dream_cast says... #2
More of a question than a suggestion.
Why no Curse of the Bloody Tome ?
February 20, 2013 12:56 p.m.
i think the guildmage is key.... milling 20 cards to deal 20 damage would be easier than milling 60 cards.... or 53 i guess... but i guess the drawback there is having to spend mana to convert milled cards into damage instead of leaving it open for counter spells... dimir is tricky for sure. i may take on the challenge of building a nasty dimir deck yet... haven't played it since pre release... its great in limited for sure
February 20, 2013 1:01 p.m.
I think this deck need some more draw power, once u empty your hand, theres not much to be done.
February 20, 2013 2:28 p.m.
RedNova700 says... #5
Here is my deck: http://mtgdeckbuilder.net/Decks/ViewDeck/491010
I have been very successful with it. It can mill down an opponent by turn 7 or 8 as an alternative to the aggro that comes with it. Very strong!
February 20, 2013 4:49 p.m.
ducttapedeckbox says... #6
Thanks for all of the comments! Don't forget to +1 if you like the deck!
@ DancesWithGoblins -- Trepanation Blade is good, but it isn't a card I want to be drawing/playing on my first 3-4 turns. Dimir Charm is extremely helped, it easily weeds out smaller annoying creatures, or most of the big sorceries. I'll consider it though.
@ dream_cast -- I don't find Curse of the Bloody Tome all that effective; 2 cards per turn isn't too many, and, as I mentioned above, once I drop my 3rd land, I wouldn't want to be playing it. And, late game I would want to play a game-changing card, not something that mills a mere two per turn.
@ expmky -- That is one of the trickiest parts of Dimir, but it is a fun challenge to take on. It can easily convent 5-20 milled cards per turn into 5-20 mill cards and 5-20 damage though.
@ pagezita -- Do you have any suggestions for more draw power? Last Thoughts and Think Twice are two cards that come to mind.
@ RedNova -- I will check out your deck
February 20, 2013 7:14 p.m.
The only 2 ones i think is worth is Think Twice and Augur of Bolas , but i can'd find room for it.
February 20, 2013 9:04 p.m.
ducttapedeckbox says... #8
After thinking about it, I usually have something in my hand to play, and very rarely am I in desperate need of card draw. It would be nice, but I don't think a must.
February 20, 2013 10:40 p.m.
after seeing you're post on buffy's wall, i see that you're going to buy the remaining cards soon. are you buying the sideboard as well? if thats the case i would say that this would probably be a good sideboard for the current meta. if you're FNM is pretty standard. not the best at sideboards but this is what i think is decent
3x Illness in the Ranks token decks
3x Fog Bank aggro decks
2x Pithing Needle any deck with annoying activated abilities including planeswalkers
2x card:Grafdigger's Cage zombie and reanimator decks
2x Witchbane Orb general protection/burn decks
3x Murder if you can find a better solution for control decks, this is probably what to take out.
February 21, 2013 1:08 a.m.
Duskmantle Guildmage isn't very effective. you need ALOT of mana to get him to work. the 2nd ability is not cost effective and not sinergetic at all... play Invisible Stalker insted - better with cipher.
1 less Paranoid Delusions and 1 more Hands of Binding 1 less Thought Scour and 2 less Paranoid Delusions for 3 removals.
February 21, 2013 6 a.m.
I know your trying to stick to a budget, but for control matchups and just about most other decks, consider Jace, Memory Adept as a 2 of and possibly a Liliana of the veil x2 (She is now worth 2 arms & 1 leg).
February 21, 2013 8:49 a.m.
ducttapedeckbox says... #12
Thanks for the suggestions everyone, don't forget to +1 if you like the deck!
@ w999 -- I am considering bringing this to FNM, but not expecting to win anything :P The sideboard I have currently is what would be effective against my what my friends would be playing. I will consider making a more "competitive" sideboard if I do take this to FNM. I do agree with most of your suggestions for a sideboard too.
@ monss -- I usually only need 3 mana to get Duskmantle Guildmage to work, since I have cipher. Also, it is only 5 mana for a Mind Sculpt + his first ability. And, late game, he wins games. let's say I have 8-9 mana out. 3 for his ability, and 5-6 for Mind Grind unless my opponent is extremely bad at shuffling, that would almost always win the game for me. But I do agree, his second ability sucks, and I will never use it unless I have absolutely nothing else to do. Invisible Stalker is ok in this deck. It allows me to cipher, but it barely does damage. I was running him for a while, and he just wasn't working out.
@ Rage!!! -- If I can trade for a Jace, Memory Adept I might. But for now, I want to stick with a deck under $50.
February 21, 2013 9:28 a.m.
strateupjee says... #13
To make a competitive yet budget deck is EXTREMELY hard to do, I did it, but I only top 8'd once and it was still 85 dollars and it was just a mono green "creatures turn sideways" type of thing, but mill is especially difficult in that you need cards like Jace, Memory Adept as well as the proper dual/shock lands to make your base correct, but other than that it seems pretty good
February 21, 2013 9:56 a.m.
ducttapedeckbox says... #14
Thanks! For now, I'm still building the current list above, but will consider acquiring Jace, Memory Adept s. I have one Watery Grave and one Drowned Catacomb currently, and am in the process of trading for 3 more Drowned Catacomb s.
