Omnath, A Song of Creation and Chaos

Commander / EDH Starsky2814

SCORE: 322 | 422 COMMENTS | 36222 VIEWS | IN 110 FOLDERS


rkjunior says... #1

I actually cut Akroma's Memorial for Purphoros (for now). I think helm of the host might be too cute.

And you're right, no real slot for Command Tower at this point. Cradle is bonkers with Scute Swarm

September 29, 2020 11:49 a.m.

Starsky2814 says... #2

I don't think Akroma's Memorial is a bad cut for Purphoros, God of the Forge. I personally enjoy having Akroma's Memorial in the deck, but I've always considered it as a flex card.

Honestly, I'd be better off adding Spark Double over Helm of the Host if one of them were to be included. They're like you said "cute" cards and not a necessity to the build. Just fun thoughts. I hope to hear from Spartansean765 on his matches and how Helm of the Host works out for him.

September 29, 2020 12:12 p.m.

unwucht says... #3

I want to propose an additional strategy: Apart from Sol Ring you do not have a single artifact with an activated ability in this deck. With so many other decks relying heavily on artifact based ramp, you might also consider to add Collector Ouphe to shut them down even further.

September 29, 2020 12:13 p.m.

Starsky2814 says... #4

I have fun with Collector Ouphe in my Primal Surge - Ruric Thar, the Unbowed deck. I can get behind adding the card. Just need to find a cut for it. I'm still okay with Mina and Denn, Wildborn being that card.

September 29, 2020 12:19 p.m.

unwucht says... #5

Mina and Denn, Wildborn would be at least the same CMC, so it does not worsen your mana curve.

September 29, 2020 12:36 p.m.

unwucht says... #6

Man, I am blind today. It is cheaper and improves the curve. My bad.

September 29, 2020 12:36 p.m.

Starsky2814 says... #7

unwucht, would you say it's more beneficial to add Aura Shards over Collector Ouphe? Both cards can impact how effective Dockside Extortionist can be. So we should keep that in mind. Shards can clear the board of pesky artifacts and enchantments, while the Ouphe shuts down activated artifacts and might prevent players from casting such artifacts.

September 29, 2020 1:39 p.m.

unwucht says... #8

Hm.. tough call. Dockside Extortionist is the same CMC als Ouphe but boosts your own game with mana advantage while Ouphe tries to shut your opponent's ramp down. Aura Shards is a mighty card and especially with your token generation should clear the board quite reliably of opponents enchantments and artifacts. Also, if I see this right, Shards is your only enchantment spot removal. Your greatest problem in this deck is probably an opponent's Confounding Conundrum. I know it is only a single card, but I would consider putting additional spot removal in if possible.

September 29, 2020 3:47 p.m.

Starsky2814 says... #9

rkjunior, have you added Lithoform Engine? I think I want to include it myself.

September 30, 2020 10:05 a.m.

Starsky2814 I'm trying to keep up with your list as much as possible, so why do you want to add Lithoform Engine? I guess it combos with Ghostly Flicker--any other reasons?

September 30, 2020 11:17 a.m.

Starsky2814 says... #11

Cornelius_1216, that’s awesome that you have been keeping up with the list! Sorry about all of the adjustments in the deck. I’m trying to streamline and make this as consistent as possible.

As for Lithoform Engine, I like the versatility that it provides. Copying any one of Omnath, Locus of Creation’s triggered abilities (for me, mostly the mana). Copying any draw spells we cast. Copy permanent spells that create a token of Ancient Greenwarden, Avenger of Zendikar, Moraug, Fury of Akoum etc. It’s just another fun card that can be threatening. It’s just a thought right now. I want to run the idea by everyone and see if this is something we should include or if we should pass on it.

September 30, 2020 12:28 p.m.

unwucht says... #12

Starsky2814 Lithoform Engine is an excellent value card, for sure. Again, for Moraug, Fury of Akoum the copy target permanent spell will result in having to sacrifice one token due to the legendary rule. But you can ofc copy the triggered ability...

September 30, 2020 12:47 p.m.

Starsky2814 says... #13

Lol, unwucht I’d be in so much trouble without you. I need to pay attention to which creatures are legendary. So if we were to make room for Lithoform Engine, which card would you say should be cut? I’m thinking Song of Creation. I still like the card, but it has been a situational cast.

