Used this against one of my friends in between rounds at FNM. He cried after I played Polymorph. Nice Deck :) +1
March 26, 2015 9:59 p.m.
What about Iona, Shield of Emeria for the SB?
Against monocolored decks is a wincon i guess.
Also, i little curiosity, why did you add See Beyond to the cards you won't use?I had a deck like this one, but it was a Sultai version, and See Beyond was very useful to draw and when i had my big fat Eldrazi dude in my hand
March 27, 2015 7:19 a.m.
Countertop says... #18
two things
first, I'd like to ask about the Kozilek and Ulamog in the SB, what are they there for? Isnt Emrakul just better in terms of just a beatstick?
other thing, have you tested it in the current meta? I'm considering building a similar deck, and I'd like to know how well it works.
April 10, 2015 8:50 a.m.
Femme_Fatale says... #19
This is probably the most neglected deck I've got out of all of them Countertop. I've done a tonne of changes to this in the past and haven't recorded a single one >.>
As for how this deck works in the meta, it pretty does just as well as Scapeshift.
Anyways, the other two eldrazi's are for Slaughter Games and their ilk. If you see them running colours, and them in post sideboard.
April 10, 2015 9:56 a.m.
Opinions on using Beckon Apparition to get a creature EoT then poly in your turn (Kinda like twins pestermite EoT into twin) or even just cast it with a staff on board after they tap out for something. Can also be useful against those big mean vengeance reanimator decks
May 23, 2015 4:20 p.m.
Femme_Fatale says... #22
Too weak. It can easily be removed with little to no effort.
May 23, 2015 4:33 p.m.
Bitterblossom Laying about on table for like two turns is likely gonna draw removal.
May 23, 2015 4:35 p.m.
Femme_Fatale says... #24
And so is Beckon Apparition only needing to take one bolt to die.
May 23, 2015 4:40 p.m.
You can play it as they tap out though :P but you know the deck better than I do so I don't think there is any point in me trying to argue the point. :)
MirrodinMan says... #1
Lol yes and the tokens have to resolve before they can be sacrificed what you say is true of any card that goes on the stack unless it says it can't be countered. A one or two drop is not difficult to get resolved early and the deck would need sundering growth or some destruction to have any hope
August 19, 2014 5:46 p.m.