Perfection of Artificing

Standard* ducttapedeckbox

SCORE: 110 | 332 COMMENTS | 17666 VIEWS | IN 57 FOLDERS


FaustHarbinger says... #1

I personally Like the Young Pyromancer 's in it for the extra bodies and they act as good creatures to tap for artifacts.

July 4, 2014 5:32 p.m.

tempest says... #2

I agree. I think young pyro should stay. You need defensive chumps so you can swing with the big dudes

July 4, 2014 5:42 p.m.

tempest says... #3

And also for your trading post and artifact recursion

July 4, 2014 5:44 p.m.

BorosPlayer says... #4

FYI Scuttling Doom Engine has been added.

July 4, 2014 5:45 p.m.

Good points tempest and FaustHarbinger. She'll stay. Thoughts on removing Lightning Strike ? I want to even my curve out a little.

Added him BorosPlayer

July 4, 2014 7:13 p.m.

Saljen says... #6

Illusory Angel works well with Ornithopter

July 4, 2014 7:20 p.m.

tempest says... #7

you could go for stoke the flames instead of lightning strike

July 4, 2014 8:12 p.m.

@ Saljen -- True, but it doesn't have much synergy with the rest of the deck :S It is a nice T3 drop, though.

@ tempest -- I was thinking more along the lines of the Gods' weapons from Theros (Bident and Hammer). Yes no maybe?

July 4, 2014 8:46 p.m.

tempest says... #9

i think you can remove Darksteel Forge for a singleton hammer as the forge works against the doom engine. but i think you should keep lightning strike or use another form instant/sorcery control

July 4, 2014 8:50 p.m.

@ tempest -- Ahh another who doesn't like Darksteel Forge . I'll try out a singleton Hammer of Purphoros in place of it. I'd also rather keep my burn/removal low costing, so that I can cast it in addition to a late-game bombs. What about Swan Song or Rapid Hybridization or something like that?

July 4, 2014 9:14 p.m.

tempest says... #11

i think Swan Song and Rapid Hybridization would be great. just use the one that has more effect. the frog lizard is easier to deal with, but the bird can't block your doom engine.

yea. not particularly fond of darksteel forge. i did read the earlier comments btw, but honesly it seems like a win more card to me

July 4, 2014 10:10 p.m.

Phyrexian Revoker is another 2 drop but you should you have a Cheif Engineer and Ornithopter out he is free

July 5, 2014 6:05 a.m.

Sersorias says... #13

You suggested taking out one Chief Engineer , and I think that idea isn't too bad... the first Engineer you play is great, as it allows you to cast your artifacts way earlier.

But if you draw another one or two, they are almost useless -by that time you could be already topdecking, having enough mana and creatures to cast every spell you draw. While playing 4 copies, it is not unlikely to draw more than one every game. He is a bit like Battlefield Thaumaturge , I guess. Enables some nice tricks, but if you are stuck on them, you have probably already lost the game.

July 5, 2014 6:17 a.m.

Schuesseled says... #14

If you always want to draw a particular card in a game, then you need to run it at 4x. Yes having multiples of the engineer isn't helpful but neither is it unhelpful.

July 5, 2014 7:03 a.m.

Schuesseled says... #15

I would maybe consider mainboarding Phyrexian Revoker in the place of young pyromancer. It can be played on turn two for free after chief engineer. And you can just take a wild guess in the dark about what card you want to shut down.

July 5, 2014 7:08 a.m.

Sersorias says... #16

Well, you could still run Generator Servant then... both together can enable big, hasty threats early in the game, thus it isn't unreasonable to split it 3-1 in the Engineers favor, is it?

July 5, 2014 7:10 a.m.

c907 says... #17

ant thoughts of what you going to use to replace the young pyromancer when it rotate outs? I was thinking master of waves or guttersnipe

July 5, 2014 9:34 p.m.

Can I get more opinions on replacing Lightning Strike with Swan Song or Rapid Hybridization ?

@ Schuesseled, Sersorias, and c907 -- I've been thinking about post rotation, hence the massive changes already. I think Generator Servant and Phyrexian Revoker are my best bets, as many of you have mentioned. I won't have the devotion for Master of Waves and Guttersnipe will have rotated out.

My two current options give the same bodies, but one can be convoked out on T2 while the other can't. The big question is if I want to speed my deck up, or slow my opponent's deck down. It's difficult to test this against other decks right now without Cockatrice or paper cards, so what do you guys think?

July 5, 2014 9:42 p.m.

assassinite9 says... #19

for m15 they are reprinting Tormod's Crypt would that be a viable addition to this deck? seeing as it is 0 mana to play, and has viability against reanimator strategies, in addition, its an additional target for Ensoul Artifact and Shrapnel Blast

July 6, 2014 12:06 a.m.

@ assassinite9 -- Hmm. Probably in the SB, Thoughts on where?

July 6, 2014 12:22 a.m.

I've changed out Lightning Strike for Rapid Hybridization . At the least, I can hit my blocking Thopter and still be able to convoke to the token. Thanks to Johnny5 for the idea.

July 6, 2014 12:23 a.m.

Sersorias says... #22

As Tormod's Crypt does not help with convoke and as it is very situational, I would suggest - as you mentioned - using it as a SB-option.If you are going for the less controllish route you could still take some Counterspells out to put more burn in, with Magma Jet you would even remain the useful scry.

July 6, 2014 4:26 a.m.

stimulispakij says... #23

rapid seems like it would counter act with your Scuttling Doom Engine , imo i would suggest dropping them for 3 Magma Jet for the scry or 2 and the new?, enchantment military intelligence, if you attack with 2 or more creatures you draw a card, between your Ornithopter and Young Pyromancer tokens you should get some decent value out of it. of course its all preference though. awesome deck though either way +1good luck and hope it works out for you after rotation

July 6, 2014 10:10 a.m.

Dropbear says... #24

Evolving wilds.

July 6, 2014 10:51 a.m.

@ Sersorias -- Added Tormod's Crypt to the sideboard. I also want to shy away from 2-drops, as my T2 has been getting rather cluttered.

@ stimulispakij -- There really isn't a circumstance that I'm going to exile my own Scuttling Doom Engine . Rapid Hybridization is for when my opponent manages to drop their bomb and I can't control it. Hell, a 3/3 token is much better than a Desecration Demon or something.

@ Dropbear -- Do you think the Evolving Wilds would be useful? I'm looking to establish my board presence in the first few turns, and the Wilds would slow me down.

July 6, 2014 12:05 p.m.

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