KonoSuba: Crimson Magic of Explosion (Omnath)
Commander / EDH
SCORE: 83 | 40 COMMENTS | 9268 VIEWS | IN 30 FOLDERS
I definitely think it could replace Naturalize because of the insane amount of many this deck ends up having. However, I don't own one and it also depends on what I'm playing at the time, 1v1 or multiplayer. If I'm playing 1v1 I really don't need the removal because the game will be over by the time anything important is played. I have it in the deck for multiplayer games, which are most of my games, just so I have some sort of interaction if I'm desperate. I also just added Stingmoggie to the deck yesterday which helps out.
September 3, 2017 12:49 a.m.
Very surprised you aren't running Greater Good as a sac outlet. draws you two cards for doing what you already want to do
September 26, 2017 3:20 p.m.
Haha, I like it! Good simple deck, plus you have Soulblast, which I love to play with in omnath, nvery undervalued card for what it works with
You could definitely use some sac-outlets and alternative enablers, Akroma's Memorial and Vigor for example. Since you run a lot of mountains, getting Valakut, the Molten Pinnacle would be very nice as well. fetchlands do work in their own right, but they're all expensive, and you run well enough as it is without them.if you want to abuse the graveyard more then I would suggest it. If not, somehow find a Blood Moon or Magus of the Moon and call it a day lol, pricy as they are.
I did not see a Yavimaya Elder or a Sakura-Tribe Elder. Both are fantastic early-mid game creatures that chump and fetch lands, I highly suggest those.
I'll link my deck if you want some other ideas, although it's built a fair bit differently, so there is a good amount to look through.
November 4, 2017 6:39 p.m.
Dangerwillrobinson79 says... #7
I love playing Omnath! Plus 1 for the mean green jellybean. Mourag won me the game last night. Card is beastly! Consider adding Gruul Turf. It can bounce itself for every turn landfall or do it multiple times per turn with mina and den or any other extra land per turn card.
October 19, 2021 8:47 p.m.
First of all great username lol
Secondly I don't know how in the world Gruul Turf escaped me all this time, great suggestion thank you!
October 19, 2021 9:34 p.m.
Wolffang988 says... #9
Love everything about this and it’s always fun to see another Konosuba fan! Have you thought about running Chandra's Ignition? Would go well with the “EXPLOSION!!” theme, hitting everyone for 5 off of Megumin/Omnath and killing the other elementals for a surprise kill!
November 5, 2021 2:02 a.m.
@Wolffang988 Thanks for the +1 and the comment and it is indeed nice to find another Konosuba fan :)
I have considered Chandra's Ignition before but it just has some downsides compared to the sac outlets or Soulblast. I can't use Chandra's Ignition at instant speed like the others and its more easily countered, which doesn't matter to Soulblast because I still get all the death triggers even if it's countered.
November 5, 2021 1:48 p.m. Edited.
+1 even though I'm not a huge fan of the deck due to my personal differences in regards to playstyle. That being said, the deck is definitely a solid piece of work and seems like it can put enemies on their toes if they are not careful. I can tell how much you care for your deck based on the time and effort you put on it. I hope you enjoy playing it for years to come!
Field of the Dead - Extra token production, works well with scapeshift. Is it out of budget?
Nylea's intervention - Works best in land matters decks, you don't have a lot of targets unless youre using it for it's 2nd mode which wasn't mentioned in the primer. There aren't many impactful lands in your deck that would require specific land tutors, rather, I would focus on just ramping harder to field with a spell of a similar CMC as you don't always have the luxury of having multiple land drops if you opponents are aware of your strategy. Speaking of opponents....
Tempt Discovery / Elemental - You mention in the primer that no1 wants to give you elementals, do people really want to give you lands? I'm curious how your meta plays it. With your commander, you still get your elementals even if they all tutor for strip mine (aka, my meta) and having the lands you tutored for in your grave to be later recurred with splendid reclmation or another recursion spell.
