Pharaoh's Tomb

Commander / EDH* Profet93

SCORE: 76 | 51 COMMENTS | 7053 VIEWS | IN 5 FOLDERS


XcQt says... #1

This is amazing. I'm absolutely loving this deck, and I'm most definitely going to try this deck out! =DGreat ideas!

July 19, 2016 3:42 p.m.

Profet93 says... #2

XaNer0

Thank you for your support! I appreciate it :)

July 19, 2016 3:54 p.m.

Choice of Damnations to replace Curse of the Cabal. It's a powerful card especially late game where the opponent will more than likely offer a larger number.

July 19, 2016 4:37 p.m.

Profet93 says... #4

Thank you Raging_Squiggle, perfect replacement! :)

July 19, 2016 4:50 p.m.

Nightmare Incursion to replace Sadistic Sacrament? Both are rather late game cards, but Incursion can potentially hit more cards that Sacrament, plus it costs less mana.

It's especially effective if you get Urborg, Tomb of Yawgmoth out, but with the 25 swamps you have already it should do fine.

July 19, 2016 5:31 p.m.

Profet93 says... #6

Raging_Squiggle

I agree that Nightmare Incursion is better, but I was thinking of replacing it with a card that fulfills a different function. Possibly something like Oblivion Stone or maybe some more artifact recursion?

July 19, 2016 5:41 p.m.

In that case, perhaps Darksteel Forge to protect your 20 artifacts?

July 19, 2016 6:15 p.m.

Or Animate Dead/Necromancy for extra recursion of your creatures or an opponent's.

July 19, 2016 6:20 p.m.

Profet93 says... #9

Raging_Squiggle

It seems good at first thought, but my meta deals with mostly exile cards such as Return to Dust or Oblivion Ring and the like.

I'm trying to also keep the deck away from being too creature focused. If i were to reanimate their creatures, they would finally have use for their removal spells.

July 19, 2016 6:25 p.m.

Leyline of the Void? Guarantees all your opponents cards to be one-and-done.

July 19, 2016 6:31 p.m.

Profet93 says... #11

Raging_Squiggle

It conflicts with Rise of the Dark Realms. I'm trying to avoid as much anti-synergy as possible. I appreciate the suggestion though.

Possibly a sideboard card t

July 21, 2016 10:20 p.m.

Grimoire of the Dead??

you can recur the discards via your commander, and it's a cheaper and secondary Rise of the Dark Realms.

July 21, 2016 10:27 p.m.

Profet93 says... #13

Raging_Squiggle

It seems good at first, but they have many turns to destroy it prior to me using it's rise of the dark realms ability. It would be more syngergistic if I had cards with madness

July 21, 2016 10:41 p.m.

Atony1400 says... #14

I think 40 lands is too much, I'd settle for 37 here.

I'd suggest:

-3 Swamp

+1 Vampiric Tutor, +1 Lightning Greaves, and +1 Erebos, God of the Dead

August 5, 2016 12:38 a.m.

Profet93 says... #15

I have vampiric tutor already.

I don't have many creatures for greaves to find use. I can always sacrifice my commander in response to removal

Erebos, God of the Dead will need some testing :) Thank you!

August 5, 2016 12:42 a.m.

but you can only sacrifice your commander to stop removal, prior to the "declare attackers step" on your turn only. Otherwise he's fair game.

August 5, 2016 1:34 a.m.

Profet93 says... #17

Raging_Squiggle

I've never had an occasion when he's actually been successfully targeted and destroyed. Either I prevented my opponent's from developing a board state, or the opportunity never arose. But yes, you're correct

August 5, 2016 3 a.m.

enpc says... #18

Toxic Deluge Should probably replace Life's Finale unless you have a reason for dumping creatures into graveyards. Dark Ritual could also go in in place of a swamp, 4 lands is high.

Also, While yes, your deck CAN win turn two, if it requires Sol Ring, Mana Vault AND Mana Crypt to do it, it's not worth advertising the deck as a turn 2 win.

August 5, 2016 3:51 a.m.

Profet93 says... #19

enpc

The reason for dumping creatures is Rise of the Dark Realms

I'll keep dark ritual in mind.

And it has happened before, not often, but surprisingly enough it has. I advertise it as such because it was the first deck that I had that even had the remote possibility of doing so.

August 5, 2016 12:33 p.m.

