One squirrel, two squirrels, 6mil squirrels
Casual
SCORE: 1321 | 605 COMMENTS | 322015 VIEWS | IN 663 FOLDERS
ezrealasitgets says... #3
Why no Eldrazi Monument? Then you can have six million squirrels with +1/+1, flying, and indestructible?
June 1, 2014 3:02 p.m.
Oh yeah, how did I never think of that? Tho' it still worn't win me games as quick as Coat of Arms
do, especially if I'm in a situation where I only have like 5 or so squirrels out, they will have a harder time to deal with 5 5/5 squirrels than 5 2/2 flying indestructible squirrels. I don't know, I might just put it in with the Coat for more lulz.
Thanks for the suggestion~ Always nice to see other suggestions than Doubling Season
June 1, 2014 9:18 p.m.
I would side Eldrazi Monument against board wraths/ anger of the god's
June 2, 2014 7:53 a.m.
Deception975 says... #7
Cavern of Souls , Door of Destinies , and last but not least Form of the Squirrel would be great additions to this deck.
June 3, 2014 5:14 p.m.
Rhinowarrior says... #10
haha +1. Did you see the new conspiracy squirrel card?
June 3, 2014 11:38 p.m.
Deception975 says... #11
Rhinowarrior, that card is a reprint. As you can see, Infral is using the original version.
June 4, 2014 12:05 a.m.
Deception975: Those cards worn't really work that well with this deck, Cavern of Souls
can name elf tho', so people can't counter my squirrel producing elves but besides that, is it not worth it when I only have 1 squirrel creature I actually cast. the same thing goes with Door of Destinies
, you have to CAST the squirrels to stack it up, which I only have one of, so worn't get very far with that.
I've tried out Form of the Squirrel
but it wasn't really as fun to use as expected and it's also unhinged, tho' it wouldn't matter much as this deck is just casual
DarianDDS: I'd rather keep this deck mono green, but I actually have another squirrel deck which is build around it's effect, tho' I haven't been bothered working much on it yet, but I might get there at some point.
HeartOfGold: I can already get flying to all my squirrels with the Eldrazi Monument . c:
June 4, 2014 9:31 a.m.
Deception975 says... #13
Cavern of Souls was to ensure bored presence mid to late game.
I know you have to cast the creature spells for Door of Destinies . That is easily fixed with such cards as: Contagion Clasp , Gilder Bairn , or Plaguemaw Beast . Granted, that would drastically change the build of the deck. At least take into consideration in case they are playing a tribal deck as well. As to not let them take advantage of your Coat of Arms .
Form of the Squirrel was more or less just a joke suggestion.
June 4, 2014 10:48 a.m.
Deception975; There is a easy way to to avoid boosting enemy tribals with Coat of Arms , simply don't play it or wait till your opponent is tapped out, play it and then hit for the win~ c:
June 4, 2014 10:55 a.m.
Deception975 says... #15
You and I both know it is not always as simple as that, lol.
June 4, 2014 11:56 a.m.
Well this deck haven't lost me a game yet, so it clearly haven't been a big thing for me at least, but really tho', you don't play a Coat of Arms when you know the opponent uses a tribal deck unless you know you win the game the moment it hits the board, like I said before, when all the opponent's creatures is tapped out. c:
June 4, 2014 12:56 p.m.
Deception975 says... #17
I know what you said. I can see why you label this as a casual deck. It sounds like you play against casual players. There is no fun in using a deck like this against those kind of players. You may think a win is a win. I think if you don't fight for it, you might as well not be playing.
June 4, 2014 1:05 p.m.
The reason why it's labeled "Casual" is cause Earthcraft is Restricted in Vintage, so couldn't really label it anything else. And you are right tho', it's no fun to use against other casual decks, which is why I swap out the Earthcraft s with Parallel Lives to make it more fair or when people just directly says to me they don't want to play against infinite comboes, which is fair. But I've taken out meta like decks too, tho' it's of course much harder as most decks is faster than this one, but as I've said, it haven't lost yet, at least not when I piloted it.
June 4, 2014 1:20 p.m.
Deception975 says... #19
Well, green will always be green, lol. Mana ramping to put out a lot stuff and making small creatures into big threats.
June 4, 2014 1:46 p.m.
None of the squirrels will be thaaaat big in size to make it worth playing that card, and I've toyed around with the Overrun effect before, but decided I'd use that effect from my Garruk Wildspeaker instead, which also helps me ramp up my mana and even creates 3/3 tokens if needed c:
June 4, 2014 7:13 p.m.
try adding Quest for Renewal then you don't have to worry about having to try to survive the until the next round
June 6, 2014 10:40 a.m.
Barnowl: Oh I truely don't need that, I can always just wait making the squirrels in response to my opponent ending their turn, then I'll have a huge army of squirrel ready to hit and conquer in my own turn~
June 6, 2014 12:05 p.m.
jacesmindspasms says... #25
finally!!!! squirrel swarm!!!! who needs slivers? we got dem frickin squirrells!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Infral says... #1
FRancid: Of course, Squirrel Nest and Earthcraft is what makes the infinite combo, you tap a forest which is enchanted with Squirrel Nest to make a token, then you use that token to untap the forest through the Earthcraft , as this is the effect of Earthcraft can you tap 'em away the moment they get out in play so you don't have to think of Summon Sickness, repeat this process over and over till you have a satisfying large army of furry critters of death and then win the game in your next turn~ This combo is preferred to be used in the end of the opponent's turn, as all but one squirrel is going to be tapped.
June 1, 2014 8:14 a.m.