I know sylvan library is out of budget but seeing an abundance without a sylvan library is like selling your car for gas money :P But seriously, how has abundance played for you? EVERY time I use it I always choose the wrong mode, no matter what. It's never once worked. Every time I want lands I skip over a huge ramp or draw spell. Each time I choose non-land hoping for the aforementioned, I get nothing substantial. Just like gamble, I always toss the card I tutored for. Genuinely curious how you use it.
Blighted Woodland - Ramp which is better than GRUUL Turf IMO. Turn 1 Gruul Turf kills me
Castle Garenbrig - Ramp for om nom nath
Cryptic Caves - Draw , works well with crucible of world effects. Also, it's really good with Titania, Protector of Argoth.
Realms Uncharted - Tutor, I usually just get all fetches if I'm lazy.
Sol Ring - Ramp or not needed?
Life from the Loam > Sylvan Scrying - I don't think you need specific land tutors. Adding an additional, reuseable, form of recursion is helpful in maintaining land drops and getting back your lands. While the redundancy might not be needed here, it's worth mentioning.
Let me know what you think of each suggestion
April 11, 2022 12:18 a.m.
Hey Profet93!
Thanks for the +1 and the awesome comment!
Field of the Dead - A fantastic card and while it is a bit out of budget, the main reason I don't play it is because it doesn't make elementals. Although, it will make the maybe board for my Omnath, Locus of Creation build.
Nylea's Intervention - I mainly it use for grabbing fetches and Homeward Path, but your suggestion of Realms Uncharted will probably replace it the next time I order cards :)
Tempt of Discovery/Vengeance - My playgroup is pretty greedy when it comes to lands so usually they tutor, especially in the early game. And even though opponents usually don't choose tokens, it's still worth having for me alone.
Abundance - Funny enough I added this card two days ago, so I haven't had the chance to test it out yet unfortunately, so I'll have to find out.
Blighted Woodland - Is good but I just took it out for Ghost Town. Usually, I have more efficient ways of getting lands than a 2 for 4 rate.
Castle Garenbrig - More ramp, I like
Cryptic Caves - Wish I thought of this earlier, going in
Sol Ring - Again a great card that would improve the deck, but artifact ramp just isn't on theme.
Life from the Loam - Definitely an eventually addition.
Thanks again for checking out the deck!
April 11, 2022 10:52 p.m.
I'm glad you enjoyed some of my suggestions. Regarding Sol Ring, is the theme of the deck more important than a huge turn 1 play? Its just hard for me to wrap my head around personally.
Also, I've seen my friend GO OFF in his Mina and Den deck with Valakut Exploration, it was scary how efficient it was. With all your lands and ramp, you can cast most cards and the damage is still on theme.
How often do you cycle wilt? Have you considered swapping it for Return to Nature or Nature's Claim?
Stone-Seeder Hierophant - What does this target in the deck? I don't see cradle, nykthos or another important utility land target?
Thawing Glaciers - Slow, probably wont make the cut but worth mentioning. Really fun with Deserted Temple
April 11, 2022 11:19 p.m. Edited.
I personally really like sticking to a theme or gimmick even if it means sacrificing the decks quality just because I have more fun with it. If I wanted to make this deck more competitive a Sol Ring would definitely make the cut tho.
Valakut Exploration looks very fun for this deck!
Wilt can probably go out for a Nature's Claim, I'm pretty sure I've got one lying around
Stone-Seeder Hierophant was mostly a backup Amulet of Vigor to combo with Perilous Forays but hasn't ever really been used so probably will be cycled out in the next wave of deck updates I do.
Thawing Glaciers Funnily enough would pair pretty well with Stone-Seeder Hierophant but it probably won't make the cut
Thanks again for the ideas Profet93! Draw well :)
April 12, 2022 5:18 p.m.
No Explosive Vegetation? Seems like that is a flavor must-add to this deck.
danielper says... #1
Thanks for the response and for sharing your deck! :)That's exactly what I thought! Also the first mode can synergy with Fertilid in case you don't have Retreat to Kazandu on the battlefield. One other thing: do you think Krosan Grip could replace Naturalize, even though it requires more to cast?
September 3, 2017 12:38 a.m.