September 30, 2020 12:58 p.m.

unwucht says... #14

Lithoform Engine is a value engine, but it will also draw a lot of hate and probably your opponents will try to remove it fast. Question being: how much value are you going to get out of it before they remove it? As it requires constant activation costs, it is quite hard to make excellent use out of it during the same turn it was played. Song of Creation is very situational, but the huge downside of having to discard your hand might your opponents leave it on the battlefield a bit longer. And even if they try to remove it ASAP from my point of view you will at least be able to have one explosive turn by it. I like Lithoform Engine as well, but I would definitely not cut Song for it. Especially as Song of Creation is kind of one of the theme ideas for this deck. If you want Lithoform Engine so bad in your deck, try to make room by cutting something else, maybe even your Sol Ring. In comparison, I would even cut Valakut Exploration before Song of Creation.

October 1, 2020 12:47 a.m.

Starsky2814 says... #15

This probably won’t be a permanent adjustment, but I’m going to replace Valakut Exploration for Lithoform Engine and see where this leads. Thanks again for your continued counsel!

October 1, 2020 1:26 a.m.

unwucht says... #16

You are more than welcome. I fell in love with this deck, as well :)

October 1, 2020 4:31 a.m.

Davinoth says... #17

     Awesome build, definite +1! =D

     Nearly every time I had a card suggestion, you already had it! xD I was only able to come up with two, the first of which I'm sure you already considered - Expedition Map.

     The other is Wild Pair! I love Tooth and Nail but I think you'd get better value out of Wild Pair. You've got a handful of creatures that share total P+T with Craterhoof Behemoth. ;)

     Kudos again, love this build!

October 1, 2020 9:18 a.m.

Starsky2814 says... #18

Davinoth, thanks for the +1! I can’t take full credit for the build. I posted a template and it’s been this community that has provided so much help in constructing the deck. For that I am completely grateful. So kudos to all of you! I love the recommendation of Wild Pair. I’ll have to see where I can squeeze it in. Thanks again!

October 1, 2020 9:32 a.m.

unwucht says... #19

Wild Pair is a very sweet card, for sure! My considerations are that it is at quite hefty CMC, so the trick is to make use out of it in the same turn it was cast. So, whatever you replace with it, it should be something that does not enable you to combo off at the same turn, as well. This is why I personally preferr Tooth and Nail. I prefer my deck to enable explosive turns over constantly putting threats on the board at a steady rythm without reliably being able to make use of it in the same turn.

October 2, 2020 9:26 a.m.

rkjunior says... #20

I may cut Sol Ring (shocker, I know) but I haven't seen it in 10 games and it's been an unneeded piece of ramp.

If I cut it, I'm going to add another fetch (or another land, like Command Tower) or another piece of land ramp in the 2cmc spot

October 2, 2020 9:55 a.m.

Starsky2814 says... #21

unwucht, I'm not a fan of the 6 CMC on Wild Pair which is making it hard to find a cut for it. The only card that comes to mind for replacement is Akroma's Memorial and I'd much rather have the memorial than Wild Pair. Though I do like the idea of it cheating in some threats, it does lack consistency, because you are at the mercy of whatever creatures that are in hand at the time, which might not share P/T with what bomb needs to be cheated in at the time. I agree with your stance on the subject. Awesome card that could be fun, I just don't think it will have a home in the build.

October 2, 2020 10:22 a.m.

Starsky2814 says... #22

rkjunior, I'm having the same thoughts as you on cutting Sol Ring. I know it sounds crazy to do so, but I'll probably replace it with a different ramp spell that can benefit in getting Omnath, Locus of Creation out on turn 3. Either that or it might be Harrow for me to get double landfall triggers.

October 2, 2020 10:29 a.m.

Starsky2814 says... #23

Here are some options I am considering: Chrome Mox, Manabond (which would make me more inclined to add Storm Cauldron as well), Burgeoning (again...), Carpet of Flowers, Utopia Sprawl or Three Visits. What are we thinking? They are in no particular order in my favor btw.

October 2, 2020 10:56 a.m.

Starsky2814 says... #24

Here is what I'm thinking. T1 land, imprint a card for Chrome Mox, cast Nature's Lore, use that Forest to cast Birds of Paradise. T2 we can cast Omnath, Locus of Creation. Way more beneficial than having Sol Ring.

October 2, 2020 11:24 a.m.

unwucht says... #25

Starsky2814 Burgeoning is probably the best choice CMC wise if you can keep up with card draw. Manabond and Storm Cauldron make for a really nasty lock, depends on wether you will be able to make best use of it. Carpet of Flowers is a viable option, as well, Utopia Sprawl will only generate ramp and not cause any synergies with your landfall mechanics, therefore we are probably off better with one of the other options. Three Visits is a personal favourite of mine and on my wishlist for quite some time. Definitely a sexy choice, for sure. I personally will integrate Burgeoning in my deck, as it simply can generate exceedingly explosive game starts!

October 2, 2020 11:27 a.m.

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