Nice deck!! Any reason you don't run Temporal Extortion? Also, I'm a huge fan of Nether Void and Liliana of the Dark Realms. Liliana netting you a swamp every turn feels great, getting her ultimate is backbreaking.

You should give Myriad Landscape a shot. Great synergy with Crucible of Worlds and Rings of Brighthearth.

Also, Tangle Wire, Crawlspace, and Static Orb seem to work well with your strategy. The Orb is really great when you have the Coffers, Urborg, and Sol Ring/Mana Crypt setup. It scores you a really solid board.

Though you don't seem to need it with all the mana-rocks, Extraplanar Lens, Doubling Cube, and Caged Sun are fun.

Last, I think every mono-black deck should have Imp's Mischief to help it get around Counterspells.

March 16, 2017 6:34 p.m.

Profet93 says... #21

Temporal Extortion by itself isn't helpful because since I don't win by dealing damage, then my opponent will gladly lose half their life.

Nether Void is in my maybeboard because of it's price tag, and the fact that it hurts me from "comboing off"

Liliana of the Dark Realms is nice, but I cannot guarantee her protection and she will most likely die.

Myriad Landscape seems nice, I just already have many non basics and I am trying to limit them at the moment. I will put it in the maybeboard.

Tangle Wire, Crawlspace, and Static Orb are more "Stax" like and I already have a GAA4 deck that does that.

I tested mana doublers like Caged Sun but I feel like I can do a lot more with that mana

Imp's Mischief seems REALLY FUN! Its just the "Wtf" card I was looking for. I will put it in the maybeboard. Could you also perhaps how it works with counterspells? What are you changing the target to?

March 16, 2017 7:35 p.m.

You play Imp's Mischief in response to the Counterspell then change the target of the Counterspell to Imp's Mischief. Any spell on the stack is a legal target for Counterspell regardless of where the card sits on the stack. It's also fun stealing other people's extra turns with Time Stretch, stealing people's card draw with Ancestral Vision or Blue Sun's Zenith, or just redirecting targeted destruction off of Hero's Downfall or Beast Within. It is definitely a WTF card and never really gets old.

March 16, 2017 8:57 p.m.

Profet93 says... #23

chris.rodriguez358

Almost half a year later, I added in your suggestion of Imp's Mischief. I also added a couple other goodies. Let me know what you think :)

August 13, 2017 12:10 p.m.

griffstick says... #24

Why not try adding in Ob Nixilis Reignited he does every thing your deck wants to do. A card like Lethal Vapors is Portcullis. A card that works good with your CMDR and contamination Abhorrent Overlord might want to give that a try. Thief of Blood is another card that's good with Dark Depths. Um another card that works with dark depths is AEther Snap is a planswalker boardwipe too. Maybe consider Glacial Chasm this seems like a great way to stay alive while you find your combo win con. Since you are not using etb Torpor Orb. Perhaps Bottomless Pit for addional discard. I like Myojin of Night's Reach that's a mean card you like mean things.

August 24, 2017 12:18 p.m.

Profet93 says... #25

griffstick

I appreciate your suggestions! While the deck is tier 2/1.5, I want it to be pretty competitive without going in the stax direction. As such, I'm being really restrictive with each card.

I am actually going to be getting rid of Lethal Vapors, but Portcullis is much better too. I might have to make it work it's way into the deck.

I am trying to stay away from creatures so that my opponents kill spells become useless.

Thief of Blood and AEther Snap are both cool cards, but my meta doesn't see too many counters or planewalkers. If they do, I will definitely add one of those in into the sideboard to deal with them.

Glacial Chasm I've seen in many decks and I'm honestly not sure how I feel about it. On one hand I lose a land drop will kill this deck and I'll eventually sacrifice it so I'd be losing another. Moreover, the loss of life hurts this deck a lot. On the other hand, everybody who somehow manages to have creatures on the board almost always attack me. I've heard a lot of good things about it so I need to think about it.

Torpor Orb IS A MUST!!!!! I already have it listed in the sideboard and it WILL be coming in this deck. I just need to get all the cards I ordered first, update the decklist, and test the deck with my meta to see what I should remove for it.

Lastly, Myojin of Night's Reach is interesting. At first I thought it was garbage, but 8 mana isn't hard to get at all in this deck. Making each opponent discard their entire hand seems like a lot of fun! haha! I don't want to add creatures, but this is definitely something to consider!

August 24, 2017 12:28 p.m.

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