Oloro, gain life until their death
Commander / EDH*
SCORE: 4 | 6 COMMENTS | 1642 VIEWS | IN 3 FOLDERS
headhunter says... #2
You see, I want to abuse instances of lifegain on any creature coming to the battlefield, so it's kinda of esper tokens edh fully focusing on lifegain. Theese tokens make sense for Pontiff of Blight and something like Soul Warden . I decided to run only spot removal now, because this decks suffers from commander damage pretty much. But thinking on some mass-removal or else after some playtests.
December 16, 2013 8:45 p.m.
I play my version control (noticed you don't have any counterspells or instants at all O.O) and i really like the way it runs. Does your playgroup ban counter spells, or do you just not like them?
I personally run 4 wrath spells, and being Esper there is potentially 10+ we could run. I guess you aren't wanting to run wrath due to token spam, is that what you are meaning? I like Merciless Eviction the most out of my wrath spells, just because it is versatile, even though it is mana intensive. You might want to get a hold of Control Magic and/or Corrupted Conscience , as both can really help swing a game, regardless of your specific strat.
I would be interested in seeing how your deck runs.
December 16, 2013 8:55 p.m.
headhunter says... #4
The current build I'm testing runs some spot instant speed removal. But the main reason on such low count of them in the deck and using no counterspells is that i also have a well-tuned Zur deck that runs pretty much counters and removal and gets tonns of hate from all the table.
This deck survives most of the attacks, it's interesting to see when opponents hit you for 10 damage, and next turn you gain nearly that amount of life or more. Soul sisters gain pretty much life due to their trigger to every creature coming onto the battlefield. I think on playtesting Storm Herd now because it will bring 50+ pegasus tokens. Also due to token generation Cathars' Crusade would be awesome.
I also want to mention Serra Avatar , once it is unblocked and swings an opponent - they die, because most of the time you are the player with the highest life total. In the most crazy duel I had the final swing was with 4000+/4000+ Serra Avatar with flying and doublestrike from Ajani, Caller of the Pride and lifelink&deathtouch from Vault of the Archangel gaining me to 16000+
December 17, 2013 2:38 a.m.
If you are looking to keep your Avatar unblocked then Rogue's Passage is great. Also, since you run so many creatures Moorland Haunt is great for emergency blockers.
I like Gilded Lotus and Thran Dynamo better than your talismans. Dreamstone Hedron could also be great to grab you some extra draw (especially if you can recycle it), but i understand why some people don't like it. Other than that, some things like swords to plowshares and the mana changes i would do - your build is pretty legit.
I think i will try a version similar to your deck, because my playgroup is mostly control players and the aggro players are always QQing about getting countered. The thing about lifegain in my playgroup though is that it isn't that substantial. Every player in my group has infectors, as well as 2 of them shooting for the win through commander damage. So you can have 200 life and it won't matter when all you need to get hit with is 10 or 21. I'll still try a similar build to yours though.
December 17, 2013 11:29 a.m.
I like the token approach, i was considering a build around Archangel of Thune , Storm Herd , Sorin, Lord of Innistrad and Cathars' Crusade for quite a while myself. However, it looks like you'd greatly benefit from tutors. If budget is a concern it doesn't always need to be Vampiric Tutor / Demonic Tutor etc, even a Dimir House Guard can fetch you a Sorin, Lord of Innistrad or Crypt Ghast and as a sac outlet it can prevent people stealing Erebos, God of the Dead etc. Considering the creatures you run I second the Rogue's Passage . Alternatively you'd add Thassa, God of the Sea as she additionally provides card advantage.An almost mandatory addition in this deck is Replenish . Unlike other Oloro builds you're not depending on your enchantments but you run so many that there'll always be stuff to get back and it'd be worth it even if it's just for additional lifegain triggers. Another almost mandatory card imo is Cyclonic Rift . I do understand why you're hesitating with Sweepers but this one doesn't affect you. Similarly i'd at least consider Austere Command and Merciless Eviction because of their versatility. Another great yet expensive card for this deck is Volrath's Stronghold as it gives you access to your best creatures after sweepers
KOL40 says... #1
Wow, your list is massively different than mine! I only run like 10 creatures. Nice to see such a different build. +1
December 16, 2013 5:45 p.m.