Perfection of Milling 3.0 - Modern Top Control

Modern* ducttapedeckbox

SCORE: 7 | 82 COMMENTS | 1462 VIEWS | IN 3 FOLDERS


udinator says... #1

I'm just wondering, but is there any reason why you're not running a full set of Inquisition of Kozilek s?

June 15, 2014 2:09 p.m.

@ udinator -- I didn't realize I had more Duress s than Inquisition of Kozilek s. I made the change, but it broke my absolute cap of $100. I'll probably be making some changes shortly that will bring it back down though.

June 15, 2014 2:15 p.m.

EndStepTop says... #3

For early control try mainboarding Spell Pierce , Vapor Snag maybe Remand to help tempo. Geth's Verdict could help as well.

June 15, 2014 3:20 p.m.

vampirelazarus says... #4

Remand probably breaks his budget....

June 15, 2014 3:38 p.m.

@ Gspot @ vampirelazarus -- Yup, no Remand s for me. I think I'll drop the Breaking s and a Duress for three Spell Pierce s and two Vapor Snag s or Geth's Verdict s. I'd prefer to not have to rely on a double black cost, so the Snags are probably in. Thoughts?

June 15, 2014 4:43 p.m.

EndStepTop says... #6

Yea I realized the budget for remand after, my bad. Even though it pushes the budget a lot, this deck begs for Surgical Extraction . It's pricier now with modern in full swing but it thins your oppenents deck so much, on top of removing their best cards ASAP, if you see one in a trade binder, or find an online deal go for it.

June 15, 2014 5:54 p.m.

EndStepTop says... #7

Also, keep the 4 of Duress . Seeing your opponent's hand turn one and removing a card is insanely powerfu,l if anything ditch an Etched Champion .

June 15, 2014 5:57 p.m.

@ Gspot -- I like Surgical Extraction , but where would it fit? While an early game Duress helps a ton, it is a dead draw later in the game when I know what's in their hand. I've honestly milled myself to get rid of one on top for most games.

June 15, 2014 6:09 p.m.

EndStepTop says... #9

I'd consider a single AEtherling in place of the champions. He can be a plan B if you feel you can't mill in time. I'd remove Elixir of Immortality and on pyxis, and add 4x Surgical Extraction .

June 15, 2014 6:15 p.m.

@ Gspot -- I like your suggestion, but I don't think AEtherling is right choice. I rarely find myself with more than four lands - sometimes even three. I'd like my one creature to be a three drop or smaller.

June 15, 2014 8:14 p.m.

GoldGhost012 says... #11

+1 because Pixy Stix!!

I feel like you could use 3x Surgical Extraction in the side at least. Maybe remove 1 each of Illness in the Ranks , Steel Sabotage , and Dispel ?

June 15, 2014 8:23 p.m.

@ GoldGhost012 -- I read the post a while back about the Pixy Stix deck, and until now I completely blanked about it. I made this deck after playing against one on Cockatrice, but now I remember seeing it before haha.

I'd make that change to the sideboard, but it would blow my budget even farther off than it already is. I do think that Etched Champion can go though, and Mishra's Bauble isn't doing much for me.

I think I'll drop the Champions and Baubles for 3 Surgical Extraction s, a Grafdigger's Cage , and... something else. One creature? Another Artificer's Intuition ? This deck is really suffering from not having Ensnaring Bridge , so I may have to suck it up and add some of them. Thoughts?

June 15, 2014 11:21 p.m.

Also, thank you for the suggestion and +1, I really appreciate it.

Also, Stony Silence and Leyline of Sanctity are going to be problems... Can I get around them in these colors?

June 15, 2014 11:24 p.m.

EndStepTop says... #14

Hand disruption and counterspells should help. Both those enchantments are kept in the side board and your g1 should be solid, just watch out g2/3 with duress+ IoK. B/U doesn't have much for enchantments, so if they turn 0 a leyline you might need a plan B.

June 16, 2014 12:03 a.m.

GoldGhost012 says... #15

Cyclonic Rift is another way to get rid of them once they hit the field. Put them back into your opponent's hand, the counter it when they replay it.

