Sideboard


Primer coming soon. Needs more testing and the meta needs to be defined for the format. This list will be updated as I playtest more.

Uses the shimmer zur idea of casting free spells at instant speed with an aetherflux out to gain x^2 life, where x is the number of spells cast this turn, then BLAST ‘EM

General idea of how to play:

You MUST have a sigarda’s aid out already, or cast before you cast Aetherflux.

With a Sram out, storm off on a turn, trying to find an aetherflux and a paradoxical outcome (at least an outcome). Cast paradoxical outcome the next turn on your opponent’s end step, bouncing all your equipment (enough to cast 7 spells), then cast Aetherflux on your next turn and all your free equipment, then zap zap you got clap clapped.

You can cast your equipment as though they had flash, thanks to sigarda’s aid. This allows you to cast all your equipment with the Aetherflux life gain triggers still on the stack. The triggers check your storm count when they resolve, so each one will gain you loads of life. If you cast 7 spells this way, you gain 7 life 7 times, or 7^7 = 49 life, nearly enough to activate Aetherflux. If you don't have a sigarda's aid to flash in your equipment, you need to cast 10 spells, (1+2+3+4+5+6+7+8+9+10=55 life gained). Obviously, less spells are required the higher life you're at when storming, so try to manage your life total well.

Thanks to Sigarda's Aid, you equip your equipment to creatures you control when they enter the battlefield, allowing you to create one or two THICC blockers if you can't storm off. Don't worry about holding your equipment in hand, Paradoxical Outcome allows you to play them as equipment and still generate a storm count from them later to win.

About the sideboard:

Disenchant - Used to remove harmful cards like Deafening Silence , Damping Sphere , and Pithing Needle , and also disrupt opponents using artifacts and enchantments.

Battle at the Bridge - Used against aggro and decks using a creature to combo off (looking at you, Emry). It also helps get you that little bit extra life you need to activate Aetherflux if you can't quite get there. Castable with Spire of Industry, Aether Hub, and Mana Confluence.

Metallic Rebuke - Used to counter opponents' combo pieces and counter spells aimed at countering or removing our combo pieces. Usually only costs one blue mana.

Spell Pierce - Same as Metallic Rebuke.

Teferi, Time Raveler - Used against control decks with counter spells and removal. It can also be used to bounce a combo piece our opponent controls to delay them a turn, and can be used to bounce your own artifacts to get a higher storm count and draw more cards. His +1 doesn't do much for us, so play him to protect your cards from counter spells and removal or to immediately bounce something.

Suggestions

Updates Add

After playtesting a bit in my meta of Affinity, Rhino, Rhino, and Rhino, I've found that Glacial Fortress is a bit weak. This deck reliably wants 2 mana by turn 2. Also increasing the land count to help find that 3rd land. Aether Hub works because it doesn't harm our life total, and we don't need colored mana for more than 2-3 spells.

-4 Glacial Fortress

+4 Aether Hub

-1 Chart a Course

+1 Mana Confluence

Comments

Top Ranked
Date added 5 years
Last updated 5 years
Splash colors B
Legality

This deck is not Pioneer legal.

Rarity (main - side)

7 - 0 Mythic Rares

22 - 5 Rares

9 - 0 Uncommons

16 - 10 Commons

Cards 60
Avg. CMC 1.12
Tokens Emblem Jace, Vryn's Prodigy, Energy Reserve
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