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This deck is more or less a combo based toolkit deck. The plan is to get infinite Mana and through various ways either to draw our opponents out, go for a labman victory, or a few other less common combos to create infinite wizards and ping down our opponents with inalla's second ability. We also enjoy taking extra turns to help get there.

Currently looking for advice on cuts to add in Staff of Domination , Basalt Monolith + Rings of Brighthearth and Tribute Mage / Trinket Mage .

Combos: Dramatic Reversal + Isochron Scepter (Abbv. as DS from here on) Inf Mana/untaps . . Fatestitcher + Illusionist's Bracers Aphetto Alchemist + Illusionist's Bracers (both abbv. As FA/I) Inf Mana/untaps . . Dualcaster Mage + Ghostly Flicker + Inalla, Archmage Ritualist Inf Dualcaster mages, forks, mana . . Demonic Tutor + Dualcaster Mage Essence Flux + Ghostly Flicker + Inalla, Archmage Ritualist Similar to the previous but with infinite tutors and can be done on opponents turn if they cast the tutor. All you need is Dualcaster in hand. They cast tutor, you Dualcaster and create the copy, find essence Flux and ghostly Flicker. When demonic tutor is on the stack cast ghostly Flicker, targeting dual caster mage (nontoken), hold priority and cast essence Flux targeting the Dualcaster. Essence Flux resolves Dualcaster bounces you fork the ghostly Flicker on the stack and from there just keep blinking a land to pay for the extra wizard coming in on inalla trigger netting you infinite forks/mana and wizards which can be used in conjunction with the demonic to tutor any piece of your deck and win. You need 9 Mana to make it work and it's very niche but it's a fun possibility. . . Inalla, Archmage Ritualist + Wanderwine Prophets Inf turns . . Archaeomancer + Essence Flux + Ghostly Flicker (without infinite Mana can still be used with non-exile extra turn spells for inf. Turns) . . Inalla, Archmage Ritualist + Mistbind Clique Lock two people out for 5 Mana so it's harder for them to interact on your turn . . Azami, Lady of Scrolls + Laboratory Maniac + Mind Over Matter Draw your deck and fill the yard . . DS or FA/I + Patron Wizard Inf counters Azami, Lady of Scrolls + Laboratory Maniac Draw deck/win Inalla, Archmage Ritualist Arcanis the Omnipotent + Laboratory Maniac Draw deck/win . . DS or FA/I + Capsize Inf bouncy bois Blue Sun's Zenith Draw opponents out or conjunction with labman Stroke of Genius Draw opponent out or conjunction with labman

. . . There's probably a few more creative ones you can do but this is just is the top of my head. Staff of Domination will just add redundancy with the infinite Mana combos and is already pullable with Trophy Mage . Trinket Mage would just turn into value with the ability to snag our Sol Ring and Sensei's Divining Top . Tribute Mage is almost a house in itself with the ability to grab Isochron Scepter and a number of Mana rocks like the signet's or fell. stone. Basalt Monolith + Rings of Brighthearth would be instantly pullable with Trophy Mage and generates is infinite colorless Mana to abuse in a gillion different ways which is why I'm looking to make room.

Another sweet interaction albeit not inf. is Intruder Alarm + Master of Waves . If you have a decently high devotion to blue this turns into a bunch of untap triggers that can be used in conjunction with Azami or Inalla for draw or damage.

Let me know your opinion on what you think I should cut or if there is anything I've missed! Currently leaning towards Bolas Citadel, Cabal Coffers, Master of Waves, Kasmina's Transmutation and maybe one of the turn spells? I haven't had much chance to play the deck as it currently is let alone with changes so it's a bit of a can of worms for me!

Late note: Also looking to toss in As Foretold because I picked up a Russian foil from a close friend and free spells are fiyaaaa.

Thanks so much in advance! TSS

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