Maybeboard


Moonfolk tribal / mono blue lands matter. Key strategy is digging for or tutoring out Amulet of Vigor or Tiller Engine asap. Either or are essential for this deck to work properly. Why the those? Mainly because of our commanders ability saying the lands he puts into play enter tapped. The deck can operate without tthem but it’s so much better with it. With either in play the deck is capable of infinite landfall triggers. Keep opponents creatures tapped down with Grappling Kraken and Guardian of Tazeem. Deck them with Hedron Crab and Ruin Crab. Gain control of all creatures with Roil Elemental. Or scry for whatever you need to win with Retreat to Coralhelm. With all pieces of the puzzle in play you don’t even need your landfall pieces in play to take advantage of unlimited land plays. You can use your moonfolk abilities as many times as you choose. Copy any instant or sorcery as many times as you choose with Uyo, Silent Prophet. Counter every spell opponents cast with Soratami Savant. Tap all lands opponents control during their upkeeps and force them to scoop with Floodbringer. (Most will scoop when not allowed to play the game lol). Abuse whatever moonfolk ability you choose.

Combos and Synergies:

These 4 lands will get you infinite turns. Tolaria West and Crucible of Worlds will help get this combo going quicker by transmuting Tolaria into one of the lands then replaying Tolaria and then returning it to your hand with a moonfolk to be transmuted into your next piece and so on till you have all 4 in play. Another way to get the lands you need faster is Expedition Mapfoil searching for Academy Ruins. Use the ruins to recur the map as many times as you need. There’s also Urza's Cave + Crucible of Worlds which will do the same thing.

The infinite parts of the combo can also be done with

Synergies:

This next one isn’t even a synergy really. With how important of a piece that Amulet of Vigor is in this deck protecting it is a must. For that we have Padeem, Consul of Innovation and Lightning Greaves and Swiftfoot Boots to protect him. Another one that synergizes great with this deck is Storm Cauldron. With it and Caged Sun or Extraplanar Lens in play you can get infinite landfall triggers that way as well. Also has the added bonus of slowing opponents down to a crawl only being able to play 2 lands per turn.

Suggestions

Comments

Revision 31 See all

(1 month ago)

+1 Floodbringer main
-1 Mox Opal main
+1 Thought Vessel main
Top Ranked
Date added 6 years
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

35 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.15
Tokens Bird 2/2 U, Construct 0/0 C, Emblem Jace, Unraveler of Secrets, Emblem Tamiyo, the Moon Sage, Illusion 1/1 U w/ Flying, Sheep 0/1 G, Zombie 2/2 B
Folders Commander Decks To Try, EDH, EDH Decks, tribal, deck, infinites, somth, Moon Decks, Stuff to Copy but Worse, Interesting
Votes
Ignored suggestions
Shared with
Views