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The aim of this deck is to try to tie the game using Angel's Grace + Transcendence or Pariah + Stuffy Doll . The deck aspires to be a group hug deck which tries to make every player a winner every game :-D I name it, TURBOHUG

Its the third iteration of the deck so it still has some refining to do, I would appreciate any suggestions. I am trying to keep the price down as much as possible which means missing out on some of the better tutor. I will also be looking for ways to abuse rule 104.4f, playing mandatory infinite loops causes draws. Don't forget to comment and +1 if you like, thanks!


Info on loops of mandatory actions;

104.4f "In a multiplayer game ... if the game somehow enters a "loop" of mandatory actions, ... the game is a draw for each player...".

Transcendence +Angel's Grace/Platinum Angel

Stuffy Doll + Pariah/Pariah's Shield

Darksteel Reactor + Donate + Angel's Grace/Platinum Angel

Oblivion Ring, Journey to Nowhere, Claws of Gix/Renounce sacs all other permanents, Wormfang Crab.

Master Biomancer/Melira, Sylvok Outcast (with toughness buff) + a weak creature with persist + Vibrating Sphere/Crovax, Ascendant Hero+Mirror Gallery+Clone

Other draw methods:

Celestial Convergence

Divine Intervention

If all players lose at the same time (for example these cards), the game is considered a draw. But this is not in the spirit of this deck.

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Date added 13 years
Last updated 7 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 1 Mythic Rares

53 - 9 Rares

16 - 2 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.31
Tokens 1/1 G Creature Hippo, Bird 2/2 U, Clue, Goat 0/1 W, Spirit 1/1 C
Folders Favorites of ALL TIME, Decks to Consider, Pheldagriff FTW!
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