Sideboard

Enchantment (2)

Instant (3)

Sorcery (5)


Maybeboard

Creature (1)

Enchantment (1)

Artifact (1)


"Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens."-Vuliev of the Ghost Council

This is the revised (and hopefully improved) version of my deck Orzhov Control (B/W). I really love Orzhov and the way B/W works together. If you like or have suggestions please leave comments, and +1s are appreciated. Thank you:D

----------Card Breakdown---------

Thoughtseize - Get rid of there win cons early, gets in before counters, if played after that then they lose a counter or lose something better

Devour Flesh - For use against hexproof or protection from black, and in a bind you can get rid of your own creatures for some more life

Hero's Downfall - Great planeswalker and creature removal

Underworld Connections - With all the lifegain the 1 life shouldn't be a problem in most cases and its a card when ever you can leave that one land untapped

Blood Baron of Vizkopa - Powerful creature, that's really hard to get rid of becasue of protection from white and black. Lifelink on a possible 10/10 flyer, why not?

Desecration Demon - crazy good card, removal and big creature in one package, not to mention flying

Pack Rat - Don't need all the removal in this deck? use to pump out more rats, same goes with land flooded games

Elspeth, Sun's Champion - Win con on her own, pumps out an army of soldiers and has her own removal for big nasty creatures, plus I like the idea of potentially having an army of flying soldiers and rats coming at you

Banishing Light - Awesome removal and fits right into this deck for more control and hits noncreatures which is fantastic.

Deicide - A strict upgrade from Revoke Existence and also kill mono blue with Thassa, God of the Sea and other god centered decks. One in the sideboard if needed

Obzedat, Ghost Council - Side in against U/W control because it forces them to kill it on your turn

Brain Maggot - more Thoughtseize to slow you down

Bile Blight - good for tokens, enemy pack rats, and generally a pretty solid removal spell

----------Sideboard----------

Dark Betrayal - If playing a black heavy deck, swap this for some cheap removal

Drown in Sorrow - kill tokens or white weenies, plus scry bonus

Duress - Sideboard in against heavy control or super-friends decks, or really anything that is heavy on non-creature spells

Blind Obedience - helps to slow down aggro decks and gives me some help with extort

Lifebane Zombie - A nice intimidate body and helps remove some creatures before they hit

Sin Collector - Side in against burn or control to get rid of their spells and provides a nice 2/1 body.

Suggestions

Updates Add

Went to FNM last night and went 2-2 again, I ended up pulling a Temple of Malady and an Ajani, Mentor of Heroes so i was pretty happy. Green seems to be my biggest weakness. I beat a r/w burn and a r/b aggro, and lost against a g/w midrange and a g/b with Master of the Feast. Any suggestions to help manage green would be helpful, the mana ramp is just too fast for my deck apparently.

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Revision 4 See all

(10 years ago)

+1 Sphere of Safety maybe
+1 Whip of Erebos maybe
Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

29 - 6 Rares

12 - 4 Uncommons

2 - 5 Commons

Cards 60
Avg. CMC 3.03
Tokens Copy Clone, Emblem Elspeth, Sun's Champion, Soldier 1/1 W
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