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Old School Elves

Legacy

WhatTheBleep


Sideboard


Maybeboard

Sorcery (3)


I quit Magic and came back to it, and this is one of two decks that survived. It has only been slightly modified since then.

Notice how most cards are common or uncommon. The rare additions are non-essential.

The synergy is based one thing and one thing only: lots and lots (and lots) of elves + using key cards' abilities multiple times for an absurd effect.

Most everything is cheap, so the idea is to drop my entire hand within the first few turns. Llanowar Elves and Priest of Titania help with speeding that up.

Skyshroud Poacher , Bloodline Shaman , and Garruk's Horde help get elves out quick, but are mostly endgame options if I haven't already overwhelmed my opponent and need to be more strategic with more creatures.

Wellwisher, Timberwatch Elf , and Priest of Titania are just pumping out their respective abilities at a growing effectiveness each turn, and Quirion Ranger, Wirewood Lodge, and Copperhorn Scout allow any of the above use their effects multiple times per turn. Skyshroud Poacher and Bloodline Shaman can also be used multiple times (even though Wirewood Lodge can't work on Skyshroud Poacher ).

You can use a Treetop Scout with a double or triple-pumped Timberwatch Elf to finish the game, or you can search for a Heedless One . Or the sheer amount of attacking creatures can overwhelm the opponent. There is also the built-in Overrun in Ezuri, Renegade Leader as well as Alpha Status to make any select creature (preferably Headless One, Treetop Scout , or Taunting Elf quite big). A really big Taunting Elf is a great way to board wipe all of your opponent's creatures.

If your opponent is running (or sideboards in) a creature type destruction strategy or has something that does something like "1 damage to all creatures" then sideboard in the Wirewood Herald s and Caller of the Claw to bear it up. If your opponent is doing flying, then bust out some Hurricanes.

There's really not much more to it; it just works and it's very quick. Turn 4 wins are not uncommon and it holds up very very well in multiplayer.

Thanks for taking a look! Don't forget to +1 if you like what you see.

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Date added 13 years
Last updated 8 years
Legality

This deck is Legacy legal.

Rarity (main - side)

4 - 0 Mythic Rares

5 - 7 Rares

17 - 0 Uncommons

18 - 8 Commons

Cards 60
Avg. CMC 2.30
Tokens Bear 2/2 G
Folders Elf
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