There's really just no way you can survive for long periods of time without Ensnaring Bridge . Except maybe AEtherize , but that's a one-off. It is your lifesaver. With you going through your hand as fast as you do, dropping Ensnaring Bridge turn 3 basically means only Affinity and mana dorks have the ability to attack you. So yeah, get 2, maybe 3, mayyybe 4 if you can squeeze it into the budget.

June 16, 2014 12:16 a.m.

@ Gspot & GoldGhost012 -- How does this sound: dropping the Artificer's Intuition and a Mind Funeral for 3 Ensnaring Bridge s. Without the Intutions though, running a bunch of singleton 1-drop artifacts may not be the best idea. I've also removed the Nephalia Drownyard for another Island - I never have enough mana to spend it on.

I was also considering removing blue for green. With green, I'll gain access to artifact removal and Abrupt Decay , both of which would be extremely helpful. If I wasn't building this on a budget, I'd just go BUG, but for now that's not an option. Thoughts?

June 16, 2014 10:05 a.m.

GoldGhost012 says... #17

I think I would rather remove Vapor Snag than Artificer's Intuition , especially since you're going to run through your hand and drop Ensnaring Bridge . On one hand, you're gaining much more powerful removal, at the cost of your counters and most powerful mill spell. B/G is a really odd shell to be milling; if you didn't have a budget though, you could add Tarmogoyf and Dark Confidant no problem.

June 16, 2014 11:55 a.m.

@ GoldGhost012 -- Hmm true, the Vapor Snag s don't help a ton anyways. I also rarely get to use Artificer's Intuition , but then again I haven't tested the deck much. I do like the creatureless aspect of this deck though, so I'll leave it U/B for now and make the change. Adios budget.

Has anyone ever done a "transforming" deck, where it's mostly monocolored with a splash of a color, and your SB can change out that splashed color for another? This could completely change the way the deck works. While you lose a lot of your ability to SB against the opponent's deck, you also can change your deck enough that their SB changes become useless. Just an idea, probably won't work, but it would be cool if it did.

June 16, 2014 1:10 p.m.

GoldGhost012 says... #19

Look at it this way- you're still way less expensive than other Modern decks, even ones that aren't top tier.

Also, since you've screwed your budget, how about some Drowned Catacomb s? I would suggest Watery Grave , but I have a feeling you still want to keep this as budget as possible.

Now, color change in the sideboard- it's an interesting idea, and I've been tempted to try it a few times, but you'd probably have to add the third color lands to the maninboard. Like if you wanted to splash green games 2 and 3, mainboard a few Hinterland Harbor and Woodland Cemetery .

June 16, 2014 1:20 p.m.

@ GoldGhost012 -- Yea, I own the Catacombs already so I'll add them. Maybe cap it at $200 now? hahah.

Hmm that's true. It's something I've always wanted to try, but never quite found the right archetype to do it with. I've seen this type of deck as U/W with enchantments in place of counterpspells. as well as B/G versions that get pretty pricey. The core stays the same, but the support drastically changes.

June 16, 2014 1:24 p.m.

GoldGhost012 says... #21

You'd thing B/G would have better threats then milling people out like this.

June 16, 2014 1:34 p.m.

@ GoldGhost012 -- Well, yes it does. I still like this strategy, even if it isn't a top tier deck. It's definitely a lot of fun to pilot (as you know from your Codex Shredder deck).

June 16, 2014 1:46 p.m.

GoldGhost012 says... #23

Oh yeah, it's really fun, but people hate you for playing it. I had one guy in my playgroup say "Good game. Now go get a real deck" after I beat him with it.

June 16, 2014 1:52 p.m.

@ GoldGhost012 -- Oh yes, I've definitely received hate for playing it on Cockatrice. I held back some RUG good-stuff (not sure what to call it) deck for 15-20 turns without a single blue mana source and then ultimately lost.

It's interesting that the majority of the hate I get comes from people playing generic top tier decks. I have no problem with them playing some $2,000 netdeck while I play my $200 deck that they may not have seen before, but don't hate on me for doing so. There's nothing legally wrong with the deck.

Changing subjects, what are common sideboard options against RDW? That's probably this deck's weakest matchup, and I have little to combat it.

June 16, 2014 2:35 p.m.

Should I be considering Mental Misstep ?

June 16, 2014 2:36 p.m.

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