Perfection of Artificing

Standard* ducttapedeckbox

SCORE: 110 | 332 COMMENTS | 17666 VIEWS | IN 57 FOLDERS


galaxy1o1 says... #3

Profane Memento is a situational card; if you expect to see a lot of control decks, leave it sideboard, if you're up against jund and mono/X or aggro, throw a few in mainboard. If nothing else, it's an easy Shrapnel Blast target and incidental lifegain never hurts.

July 10, 2014 9:08 p.m.

just curios why not Steam Vents instead of Shivan Reef ?

July 11, 2014 2:19 a.m.

Dropbear says... #5

Reasons:- because shivan reef stays in standard longer.- shivan reef is less expensive- shivan reef always comes in untapped and even though you take damage to use colored mana with it, in a case where you need 1 mana and are on 2 life, shivan reef is better for you.- even though you take damage from using it, as the game goes on, you do not need to use it for its colored mana anymore.

July 11, 2014 2:35 a.m.

Dropbear says... #6

good thing the comments completely ignored any formatting i added.

July 11, 2014 2:35 a.m.

Scorprix says... #7

@Dropbear: LOL.

@ducttapedeckbox: Yea, The changes seem good. Definately drop Trafing post, since it generally just sits around for the whole game and does nothing.Also, dropping SoNP seems good. It isn't as good as SDE. Of the ramp cards you stated, Izzet Keyrune seems usually the best, and I recommend it. However, maybe the lantern as a 1-2 of, just for consistency? I dunno', I like BR and BoT, so they seem good, but what's so great about hammer? Just want to know...

July 11, 2014 5:11 a.m.

Skraz1265 says... #8

@Scorprix The hammer gives haste to all of the threats in the deck, which is always nice, and very good in a meta where even control decks are often tapping out on their turn. Aside from that, it uses the excess land in a deck with a low curve to create bodies. Artifact bodies, no less, so they can be sacrificed to a Shrapnel Blast or maybe even buffed with Ensoul Artifact if all you need is that last two points of damage.

Trading Post serves a similar purpose, giving the deck some recursion and card draw. Both of those cards are in here for when the game goes on longer than the deck would prefer.

I think one of the biggest differences of this deck and artifact decks of the past is that this is a lot more tempo than aggro. Every good tempo deck has to have some way to keep itself going in a drawn-out game.

July 11, 2014 7:19 a.m.

JakeHarlow says... #9

Looks really solid! After some testing, I hit big artifact threats super quick! Though I'm still going to humbly suggest that six 3-drop counters might be a little too high-curve on that front. Negate and Essence Scatter can make a big tempo difference.

Not that Dissolve and Dissipate are bad. Quite the contrary. They're great.

July 11, 2014 10:46 a.m.

JakeHarlow says... #10

Also, have Colossus of Akros and Guardian of the Ages been tossed out as beefy artifact threats?

For the record, I think Scuttling Doom Engine and Soul of New Phyrexia are the best threats. Just wanted to ask.

July 11, 2014 10:48 a.m.

GoldGhost012 says... #11

Colossus of Akros is just bad in here. Way too expensive and the Monstrosity will never be activated.

I actually forgot Guardian of the Ages was still Standard. I thought it had already rotated.

July 11, 2014 10:54 a.m.

JakeHarlow says... #12

Nah, he's still around! Colossus isn't the worst thing ever, but there are better options. In draft, if I could get a convoke-able 10/10 indestructible for 8 mana, I'd feel alright about it. And yeah, Monstrosity would never happen, lol. The other threats are easily better than it.

Guardian of the Ages isn't the worst ever either, but again, I think Doom Engine and Soul of NP are just better.

July 11, 2014 11:10 a.m.

timmyxv says... #13

Seems pretty solid, but I playtested it against my soldier deck and it lost 0-2. Here's the deck if you want to see your doom: Soldiers (THS block and M15)

July 11, 2014 1:11 p.m.

GamerSonX says... #14

July 11, 2014 6:02 p.m.

Baquiran says... #16

I like most of your proposed changes. I can understand not liking Akroan Horse I actually see a lot of faults with using it too. Like accelerating an opponents convoke.

Though I still like keeping Trading Post in the Deck. Mostly because of how the third and fourth abilities interact with Scuttling Doom Engine . If Doom Engine is in danger from either a targeted spell or somehow a boardwipe, you can respond with Trading Post by sac'ing Scuttling Doom Engine to it (that's 6 free damage). Then you can draw a card, or retrieve another SDE from the graveyard if you have one. If only the rules allowed you to retrieve the same SDE you sac'ed but they don't. It may not seem all that fast, but I just like cards that do multiple things like this, it's why I like the charms and planeswalkers.

July 12, 2014 12:33 a.m.

Welp I got behind in comments again, here it goes.

@ BoardFire -- There are many other places to post a request for help; another deck list is not one of them. I will delete your post, please post in the forums or on my wall if you would like help with a deck.