February 21, 2013 9:59 a.m.
strateupjee says... #15
Jace is basically the core of a mill deck, and people WILL see him coming, so I would recommend having ways to protect him
February 21, 2013 10 a.m.
ducttapedeckbox says... #16
It'll be quite a surprise when they don't see him then :P
February 21, 2013 12:33 p.m.
Perfection of Milling vs. Infinite Mill Or Damage. Choices Choices.
You got mana screwed with an amazing hand. It's as simple as that. I kept a sweet hand. and didn't draw a single Swamp until turn 17 or something. You got lucky that Infinite Mill Or Damage didn't draw the Ethereal Armor it needed to Counterlash into an Omniscience . Once you drew the swamp, you milled me out with a Mind Grind .
Game 2 was similar as far as land problems. You got mana FLOODED I got mana SCREWED. This game lasted a full 20 turn of us basically drawing nothing and you slowly milling me until I Counterlash ed my own Ethereal Armor to get an Omniscience onto the field. It didn't really help, as you had milled all of my Tamiyo, the Moon Sage . Eventually you hit some more Thought Scour s and milled me out for the 2-0 win.
Remember, you were up against a pretty janky combo deck. I'm having a mini tourny on tappedout, just for the heck of it. We will see what deck you play in the next round. Maybe it will put up more of a fight ;p. I'll post the results when it's finished :).
February 21, 2013 1:45 p.m.
ducttapedeckbox says... #18
Hmm I would say "woohoo my budget deck won!," but it doesn't sound like a fair thing to say, considering the circumstances of the games it won. Thanks for playtesting my deck, it'll really help me perfect it!
Have you made any decks lately that you'd like me to check out?
February 21, 2013 3:42 p.m.
ducttapedeckbox says... #19
I've made some changes to the sideboard, with w999's suggestions in mind. I'm always open to suggestions for both the mainboard, and now the sideboard in particular.
February 21, 2013 3:52 p.m.
wannaplaymagic says... #20
Invisible Stalker , you have enough Cipher in here that he would be very useful. Also Snapcaster Mage is just good in blue decks that run instants and sorceries, although it kind of interferes with your card:Grafdigger's Cage in the sideboard. and for your sideboard you might consider Dissipate to exile cards that are useful in graveyards like Lingering Souls , Zombies and other decks running Snapcasters. Instead of Illness in the Ranks for tokens why not Sever the Bloodline . Your sideboard set up is really good, but I think you'll find more use with these cards because they aren't restricted to one function.
February 21, 2013 6:53 p.m.
if he has card:Grafdigger's Cage in the sideboard he won't really need Dissipate . Snapcaster Mage could be useful in the mainboard so that you can flashback a Dimir Charm to counter any miracle card (i think) and others cards i can't think of right now. it would be the card to sideboard out for card:Grafdigger's Cage or something else against graveyard hate. Illness in the Ranks /Sever the Bloodline depends more on what your LGS runs but generally, tokens will get a boost (thats what make them good) making Sever the Bloodline a better choice. the reason why he is not using Invisible Stalker is because it generally doesn't do anything significant damage-wise and is not a very good blocker. maybe add that reason to your description ducttapedeckbox?
February 21, 2013 11:18 p.m.
ducttapedeckbox says... #22
@ Both: I will add something regarding Invisible Stalker to the description.
@ wannaplaymagic -- Snapcaster Mage I have to flat out reject due to price. This is a budget deck :P As w999 mentioned, Dissipate isn't necessary - card:Grafdigger's Cage and Psychic Strike make up for it. I will playtest versus decks that are similar to those that are played by my friends to determine if Illness in the Ranks or Sever the Bloodline would be better. Thank you for the suggestions!
@ w999 -- I think I basically restated half of what you said above :P
February 22, 2013 12:30 a.m.
kolokitsch says... #23
Cool deck. +1.
Increasing Confusion may be a card to look at, atleast for the sideboard. It comes in handy when faced against another mill deck, plust its a useful card.
Sands of Delirium is a good late game mana dump for milling as well. It will atleast give you one more card milled than Nephalia Drownyard .
February 22, 2013 2:11 a.m.
ducttapedeckbox says... #24
Thanks!
I am not running Increasing Confusion at the moment because it requires me to tap out for full effectiveness. And, for it to be as effective as, let's say Mind Sculpt , I'd have to have four lands and play a fifth the next turn. You do raise a good point, though -- I don't sideboard against other mill decks. To address this, I'm thinking I should sideboard card:Tormod's Crypt?
Sands of Delirium would be an interesting card to run. If I were to run it, I'm not sure what I'd remove though. I'm having a tough time thinking of what to remove for an anti-mill card in the sideboard as well.
February 22, 2013 10:04 a.m.
ducttapedeckbox says... #25
card:Tormod's Crypt is not the card I was thinking of....
DancesWithGoblins says... #1
Considered Trepanation Blade ? Good with Consuming Aberration , and card:Jace's Phantasm. I'd drop a couple of Dimir Charm for it myself.
February 20, 2013 12:45 p.m.