Ah cool,
Willow Priestess. Trying to cheat in some 1/1 or 2/2 faeries, right? Or maybe be a little sneaky and cast an off color tribal Enchantment like
Bitterblossom for free, because it counts as a faerie? Or how about some bizarre, rarely played mono
faerie build abusing
Aisling Leprechaun’s ridiculously specific ability?
Heh Hah No.
Instead I’ve opted to build a Mono Rainbow deck that starts off like any generic Stompy build, transitions into one that Pillowforts for time, then emerges as a soul crushing, reality smashing apocalyptic blight.
With Willow Priestess in play for a full turn, it’s finally time to call on her activated ability. her and select Morophon, the Boundless who—as a shapeshifter—conveniently counts as a faerie. If the ability resolves, go ahead and name Avatar as the creature type.
From here there are a few branching paths, sort of a ‘Choose Your Own Adventure’ style of play.
As Morophon’s generous mana discount is a static ability, it’ll take effect immediately upon resolution, so if you have mana open there’s no need to wait a turn if you happen to have a copy of The Ur-Dragon in hand (which you likely will, either through natural draws or from Fierce Empath or Commune with Nature).
Feel free to attack with both heavy hitters next turn, battering the hapless opponent into submission.
A 6/6 coupled with an 11/11 Flyer (the 10/10 Dragon gets a +1/+1 bump from Morophon since it’s also an Avatar) will make short work of most anything else on the other side of the table. Top it all off with bonus draw(s) and the chance to play a permanent for free, and the advantage only increases.
Alternatively, there is the nuclear option. Morophon, the Boundless can also produce Child of Alara out of nowhere. Now you’re in control of a dynamic duo, a 6/6 coupled with a 7/7 with which to pummel the opponent (again, +1/+1 because it’s an Avatar).
Remember Heroic Intervention? Go ahead and cast it, bestowing the blessings of favor and approval on all our permanents and shielding them from any harm. Then follow up by casting Life's Legacy. Sacrificing Child of Alara dodges two pitfalls and creates an opportunity all at once; it bypasses the hexproof aspect of Heroic Intervention since we aren’t targeting anything, and it also sidesteps the indestructible portion of the card (sacrifice ≠ destroy).
The result? All non-land permanents are obliterated. Even if you’re staring at an opponent’s boardstate boasting, say, 185,000 permanents—we need but one Angel of Death to annihilate them all. Oh, and our permanents will be preserved alive, because of Heroic Intervention.
Leave your hapless opponent asking Show