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A deck that uses a modern Jund combo adapted for Commander.

The wincon of this deck is to assemble a loop that uses the persist mechanic from Shadowmoor and Evening Tide. it uses an anti-persist creature that stops the -1/-1 counter from going on (such as Melira, Sylvok Outcast or Metallic Mimic), a persist creature (such as Putrid Goblin or Lesser Masticore), a sac outlet (such as Prosh, Skyraider of Kher or Viscera Seer), and finally a draining creature (such as Blood Artist or Zulaport Cutthroat) This Combo can generally be created on turn 4-5, but I have had it as soon as turn 3.
The next changes that I am looking at are mostly getting better lands and trying to take out more basics. Looking to add in City of Brass, Karplusan Forest, and Sulfurous Springs.

I am also looking to adding more fast mana with rocks like Talisman of Impulse, Talisman of Indulgence, and Talisman of Resilience.

Another option would be Azra Oddsmaker for a little more card draw. I don't think I will run Necropotence since my wincon is a graveyard loop, and if I can't get rid of necro I just lose the loop.

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Casual

93% Competitive

Date added 5 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

55 - 0 Rares

16 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 1.97
Tokens Beast 3/3 G, Kobolds of Kher Keep 0/1 R, Treasure
Folders cEdh
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