Orzhov Value City

Pauper HaazdaGerfson

SCORE: 329 | 67 COMMENTS | 51848 VIEWS | IN 276 FOLDERS


HaazdaGerfson says... #1

Going up in the number of Unmake's may be a good thing, as Beckon Apparition can be kind of underwhelming at times. Three considerations are this though: 1) Beckon Apparition is capable of some cheeky combat plays where I can effectively "flash in" a 1/1 blocker and make Nightsky Mimic a 4/4 blocker, 2) Beckon Apparition is great against sacrifice effects where I can make another creature to sacrifice to something like Diabolic Edict, and 3) Beckon Apparition is just lower on the curve, which is just a huge advantage to this deck in general. Look how low the curve lies in this deck even compared to your extort list. That makes it really aggressive in game 1. All things considered, maybe I could shift around the number of Castigate and put some of those in the side. Thanks for the input, and remember to +1 if you like it!

March 29, 2017 3:45 p.m.

Naksu says... #2

Nice brew man, really dig it! Have you thought about Mana Tithe against removal ? I've never built a pauer deck but got inspired to make one from yours. Gj +1

April 19, 2017 4:29 a.m.

HaazdaGerfson says... #3

Hey thanks! Glad you like it! I've actually run Mana Tithe in the side before, but it hadn't proved to be quite as powerful as I'd hoped it to be. Could be good against control decks where a cheap and unexpected response can swing the tempo by a lot, but I'd have a hard time trying to justify it in the main. Thanks for the suggestion!

April 19, 2017 3:34 p.m.

Naksu says... #4

Fair enough and yeah, I meant it for the sideboard :) It is a really niche card for main.

April 19, 2017 4:52 p.m.

jimmynitos says... #5

Have you considered Night's Whisper over Read the Bones?

May 12, 2017 1:51 p.m.

HaazdaGerfson says... #6

Thanks for the input! I've definitely thought about running either Night's Whisper or Sign in Blood over Read the Bones. Between those two, Sign in Blood has a riskier mana cost, but can be used as pseudo-burn to the opponent in some cases. Either way, the reason I've gone with Read the Bones is that in the case that I wouldn't have the third mana to cast Read the Bones I likely still have other cards in my hand to play with my one or two mana, and so I wouldn't need to "reload" on cards yet. On the other hand, if I have no cards to play and do need to "reload" it is likely because I've gotten enough land to play my hand out pretty thoroughly. In that case, I can replenish my cards with the bonus scry (which is so underrated!). All in all, you may even still be right, because when I reload on cards, I would have an extra mana available that turn to play something - which is a key point. I'll have to playtest that some! Thanks again, and let me know what you think!

May 12, 2017 2:09 p.m.

jimmynitos says... #7

Scry 2 is truly a powerful effect, but you should consider if is that relevant for your gameplan. This deck seems consistent enough to dismiss the effect for a faster card.

As a MBC player myself, Sign in Blood is the better option, although I miss the scry in some matchups. I've tested Read the Bones and the cmc affect my gameplan too much, so you could try Night's Whisper during some time and compare the results.

May 12, 2017 10:13 p.m.

HaazdaGerfson says... #8

That's a good point! Yeah I'll try it out for a little while and see how I like it by comparison.

May 13, 2017 4:25 p.m.

DooMijasz says... #9

I have a question. I've noticed that all our creatures have 1 toughness which makes it a very easy target for cards like Nausea or Electrickery. Any ideas how to counter that?

August 22, 2017 10:40 a.m.

HaazdaGerfson says... #10

Great question! I've ran into that before. Some suggestions:

  1. Play less creatures out to the field. This reduces the risk of 2 or 3-for-1's, and it gives them less value in using these cards.

  2. Play a creature when they can't remove it immediately, then promptly buff it with Edge of the Divinity. I have to do this most frequently.

  3. Slow down the game and side in control pieces, then rely on Guardian of the Guildpact more.

August 22, 2017 5:43 p.m.

Gian519 says... #11

What things would you change against a control deck UB/RB?

September 4, 2017 10:23 a.m.

HaazdaGerfson says... #12

Great question! I would certainly bring in hand disruption. I would also consider changing out some small, quick removal for more substantial, longer game removal. And I would consider bringing in a bomb that is harder to deal with but higher on the curve. Maybe it would look something like this:

Out:

-4 Disfigure - Control has less small creatures

-4 Nightsky Mimic - This creature is for going aggressive over the top in the early mid-game and requires momentum which we won't assume to have.

In:

+2 Chainer's Edict - 4 hard removal spells in two cards; great for long games

+3 Duress - Bread and butter against control

+1 Guardian of the Guildpact - Hard to deal with other than an edict effect

+2 Ostracize - Depends on the quantity of their creatures

This is very general though.. I am more likely to take out Beckon Apparition against a deck that doesn't use their graveyard much, and there are plenty of other similar considerations. Sometimes bringing in a Disenchant would be the right move.

September 5, 2017 4:11 p.m.

Gian519 says... #13

for Dimir Control (https://www.mtggoldfish.com/archetype/pauper-dimir-control-32679#paper), do you recommend me to take away disfigure instead of beckon app?

I currently put mana tithe as card number 61 for the amount of removal in the meta, do you think this decision is better than worse?

I thank you so much for your deck, I started playing magic with it (two weeks ago) and I find it very funny, despite playing against delver and dimir hahaha

cheers from argentina

September 5, 2017 7:11 p.m.

HaazdaGerfson says... #14

In short, yes I would generally consider taking out Disfigure. Something to consider is that Beckon Apparition is largely good because of its synergy with Nightsky Mimic, so if you take that out, then maybe taking out Beckon Apparition would be better there. Mana Tithe is an interesting card, and I used to run 1 in my SB, but I'm not convinced yet of its value outside of an attrition-style control deck which might be a good transformative sideboard option.

Glad you've been enjoying the deck! Thanks for the input, and keep tinkering with it to find out what you enjoy and what works!

September 8, 2017 6:59 p.m.

admiralackbar says... #15

It feels like your main way to win is using Edge of the Divinity so wouldn't running maybe a copy or two of Auramancer would benefit the deck a lot. It also works with Journey to Nowhere and would be great if you ran Dead Weight because if it kills the creature then you can play Auramancer and do it again.

January 16, 2019 12:17 p.m.

GreatGoofini says... #16

Divest seems like a strict sb upgrade from Ostracize

April 23, 2019 12:34 a.m.

0rc says... #17

This deck can consistently beat many truly competitive legacy decks. In case you were wondering..

+1

February 6, 2020 11:28 a.m.

Please login to comment