"Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens."-Vuliev of the Ghost Council
This is the revised (and hopefully improved) version of my deck Orzhov Control (B/W). I really love Orzhov and the way B/W works together. If you like or have suggestions please leave comments, and +1s are appreciated. Thank you:D
----------Card Breakdown---------
Thoughtseize - Get rid of there win cons early, gets in before counters, if played after that then they lose a counter or lose something better
Devour Flesh
- For use against hexproof or protection from black, and in a bind you can get rid of your own creatures for some more life
Hero's Downfall - Great planeswalker and creature removal
Underworld Connections - With all the lifegain the 1 life shouldn't be a problem in most cases and its a card when ever you can leave that one land untapped
Blood Baron of Vizkopa - Powerful creature, that's really hard to get rid of becasue of protection from white and black. Lifelink on a possible 10/10 flyer, why not?
Desecration Demon
- crazy good card, removal and big creature in one package, not to mention flying
Pack Rat - Don't need all the removal in this deck? use to pump out more rats, same goes with land flooded games
Elspeth, Sun's Champion - Win con on her own, pumps out an army of soldiers and has her own removal for big nasty creatures, plus I like the idea of potentially having an army of flying soldiers and rats coming at you
Banishing Light - Awesome removal and fits right into this deck for more control and hits noncreatures which is fantastic.
Deicide
- A strict upgrade from Revoke Existence and also kill mono blue with Thassa, God of the Sea and other god centered decks. One in the sideboard if needed
Obzedat, Ghost Council - Side in against U/W control because it forces them to kill it on your turn
Brain Maggot - more Thoughtseize to slow you down
Bile Blight - good for tokens, enemy pack rats, and generally a pretty solid removal spell
----------Sideboard----------
Dark Betrayal
- If playing a black heavy deck, swap this for some cheap removal
Drown in Sorrow - kill tokens or white weenies, plus scry bonus
Duress - Sideboard in against heavy control or super-friends decks, or really anything that is heavy on non-creature spells
Blind Obedience - helps to slow down aggro decks and gives me some help with extort
Lifebane Zombie - A nice intimidate body and helps remove some creatures before they hit
Sin Collector - Side in against burn or control to get rid of their spells and provides a nice 2/1 body.