I saw the Owling Mind deck while digging through old deck archetypes and I fell in love.
I already had the lands and remands, so the rest of it was cheapo stuff from my Friendly, Local Game Store.
Here's how it works.
Starting as early as possible, start disrupting your opponent's lands.
Bounce their lands with Boomerang.
Tap them down ON THEIR UPKEEP with Gigadrowse or
Early Frost
so that their mana pool empties as they move into their main phase.
Exhaustion
hurts. Plain and simple. Just a friendly tip from playing the deck, it's never too early for
Exhaustion
.
I've had hands go Boomerang, Boomerang then
Exhaustion
.
Drop down an Ebony Owl Netsuke around turn four or five. I like to wait until about turn five because that allows me to disrupt the game very early on and if they get too many lands, you're F'd in the A, my friend.
Gigadrowse is a champ. Tapping down lands and the one creature that somehow always gets through is a blast.
Howling Mine and Temple Bell fuel your hand and keep your opponent from dipping below seven cards for Netsuke's effect.
A late-game
Trouble
will typically finish someone off.
People are probably wondering why I'm not running Dictate of Kruphix or Kami of the Crescent Moon.
I don't like them. Kami dies too damn easily. The dictate comes down later and the Flash is practically meaningless most of the time in this deck.
You can drop a Temple Bell on turn four or five and refill your hand.
Let me know what you think and please help me build a sideboard for this card.