@ Mtg_king -- See above. Advertising a deck of the same archetype is somewhat understandable, but please don't use my deck for advertising an unrelated deck. I have deleted your posts as well - we have forums and walls for this.

@ galaxy1o1 -- I was thinking SB as well.

@ Doomed_Traveler77 -- Pain > shock in this case because of cost, rotation, and it produces a free colorless which is pretty good for this deck. Dropbear elaborated more, and I agree with him for the most part.

@ Scorprix -- What's BR? I like the Hammer as a late game mana sink and also provides late-game targets for Ensoul Artifact and Shrapnel Blast . Plus a 3/3 isn't bad. Still on the fence about Trading Post . Skraz1265 listed some good reasons as well.

@ JakeHarlow -- Probably removing most if not all of the counterspells. I've eliminated Colossus of Akros for the reasons GoldGhost012 has listed. Guardian of the Ages just seems like too much to top my curve - I really like SDE at the top.

@ timmyxv -- Thanks for the testing - a good portion of this discussion has involved the focusing of this deck; once it's not torn between a slower, control strategy and a more aggressive strategy, I think it'll stand up to quicker decks better.

@ GamerSonX -- Ehh I think we can find better alternatives.

@ maioflw -- Please use my wall for asking for deck help. Especially when it's an unrelated deck. I appreciate your compliment, but I will have to delete your post. Again, my wall and the forums are open for deck help; not others' deck lists.

July 12, 2014 10:17 a.m.

Skraz1265 says... #18

I got a chance to play with the Doom Engine at a prerelease event last night, and I have to say that I'm liking it more and more. A solid body with decent evasion and that 6 on death is just devastating. I think I might up him to 4 and dump SoNP in the side somewhere. I mean the soul is a good card, but it's ability costs a lot of mana, and you're playing a deck that, realistically, has a low curve. You really only want to play doom engine when you can cheat him out with engineer. You can get it turn 3 or 4 pretty easily. You can't use convoke for the soul's abilities, though and I think that takes away a lot of his value for this deck.

-2 Soul of New Phyrexia -3 Dissipate +1 Scuttling Doom Engine +1 Shrapnel Blast +1 Phyrexian Revoker +2 Izzet Charm

I know you've been trying to keep your curve a little less heavy on two-drops, but I think there's nothing wrong with a lot of them so long as they're good in the deck. I like Izzet Charm for the utility. At the worst can cycle through some dead cards. At best it counters an early spell or burns down a small creature. I think you need the utility from it more than you need the extra hard counter from Dissipate

We've already talked about why I like revoker, but a third charm instead wouldn't be terrible, either if you just want to keep up your spell count.

July 12, 2014 11:54 a.m.

@ Baquiran -- Kept Trading Post . I think it is really useful as well. Thoughts on the changes?

@ Skraz1265 -- Just made some major changes. Thoughts on Izzet Charm post-changes?


Changes:

Dropped (total of 11 cards): Dissipate , Dissolve , Soul of New Phyrexia , Young Pyromancer .

Added: 1x Island, 1x Scuttling Doom Engine , 1x Shrapnel Blast , 3x Phyrexian Revoker , 3x Izzet Keyrune , 2x Bident of Thassa .

July 12, 2014 1:17 p.m.

Love it. Way quicker and focused on the win con! Question about Profane Memento in the side, what type of deck would you main board that for? To me it seems like a main board or nothing card...

July 12, 2014 2:08 p.m.

C4bl3 says... #21

Ral Zarek deserves a spot in this deck. 2 uses out of Trading Post , Izzet Keyrune , Hammer of Purphoros or an extra Convoke. Worst case he's 2 Lightning Strike on a stick.

July 12, 2014 2:11 p.m.

C4bl3 says... #22

I would go down to one Bident of Thassa for it.

July 12, 2014 2:13 p.m.

Also, may be bit of a stretch, but with so much MBD and Golgari in the meta, I see kill spells being the end of this deck. What about replacing Rapid Hybridization with Mizzium Skin ?

July 12, 2014 4:14 p.m.

GamerSonX says... #24

depends on the meta Doomed_Traveler77. Your meta may rely on decks with kills spells, maybe his meta doesn't? Every card shop has a different meta. For example: my meta, is always changing, no one there runs the same deck more than once a month, and everything is always someone's unique brew or a variant of a certain deck that placed well in the pro circuit. With this being said, I do agree, some spot removal protection could come in handy, definitely a sideboard option for sure.

July 12, 2014 5:45 p.m.

Ral Zarek could be a double-edged sword in this deck. While his first ability helps out with convoke, he isn't a creature so it might slow us down a turn. Although activating his ultimate would give us lots of combat phases with the extra turns, lol.

I still would choose Haunted Plate Mail over Trading Post . After a board wipe it can become a creature in a pinch, and then we can still attack with it or use it to help with convoke.

I dislike Anger of the Gods in the sideboard because it kills most of our creatures. Have you thought about Hubris ? It bounces our artifacts and the Ensoul Artifact back to our hands.

July 12, 2014 9:15 p.m.

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