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A cleric tribal deck with a few nice tricks to keep it interesting. The main gimmick is Pestilence, which can be used with Frontline Medic's indestructibility for great effect and even more so with High Priest of Penance on board.

Some tips and reasons for the other cards:

Weathered Wayfarer can fetch the various non-basic lands as needed. If no more mana is needed, then fetch and cycle a Barren Moor/Secluded Steppe for a draw instead.

Enlightened Tutor can fetch the vital enchantments, but also Vault of Whispers if need be.

With Sin Collector you should consider cards threatening your board presence. Mother of Runes can help there, but exiling their last removal allows you to use MoR for chump blocking or unblockability. Otherwise it's best to use MoR as response only.

Revival / Revenge can bring key creatures back or work as a finisher setting life totals so Pestilence will end the game.

Desert is used mainly to trigger High Priest of Penance when opponent is unwilling to block him.

Urborg, Tomb of Yawgmoth is used to convert mana for Pestilence

The boosts: Luminarch Aspirant, Icon of Ancestry, Angelic Destiny and Mikaeus, the Lunarch are all an alternative to Frontline Medic, so your creatures are more likely to survive Pestilence

With Battletide Alchemist on board you can fully commit to attacking aswell as spending all mana on Pestilence.

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Date added 8 years
Last updated 3 years
Legality

This deck is Casual legal.

Rarity (main - side)

3 - 3 Mythic Rares

27 - 11 Rares

17 - 1 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 2.83
Folders Clerics
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