Sideboard


Welcome!

This is my work in progress, not so budget, competitive EDH deck for my meta. The started as a UB tax and control deck, but that didn't suit my meta at the time and the end game was to slow.

Reasons to Play

  • You enjoy a combo finish
  • You like milling people and don't like a pesky blightsteel/darksteel colossus/Ulamog/ Kozilek getting in your way.
  • You like artifact combo's
  • You like math
  • You enjoy living on the edge of near death and you see life as a resource to victory

Reason's to not play

  • You don't like math
  • You hate infinite combo's
  • You think you're life total is too precious to touch and would rather play Serra Ascendant and Felidar Sovereign

History

Now the deck you're looking at is all in, infinite mana combo. This deck suites my meta very well because I can still race the other decks and survive the Stax/Control decks. This deck at the core is a Storm Deck. We want to play multiple cost efficient spells and find our end game as quickly as possible.

The Gameplan

Ad Nauseam. If you haven't read the card, I highly suggest you do and think about what you've been missing in your life. This card is ridiculous, period. I know paying your life sounds terrible to some people, but our plan allows us to net so much value off of it that it's almost cheating. I won't bore you with the math, but if you resolve this with a full 40 life, most times you will, you should expect to net ~30 cards(give or take) off the top with this card. Current deck CMC, excluding Ad Nauseam, is < 2 and is how we guarantee an absurd amount of card draw.

In an ideal world we want to tutor this card into our hand as fast as possible, cast it at the end of the last opponents turn and go for the win on our turn to maximize value. We pack a ridiculous amount of efficiently costed spells to maximize our mana budget.

We win with the following interaction.

Basalt Monolith + Rings of Brightearth = Infinite Colorless mana. Note: Needs two open mana to start.

Basalt Monolith / Grim Monolith + Power Artifact = Infinite Colorless

Oona is our infinite colorless mana sink and with our two U/B mana and our infinite mana combo we can just win the game.

Alternate Win-Con

Sometimes people want to ruin our fun, so we have this guy Laboratory Maniac. Use our infinite colorless mana and Stroke of Genius to draw our deck. You do this to find Lab Man and play a draw spell, or play Lab man, then draw our deck to win the game.

Answers

Most of our answers are not catch all removal. The goal of our removal is to protect our combo on our turn, so that the only way our opponents can answer us is if they do nothing on their turn. We're racing our opponents and unless they're stopping us their turns don't matter.

More coming soon!...When I have time to talk about it more.

Notable Missing Cards

  • Snapcaster Mage
  • Force of Will
  • Mana Drain
  • Underground Sea
  • Zendikar Fetches
  • Mana Crypt
  • Time Spiral / Time Twister
  • Grim Tutor
  • Counter Balance
  • Ancient Tomb
  • Flusterstorm
  • Lion's Eye Diamond
  • Candelabra of Tawnos

Due to budget constraints, draft addiction and general lack of trading ability the operator doesn't have these cards available.

Suggestions

Updates Add

Thirst for Knowledge --> Remand

Pithing Needle on the fence. Nobody in my current meta plays an activated ability I'm worried about.

Snapcaster in. Dimir Machinations Out.

Comments

Date added 9 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 1 Mythic Rares

35 - 2 Rares

20 - 4 Uncommons

22 - 1 Commons

Cards 100
Avg. CMC 1.96
Tokens Bird 2/2 U, Faerie Rogue 1/1 UB
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